This is a fully functional Rayman AI. If you downloaded the prop version, you'll notice he looks a lot better. This is because making it fit to the standard character rig is weird. One thing though, this isn't likely to happen, but, if you had downloaded the prop version, they may use the same textures, but their materials are not compatible, so don't replace that thinking "they're compatible".
Terms of Usage/Copyright:
Feel free to use this character anywhere, just give me some credit. :)
Playable in Crysis and Crysis Wars
Standard character rig and animations
Nose will sometimes stretch when he turns his head
Torso texture sometimes flickers
Character is too tall (working on that)
Material is too smooth and bright? (Don't know why)
Sometimes foot will stretch like gun if it comes to close to the other.
Go to your Crysis game folder -> Electronic Arts -> Crytek -> Crysis -> Game.
Extract the .pak from the downloaded archive if necessary by using an extracter such as 7-zip.
Copy the downloaded zz_***.pak file into the current game folder (Game).
Create, or select an already created character (Objects>Entities>AI>Grunt), and use the file Game/Objects/Library/Rayman/AI/Rayman.chr
NOTE:If you use modified object files, scripts, textures the cheat protection won't let you play.