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If you ever felt tired of the default trees in the game, you needed to create a map and always wanted to create your own vegetation, now you can. Thanks to the useful T-Gen Vegetation plugin for Softimage|XSI. Description Our member Kao has just created this free plugin fully integrated into XSI architecture. It includes over 80 appearance and distribution parameters, full...

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Posted Feb 25 2008  by Cry-Sam
We all love seeing medieval weaponry brought to life, and one of the more notable and interesting siege weapons devised was the trebuchet. Following his work on Water Physics and Zombies , ShortStuf7 has decided to bring us his version, created inside Sandbox 2 using purely weight as its power. Features Standing at 48.5 metres, the unique fact about the trebuchet is that its...

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With the release of the Crysis Mod SDK v1.0 and the official announcement about Softimage|XSI Support for Crysis end of last week many new questions regarding exporters, tools and more appeared. Thus we decided to provide you with a re-worked Crysis Modding - Helpdesk section. This section offers new forums and sub-forums and covers the most discussed topics regarding SDK and asset...

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Posted Feb 25 2008  by Vehn has recently announced an interview with Crytek Business Manager Harald Seeley discussing porting CryENGINE2 to consoles and the possibility of porting Crysis as well. Although their progress on porting CryENGINE2 is currently underway, the developers state they they have not made a decision on whether or not to port Crysis to consoles. The current port of the engine will be...

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Posted Feb 25 2008  by Radcliff
One of our forum members, cistovsky is in the process of making some new weapons inside Google Sketchup. He's made a new type of submachine gun, a Dragunov sniper rifle, and a Barret M107 .50cal sniper rifle. The SMG This is the SMG that's under development. The fact that makes this weapon special is that it's a unique design that's not based on anything realistic, as we're...

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