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2007
Do you remember the uber ambitious project called Kingdom Come: Deliverance? Of course you do, how could you not! To the two people who were asleep for the past year - it's a realistic open-world sandbox with period accurate melee combat single-player RPG set in the medieval Europe. No fantasy, just good old history.



Well, they just released a technical alpha. Those who backed up their Kickstarterwith the right amount of money now [...]

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Posted 19.11.2014, 18:26  by The Vulture
Hi everyone! Today we have a very promising project on the menu, entitled CryZone: NEYA-7, which is developed by megalolpronoon and his experienced team from Russia.


About the project

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In his thread start on CryDev, megalolpronoon shows off a few screenshots from the current build of the game, but also gives us a nice overview in regards to the story they hav [...]

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CRYENGINE 3.6.11
Much as you are used to, you can find the full Relase Notes on our Docs Website
With that said, we have some highlights that we would like to draw your attention to:
• Fixed texture streaming issue from 3.6.10. The issues that some users were reporting following our last release should now be resolved.
• Added Flownode to change ocean material.
• Further fixes and improvements to arealights.
• Switched scripts to use new Speedboa [...]

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Posted 13.11.2014, 02:04  by Lavizh
  
Fans of the RPG genre, rejoice!

For today is your lucky day. Love playing RPGs but don't want to spend 50 bucks on Steam for a new game? The Memory of Eldurim is available on Steam Early Access for only $19.99 USD.

The Memory of Eldurim is an open world action RPG with difficult, rewarding combat and a vast open world with stunning visuals. Eldurîm is a 3rd/1st person game where you control a character that lives in this unique fantasy world [...]

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Among the first games created using the CRYENGINE "Engine-as-a-Service" subscription model, ULTRAWORLD is the brainchild of James Beech – formerly a Senior Level Designer at Crytek who is now going it alone as an indie developer. And while the game is only just out of the door after two years in the making, press and players have been quick to praise its unique atmosphere and distinctive visual style.

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