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2007
Posted 19.08.2014, 20:37  by Lavizh
Dead Sea is an open-world first-person survival horror adventure puzzle hardcore game. The game is difficult but sensible, encounter many mysterious clues and puzzles with multiple paths to be explore, in which players follow a single goal: to survive in the large landscape desert, stay alive as long and you can.

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Build, explore, survive in this mysterious puzzle first-person survival horror adventure simula [...]

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Posted 19.08.2014, 02:55  by Tracer
Good morning/noon/night to you Crydevvers!
You know, there's something about seeing rustic environments in CRYENGINE that just feels awesome. So it's no surprise that today we're featuring an awesome level in progress from CryDev user Alatella.

In this bucolic map, aptly named "Willow Wood", the watchword is detail. From beginning to end, Alatella has closely controlled the build process. The terrain was designed in Geo Control 2, whil [...]

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Posted 18.08.2014, 11:13  by The Vulture
Hello everyone! Today we're taking a look at one of the most established games currently being developed with CRYENGINE. The team behind it is Entrada Interactive, who not only continuously make impressive updates of their game Miscreated, but also contributes to the community with their in-depth videos covering various topics such as PBR workflows and exporting custom rigs and animations. Let's get into what they've been up to since we last cove [...]

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Hey all,

Welcome to our fourth update from the team. First of all, we apologize for the slightly longer than usual wait between Updates- the team has been heads down in the trenches working on today’s release, which took slightly longer than originally anticipated. So without further ado, let us get to the meat of today’s update: the release of CRYENGINE 3.6.5. While the full release notes can be found here, we want to highlight a few additions [...]

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Posted 05.08.2014, 19:53  by Litos456
Afternoon CryDev! Today we'd like to show you a fantastic short cinematic produced by a small team at the University of Hertfordshire featuring pirate ships, explosions and treasure. The team consisted of six members - Adam Ostridge, Elyse Gymer, David Nicholls, Karen Stanley (kazperstan on our forums), Vick Gaza, and Shaun Baker.

Despite the length, the project took quite a while to complete: 2 months of pre-production on top of 3 months of pro [...]

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