News

Archive
2014
April (6)
March (22)
January (21)

2013
October (23)
August (3)
July (12)
June (11)
May (15)
April (15)
March (14)
January (24)

2012
October (27)
August (12)
July (13)
June (8)
May (11)
April (13)
March (16)
January (12)

2011
October (18)
August (17)
July (12)
June (1)
May (1)
April (4)
March (9)

2010
October (13)
August (18)
July (12)
June (15)
May (51)
April (89)
March (80)
January (100)

2009
November (111)
October (122)
September (118)
August (125)
July (123)
June (116)
May (125)
April (126)
March (125)
February (114)
January (119)

2008
December (118)
November (112)
October (109)
September (119)
August (124)
July (121)
June (131)
May (147)
April (144)
March (122)
February (121)
January (106)

2007
Posted 16.04.2014, 23:06  by Litos456
Afternoon CryDevs! In a rather brief post today, we would like to feature a very nifty tool for CRYENGINE developed by skilled coder Guillaume201 that is aimed at streamlining the CRYENGINE asset pipeline by allowing artists to import art assets - both meshes and textures - with the ease of a drag & drop interface.

1.png

Guillaume wrote Importer Hub while working on a project that required working with textures in a lot of different formats. [...]

 Views | 7 Replies Read more  See all news
Posted 11.04.2014, 17:45  by Vigilante
Crytek's Off the Map project usually produces a lot of quality maps. Today we're showcasing one of them, called Perfume: The Story of a Murderer, which draws its inspiration from the movie Perfume.

The level is currently in early stages, but it already looks fantastic, with its fantastic atmosphere and professional looking models/lighting. Authors are pretty humble and would like to hear your criticism, so please do leave a comment below or in [...]

 Views | 4 Replies Read more  See all news
Posted 09.04.2014, 23:45  by The Vulture
Hi everyone! Today we're taking a look at CryDev user and Environment/Level Artist sterne's fantastic CRYENGINE project entitled Scriptorium, which is an interior recreation of a medieval European monastery in Italy.

Media
Image

sterne has been working on this in he spare time in order to learn and get a better understanding of CRYENGINE. He spends his working hours as a 3D Level Artist at the Ubisoft [...]

 Views | 3 Replies Read more  See all news
Posted 07.04.2014, 19:28  by pythonselkan
Ever wondered what it would be like to control a rock? In today's news post, we will be featuring a CRYENGINE project which is a little different than what we normally see.

Crydev user Carrion-Crow introduces Drive Rock, a simple arcade game which brings forth a very cool concept. The game's objective is simple; control the rock as it descends from the top of a mountain and obtain score by passing through checkpoints, as demonstrated in the vide [...]

 Views | 6 Replies Read more  See all news
Posted 06.04.2014, 02:45  by Tracer
Hello Cryengineers!
This week we're bringing you an update on a previously featured project.
Team Space Ninjas, whom you may remember from their January feature, have brought us another exciting update from the Next Great Starship contest for hotly anticipated upcoming game, Star Citizen.


Background
Image

Quote by Duruk:
Team Space Ninja's was formed to compete in Star Citizens "The Next Great Starship." The o [...]

 Views | 3 Replies Read more  See all news

Go to page 1  2  3  4  5 ... 50  Next