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User avatar   Uber Modder Uber ModderMember since: 29.05.2010, 11:46Posts: 1257Location: Germany Likes: 148
 

 Post Topic: UGC Marketplace
PostPosted 27.07.2014, 12:30 
When will the UGC Marketplace mentioned in the EULA be available?
(User generate Content - Plugins, Assets etc...)

I'm sure multiple people here are waiting for it. (People wanting to buy CryEngine ready stock-assets, Projects waiting for plugins ...)

So it would be nice if you please could release an estimate? Will it be this year?

Can stuff be sold beforehand here on CryDev?

Thanks



User avatar   Uber Modder Uber ModderMember since: 17.10.2011, 22:44Posts: 1448Location: Greece Likes: 236
 

 Post Topic: Re: UGC Marketplace
PostPosted 27.07.2014, 12:34 
Would be glad to know as well, I second Hendriks questions.


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User avatar   Experienced Modder Experienced ModderMember since: 05.04.2010, 15:02Posts: 450Location: Australia Likes: 161
 

 Post Topic: Re: UGC Marketplace
PostPosted 03.08.2014, 16:47 
Same here. I'd like to know this as well.
User avatar   Uber Modder Uber ModderMember since: 25.05.2013, 16:44Posts: 1201 Likes: 129
 

 Post Topic: Re: UGC Marketplace
PostPosted 03.08.2014, 17:59 
Crytek said that they had that in mind for the future,so I do hope for an answer.


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User avatar   Uber Modder Uber ModderMember since: 29.05.2010, 11:46Posts: 1257Location: Germany Likes: 148
 

 Post Topic: Re: UGC Marketplace
PostPosted 17.08.2014, 23:13 
I'm guessing at this point one needs to sell this work as a service like x hours. Not as a finished product. As far as I understand this will work since the stuff is used in a game in the end.

This is basically how all indie teams operate any ways. The EULA just makes it difficult to standardize a price or procedure to sell something as a finished product and the price needs to be negotiated every time on a per hour basis.

So you get pay for building something for a specific project each time and this way there will be no problem with the EULA.