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The_Distiller  |
Trained Modder | Member since: 04.11.2009, 16:58 | Posts: 255 | Location: Germany |
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Post Topic: Re: Unreal Engine 4 Posted 03.07.2012, 17:32 |
Quote by SnowGecko: the only thing new with unreal is particles can be lit. pretty cool but nothing revolutionary by any means. And the CUDA support for true volumetric particles rather than just sprite based ones.
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SnowGecko  |
Experienced Modder | Member since: 30.06.2011, 13:37 | Posts: 451 |
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Post Topic: Re: Unreal Engine 4 Posted 14.07.2012, 18:46 |
yes so the particles are the news really but seeing what Cuda based PhysX is doing now with non procedural destruction we will see some new features that have not been shown yet but will the little guys like us get them probably not
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ClockworkOnion  |
Experienced Modder | Member since: 01.07.2011, 21:28 | Posts: 436 |
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RayFan9876  |
Maths Wizard | Member since: 30.09.2008, 02:17 | Posts: 4885 | Location: The Land of Sinnamon |
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Post Topic: Re: Unreal Engine 4 Posted 15.07.2012, 02:17 |
Those are some dazzling colours! Looks very nice indeed.
Rayman: Revenge of the Dark - Leader, Composer, Audio, Modeller, Animator, Level Designer Arthias: Prologue - Composer, Audio
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WhiteNorthStar  |
Experienced Modder | Member since: 28.07.2011, 12:22 | Posts: 546 | Location: Hong Kong, and sometimes mainland China |
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Post Topic: Re: Unreal Engine 4 Posted 15.07.2012, 07:38 |
Fortnight looks nice, the art style reminds me of Team Fortress 2, and the game concept has its roots in Minecraft and tower defense. Seems altogether derivative, but great fun! It looks really nice, just my kind of game, but imho not really showcasing UE4 graphic capabilities.
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BmB  |
Hardcore Modder | Member since: 28.10.2007, 15:25 | Posts: 844 | Location: Denmark |
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Post Topic: Re: Unreal Engine 4 Posted 15.07.2012, 12:50 |
It might be interesting because one of the main failings of minecraft imho is that there is no real danger after the first night. You build a two block high mound of dirt and you're safe from everything forever.
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SnowGecko  |
Experienced Modder | Member since: 30.06.2011, 13:37 | Posts: 451 |
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Post Topic: Re: Unreal Engine 4 Posted 15.07.2012, 15:42 |
I love Epic but this title is not really my thing love they are trying new things though
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4442 |
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Post Topic: Re: Unreal Engine 4 Posted 15.07.2012, 15:55 |
UE4? But... where is UE4 features?
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SnowGecko  |
Experienced Modder | Member since: 30.06.2011, 13:37 | Posts: 451 |
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Post Topic: Re: Unreal Engine 4 Posted 15.07.2012, 16:02 |
Well the trailer you see now was developed on UE3 the news is that they just switched to 4. So we are yet to see the updated version of the game.
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Zurginator  |
Uber Modder | Member since: 20.01.2009, 14:25 | Posts: 1861 |
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Post Topic: Re: Unreal Engine 4 Posted 16.07.2012, 07:17 |
Could use some serious Tessellation (for smoothing).
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SnowGecko  |
Experienced Modder | Member since: 30.06.2011, 13:37 | Posts: 451 |
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Post Topic: Re: Unreal Engine 4 Posted 16.07.2012, 10:00 |
I agree but they are obviously going for a stylized look and not pushing Unreal for a graphical revamp my expectation are it will not change that much switching engines
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WhiteNorthStar  |
Experienced Modder | Member since: 28.07.2011, 12:22 | Posts: 546 | Location: Hong Kong, and sometimes mainland China |
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Post Topic: Re: Unreal Engine 4 Posted 16.07.2012, 15:58 |
yeah, Fortnight may look comparatively simple and stylized, at this development stage, because they might be aiming for ALL platforms with the launch... the launch emphasis may be towards UE4's ability to scale across all platforms (along with Kismet2.0, particles, and some limited graphics wizardry) Further down the track, they'll probably make Fortnight (PC version) look a bit more spectacular later on though, with more tessellation and particles. just a thought
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iniside  |
Uber Modder | Member since: 27.02.2009, 12:51 | Posts: 1387 |
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Post Topic: Re: Unreal Engine 4 Posted 16.07.2012, 17:26 |
Or they just switched UE4 because it's faster to work with. And cheaper.
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Zurginator  |
Uber Modder | Member since: 20.01.2009, 14:25 | Posts: 1861 |
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Post Topic: Re: Unreal Engine 4 Posted 18.07.2012, 03:49 |
I just want to see one of these stylized games done in a fully tessellated world -- no hard poly edges + hand drawn textures would be absolutely amazing.
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ClockworkOnion  |
Experienced Modder | Member since: 01.07.2011, 21:28 | Posts: 436 |
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