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CoD511  |
Honourable Member | Member since: 21.12.2007, 04:15 | Posts: 6323 | Location: Western Australia |
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Post Topic: Posted 01.08.2008, 08:56 |
Thats awesome! Do we get an updated alpha/beta version?
Last edited by CoD511 on 01.08.2008, 08:57, edited 1 time in total.
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 01.08.2008, 20:35 |
I'm preparing the new Alpha 2.0 version now  ) I will also be including my new dust/fog effects. These effects are seperate from the conventional battledust effects. I have tweaked every gun in the games particles and added smoke when guns are shot, and also around the combat zone. Taking screenshots of smoke/dust is difficult, and I fail abysmally at it  )
Joe Garth - Crytek Cinematics Artist
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DICY  |
Trained Modder | Member since: 06.12.2007, 10:31 | Posts: 318 | Location: Canada |
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Post Topic: Posted 01.08.2008, 21:12 |
Dude your paritcles looks awesome, as always. Excellent work. I haven't seen you on MSN in a while, hop on sometime and we'll talk.  )
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Heroic Tadpole  |
Trained Modder | Member since: 13.07.2008, 15:52 | Posts: 226 |
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Post Topic: Posted 01.08.2008, 23:36 |
Hey What your doing is Amazing. When you say Cliffs will have small landslides Could you try and aim for somthing along the lines of this http://www.youtube.com/watch?v=3s37U69PLeY" Its at 1.07 " An explosion causes rocks to fall to the ground . EDIT " damn Youtube embed thing wont work "
Be nice to geeks, chances are you'll end up working for one
Last edited by Heroic Tadpole on 01.08.2008, 23:37, edited 3 times in total.
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 02.08.2008, 00:43 |
Thats a lot of rocks  ), Yeah I've already edited rocket explosions to make rocks fall down and when concrete is hit by a rocket, concrete falls down etc.
Joe Garth - Crytek Cinematics Artist
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Heroic Tadpole  |
Trained Modder | Member since: 13.07.2008, 15:52 | Posts: 226 |
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Post Topic: Posted 02.08.2008, 00:45 |
Quote: Originally posted by HavoksageThats a lot of rocks  ), Yeah I've already edited rocket explosions to make rocks fall down and when concrete is hit by a rocket, concrete falls down etc. Sounds great already
Be nice to geeks, chances are you'll end up working for one
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 02.08.2008, 00:58 |
I should have the new version up for testing on sunday.
Joe Garth - Crytek Cinematics Artist
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CoD511  |
Honourable Member | Member since: 21.12.2007, 04:15 | Posts: 6323 | Location: Western Australia |
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Post Topic: Posted 02.08.2008, 01:40 |
Quote: Originally posted by Havoksage I should have the new version up for testing on sunday. Yay! It's my birthday on Sunday  )
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Heroic Tadpole  |
Trained Modder | Member since: 13.07.2008, 15:52 | Posts: 226 |
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Post Topic: Posted 02.08.2008, 02:29 |
Quote: Originally posted by callofduty511Quote: Originally posted by Havoksage I should have the new version up for testing on sunday. Yay! It's my birthday on Sunday  ) Happy birthday in 2 days man lol
Be nice to geeks, chances are you'll end up working for one
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CoD511  |
Honourable Member | Member since: 21.12.2007, 04:15 | Posts: 6323 | Location: Western Australia |
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Post Topic: Posted 02.08.2008, 03:12 |
Quote: Originally posted by Heroic TadpoleQuote: Originally posted by callofduty511Quote: Originally posted by Havoksage I should have the new version up for testing on sunday. Yay! It's my birthday on Sunday  ) Happy birthday in 2 days man lol  Oops Lol. I forgot about the timezone difference. It's my Birthday in 1 day here in Australia  So Sunday for him is probably Monday or something for me
Last edited by CoD511 on 02.08.2008, 03:13, edited 2 times in total.
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Gavon  |
Beginner | Member since: 10.07.2008, 21:12 | Posts: 19 | Location: Oklahoma city |
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Post Topic: Posted 02.08.2008, 03:38 |
Quote: Originally posted by Havoksage I should have the new version up for testing on sunday. Sweet :easter: looking forward to try this out.
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chicken2  |
Uber Modder | Member since: 04.01.2008, 02:08 | Posts: 1494 | Location: Germany |
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 03.08.2008, 12:41 |
I'll try to have it ready by tonight  )
Joe Garth - Crytek Cinematics Artist
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CoD511  |
Honourable Member | Member since: 21.12.2007, 04:15 | Posts: 6323 | Location: Western Australia |
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Post Topic: Posted 03.08.2008, 13:34 |
Thanks  ... How many hours is that in?  The timezone differences make me very confused :tongue:
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 03.08.2008, 19:32 |
Quote: Originally posted by callofduty511Thanks  ... How many hours is that in?  The timezone differences make me very confused :tongue: Lets say a few  )
Joe Garth - Crytek Cinematics Artist
Last edited by Cry-Havok on 03.08.2008, 19:32, edited 1 time in total.
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