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seith  |
Skilled Modder | Member since: 29.10.2007, 07:14 | Posts: 778 |
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Post Topic: Posted 29.09.2008, 19:40 |
Thanks guys. At this point I'm just having fun with the design, at a very leisurely pacing. In truth I'm waiting for the new Crytek compiler. At which point Amorilia and I will start working on developing animation exporters for Maya and Blender... Here's another screenshot showing some temporary assets. My goal is to aim for an old-school feeling, somewhat inspired by the work of Brian Froud, Alan Lee, and the Jim Henson movies from the 80s (yes, that's how old I am!  ).
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Cypnv  |
Beginner | Member since: 18.07.2008, 16:32 | Posts: 77 | Location: Australia |
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Post Topic: Posted 30.09.2008, 03:24 |
I love those little rat things. Great work, loving it.
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Cargo  |
Experienced Modder | Member since: 07.04.2008, 11:34 | Posts: 482 | Location: U.S.A |
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Post Topic: Posted 30.09.2008, 04:46 |
WoW!!! this is really great looking.I love what I am seeing.Keep it up. :tongue:
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Termineitor  |
Beginner | Member since: 27.01.2008, 12:32 | Posts: 45 | Location: Canary Islands, Spain |
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Post Topic: Posted 02.10.2008, 15:19 |
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4445 | Status: Online |
Likes: 13 |
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Post Topic: Posted 02.10.2008, 19:19 |
Action game? I hope so! :easter:
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Blackice  |
Hardcore Modder | Member since: 01.08.2007, 17:15 | Posts: 869 | Location: Canada |
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Post Topic: Posted 02.10.2008, 19:46 |
Quote: Originally posted by Ottomanhe's the best animator here on crymod,so i bet it will be amazing  Not only animator but supervising animator as well, I can't wait to see his work so I can frame threw it...
Last edited by Blackice on 02.10.2008, 19:46, edited 1 time in total.
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Johan3043  |
Experienced Modder | Member since: 09.03.2008, 14:04 | Posts: 522 | Location: Sweden |
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Post Topic: Posted 03.10.2008, 17:22 |
Wow O.O thats really amazing!
Add me on Steam: jojo606
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seith  |
Skilled Modder | Member since: 29.10.2007, 07:14 | Posts: 778 |
Likes: 8 |
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Post Topic: Posted 04.10.2008, 02:08 |
Thanks again guys for the nice feedback! (front page too! Woohoo!) Yes, action will be present; just imagine yourself in a crossbow battle against those skeletons! And when those bones are sent flying! @Blackice: Yes, I seem to recall a certain talking rat movie where I may have supervised some animation...
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Blackice  |
Hardcore Modder | Member since: 01.08.2007, 17:15 | Posts: 869 | Location: Canada |
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Post Topic: Posted 04.10.2008, 06:53 |
Quote: Originally posted by seith@Blackice: Yes, I seem to recall a certain talking rat movie where I may have supervised some animation... 
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4445 | Status: Online |
Likes: 13 |
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Post Topic: Posted 24.05.2009, 04:32 |
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Stretix  |
Beginner | Member since: 01.02.2009, 04:35 | Posts: 38 |
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Post Topic: RE: Ghost of a Tale Posted 24.05.2009, 05:04 |
Looks great, looking forward to it!
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seith  |
Skilled Modder | Member since: 29.10.2007, 07:14 | Posts: 778 |
Likes: 8 |
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Post Topic: RE: Ghost of a Tale Posted 25.05.2009, 08:44 |
He he. Sorry guys, I'm really busy at the moment! And when I have a little time to work on this I spend it developing an exporter for Maya to Crysis. Right now I'm struggling with animation export. But hey, it's slowly getting there...  (Here's a WIP picture I posted a while back on my site)
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TerrorBlast  |
Has no life | Member since: 13.10.2008, 19:48 | Posts: 6496 | Location: Squiggers' kitchen |
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Post Topic: Posted 25.05.2009, 14:11 |
woah man, that looks sick ! in a good way ofcourse, anyways, those rat guys seem scary to me, specialy with a giant ass axe like that, reminds me abit of oblivion ! Ha, anyways, keep it up
- It's all about the bread.
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Nitroximos  |
Beginner | Member since: 02.11.2009, 19:11 | Posts: 5 |
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Post Topic: Posted 03.11.2009, 01:12 |
I guess I ought to stop browsing so far back. All these promising projects that have been abandoned are starting to depress me. *Sob* I'm fine, I'm fine.
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seith  |
Skilled Modder | Member since: 29.10.2007, 07:14 | Posts: 778 |
Likes: 8 |
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Post Topic: Posted 03.11.2009, 09:55 |
He he. Who said it was abandoned? I "just" needed to write a plugin for Maya to be able to export animated character. That took a long time, but it's almost done now...  *crawls back into the ground*
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