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User avatar   Crytek Staff Member Crytek Staff MemberMember since: 02.01.2008, 00:37Posts: 1736Location: British, working at Crytek Frankfurt HQ Likes: 3
 

 Post Topic: Dynamic Fire 2 (New Alpha 1.2 Version Released! Better Perfo
PostPosted 24.09.2008, 17:36 
Image


Information

This modification brings Far Cry 2 like Dynamic Fire spreading to the CryENGINE 2. This mod is in very early development, but already its beginning to take form.

Alpha Preview Version

New Alpha 1.2 has major crash fixes, if you experience a crash with 1.1 please PM me. Note: There is a bug with the 1.1 version; when you try to start fires in areas with no veg, you may see no flames, and just the burnt texture appearing, this has been fixed in 1.2.

Dynamic Fire 2 Mod Alpha 1.2 Download:

Crymod: Download

Other Mirrors:

ImageHost: Download
Moddb: Download

Screenshots:

ImageImage

Known Bugs/Glitches

Please report any Alpha 1.2 bugs or glitches.

Features:
- Fire spreads dynamically
- Fire is affected by wind and the environment around it.

New for Alpha 1.2:

- Better optimization.
- Larger fires from 1.1
- More fire particles.
- Nicer Particles (Less blob, more burn)
- Better reaction to wind.
- Terrain, Vegetation & building burnt texture added.
- WIP Flamethrower added (details below).
- Crashes fixed.
- Alpha 1.1 bugs fixed
- Flame thrower is now fixed! and has better optimization!

New Weapon - Flamethrower:

This weapon is available in the editor only, unless you want to include it in your mod and mods levels, or add it to the Crysis SP maps yourself. In the editor you will find the weapon in the "Entities" section of the Rollupbar (bar on the left ;) ), in the Items folder. Its called "Flamer". This weapon is still a work in progress, as it only has rudimentary particle effects, and uses the SMG model. Hopefully in the future I can get this weapon finished.


Older Updates and Media:

The fire in this video is sped up for your enjoyment,
the fire in the mod spreads much more slowly and with less force.


[YOUTUBE]FpyCWXbnsDE[/YOUTUBE]


The fire is also now affected by wind.

I am also here by declaring war on Far Cry 2 and Ubisoft :evil:

Older Screenshots:

Image


Image


Joe Garth - Crytek Cinematics Artist



Last edited by Cry-Havok on 09.11.2008, 21:44, edited 22 times in total.

User avatar   Hardcore Modder Hardcore ModderMember since: 27.10.2007, 12:36Posts: 817Location: Sweden Likes: 3
 

 Post Topic: RE: Dynamic Fire 2 (Completely new mod!)
PostPosted 24.09.2008, 17:40 
Oh god that is awesome :D Great job !


Image


Last edited by Florry on 24.09.2008, 17:41, edited 1 time in total.
User avatar   Uber Modder Uber ModderMember since: 28.01.2008, 13:43Posts: 1479Location: Brisbane, QLD, Australia Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 17:42 
Thats awesome. If the stuff it burnt turned black/brown that would be even cooler.


Image << Now with musical excerpts!
  24/7 Modder 24/7 ModderMember since: 24.11.2007, 13:51Posts: 4872Location: Belgium Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 17:43 
Yays!

What about a rocket launcher addon for a weapon or something, so we can ignite stuff :evil:
User avatar   Trainee TraineeMember since: 18.02.2008, 14:53Posts: 136Location: Germany, Saarland Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 17:43 
some lightning effects for the fire would be good, dynamic lightning:D
User avatar   Crytek Staff Member Crytek Staff MemberMember since: 02.01.2008, 00:37Posts: 1736Location: British, working at Crytek Frankfurt HQ Likes: 3
 

 Post Topic:
PostPosted 24.09.2008, 17:44 
Quote:
Originally posted by boebi
Yays!

What about a rocket launcher addon for a weapon or something, so we can ignite stuff :evil:


You can start fires with rockets also. And almost any explosion really. ;)

Quote:
some lightning effects for the fire would be good, dynamic lightningBig Grin


Do you have a supercomputer? I don't lol :)) This mod is resource intensive enough without making things prettier :P.


Joe Garth - Crytek Cinematics Artist



Last edited by Cry-Havok on 24.09.2008, 17:52, edited 2 times in total.
User avatar   Trained Modder Trained ModderMember since: 16.06.2008, 16:38Posts: 249Location: Norway Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 17:47 
looks really awesome!! :D


Just Chillin'
- Jonas
User avatar   Trained Modder Trained ModderMember since: 01.09.2008, 19:52Posts: 239Location: Germany Likes: 3
 

 Post Topic:
PostPosted 24.09.2008, 17:59 
When will it relaesed? its very cool, must have it :P


Image

Portfolio: http://pvoelz.daportfolio.com/

French Touch Studio
User avatar   Has no life Has no lifeMember since: 21.01.2008, 11:28Posts: 6198Location: 52°21'25.06"N 4°56'48.42"E Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 18:09 
Looks great, some issues with stuff flying around though, but I trust this will be fixed. Also, I think in real life it would be much harder to start a fire in a forest, especially rainforests...


Last edited by Black Rainbow on 24.09.2008, 18:10, edited 1 time in total.
User avatar   Has no life Has no lifeMember since: 27.12.2007, 01:50Posts: 6478Location: Nottingham Likes: 4
 

 Post Topic:
PostPosted 24.09.2008, 18:10 
Brilliant work mate, great to see you perfected this :)


Associate Producer - New World Interactive
User avatar   Experienced Modder Experienced ModderMember since: 19.07.2008, 16:42Posts: 457Location: United Kingdom Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 18:16 
That looks absolutely brilliant!


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I'm not suffering from insanity. In fact, I'm thoroughly enjoying every minute of it.
  24/7 Modder 24/7 ModderMember since: 29.12.2007, 12:34Posts: 4592Location: US Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 18:18 
Quote:
Originally posted by LandsHeer
When will it relaesed? its very cool, must have it :P


I am going to assume you didnt watch the video since at the end it said there is currently no official release date set.
User avatar   Beginner BeginnerMember since: 14.01.2008, 04:38Posts: 70Location: BG Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 18:28 
once again u have done a great job man [the first fire mod ,the water, and now this :)] i hope u can optimaze it somehow to be like in farcry 2 [not laggy :)] but even if u dont its still great and i guess in 1-3 years we can all play it [when we all have better comps :)]
User avatar   Trained Modder Trained ModderMember since: 19.06.2008, 15:33Posts: 256Location: .it Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 18:31 
next CRYSIS & FARCRY will be developed by only one man: Havoksage :D


User avatar   24/7 Modder 24/7 ModderMember since: 08.03.2008, 21:06Posts: 3246Location: Ireland , Kerry Likes: 0
 

 Post Topic:
PostPosted 24.09.2008, 18:40 
Looks awesome , it;s still quite buggy(fire throws up the roof) , but looks nice , ads a lot of realism!