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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Dynamic Fire 2 (New Alpha 1.2 Version Released! Better Perfo Posted 24.09.2008, 17:36 |
InformationThis modification brings Far Cry 2 like Dynamic Fire spreading to the CryENGINE 2. This mod is in very early development, but already its beginning to take form. Alpha Preview VersionNew Alpha 1.2 has major crash fixes, if you experience a crash with 1.1 please PM me. Note: There is a bug with the 1.1 version; when you try to start fires in areas with no veg, you may see no flames, and just the burnt texture appearing, this has been fixed in 1.2.Dynamic Fire 2 Mod Alpha 1.2 Download:Crymod: DownloadOther Mirrors: ImageHost: DownloadModdb: DownloadScreenshots: Known Bugs/GlitchesPlease report any Alpha 1.2 bugs or glitches.Features: - Fire spreads dynamically - Fire is affected by wind and the environment around it. New for Alpha 1.2: - Better optimization. - Larger fires from 1.1 - More fire particles. - Nicer Particles (Less blob, more burn) - Better reaction to wind. - Terrain, Vegetation & building burnt texture added. - WIP Flamethrower added (details below). - Crashes fixed. - Alpha 1.1 bugs fixed - Flame thrower is now fixed! and has better optimization! New Weapon - Flamethrower:This weapon is available in the editor only, unless you want to include it in your mod and mods levels, or add it to the Crysis SP maps yourself. In the editor you will find the weapon in the "Entities" section of the Rollupbar (bar on the left  ), in the Items folder. Its called "Flamer". This weapon is still a work in progress, as it only has rudimentary particle effects, and uses the SMG model. Hopefully in the future I can get this weapon finished. Older Updates and Media:The fire in this video is sped up for your enjoyment, the fire in the mod spreads much more slowly and with less force. [YOUTUBE]FpyCWXbnsDE[/YOUTUBE] The fire is also now affected by wind. I am also here by declaring war on Far Cry 2 and Ubisoft Older Screenshots:
Joe Garth - Crytek Cinematics Artist
Last edited by Cry-Havok on 09.11.2008, 21:44, edited 22 times in total.
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Florry  |
Hardcore Modder | Member since: 27.10.2007, 12:36 | Posts: 813 | Location: Sweden |
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Post Topic: RE: Dynamic Fire 2 (Completely new mod!) Posted 24.09.2008, 17:40 |
Oh god that is awesome  Great job !
Last edited by Florry on 24.09.2008, 17:41, edited 1 time in total.
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zygurt  |
Uber Modder | Member since: 28.01.2008, 13:43 | Posts: 1479 | Location: Brisbane, QLD, Australia |
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Post Topic: Posted 24.09.2008, 17:42 |
Thats awesome. If the stuff it burnt turned black/brown that would be even cooler.
 << Now with musical excerpts!
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boebi  |
24/7 Modder | Member since: 24.11.2007, 13:51 | Posts: 4872 | Location: Belgium |
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Post Topic: Posted 24.09.2008, 17:43 |
Yays! What about a rocket launcher addon for a weapon or something, so we can ignite stuff
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Itch  |
Trainee | Member since: 18.02.2008, 14:53 | Posts: 136 | Location: Germany, Saarland |
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Post Topic: Posted 24.09.2008, 17:43 |
some lightning effects for the fire would be good, dynamic lightning:D
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Cry-Havok  |
Crytek Staff Member | Member since: 02.01.2008, 00:37 | Posts: 1735 | Location: British, working at Crytek Frankfurt HQ |
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Post Topic: Posted 24.09.2008, 17:44 |
Quote: Originally posted by boebiYays! What about a rocket launcher addon for a weapon or something, so we can ignite stuff  You can start fires with rockets also. And almost any explosion really.  Quote: some lightning effects for the fire would be good, dynamic lightningBig Grin Do you have a supercomputer? I don't lol  ) This mod is resource intensive enough without making things prettier  .
Joe Garth - Crytek Cinematics Artist
Last edited by Cry-Havok on 24.09.2008, 17:52, edited 2 times in total.
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JonasBecsan  |
Trained Modder | Member since: 16.06.2008, 16:38 | Posts: 249 | Location: Norway |
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Post Topic: Posted 24.09.2008, 17:47 |
looks really awesome!!
Just Chillin' - Jonas
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LandsHeer  |
Trainee | Member since: 01.09.2008, 19:52 | Posts: 189 | Location: Germany |
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Post Topic: Posted 24.09.2008, 17:59 |
When will it relaesed? its very cool, must have it
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Black Rainbow  |
Has no life | Member since: 21.01.2008, 11:28 | Posts: 6198 | Location: 52°21'25.06"N 4°56'48.42"E |
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Post Topic: Posted 24.09.2008, 18:09 |
Looks great, some issues with stuff flying around though, but I trust this will be fixed. Also, I think in real life it would be much harder to start a fire in a forest, especially rainforests...
Last edited by Black Rainbow on 24.09.2008, 18:10, edited 1 time in total.
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Fortran  |
Has no life | Member since: 27.12.2007, 01:50 | Posts: 6478 | Location: Nottingham |
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Post Topic: Posted 24.09.2008, 18:10 |
Brilliant work mate, great to see you perfected this
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smenj  |
Experienced Modder | Member since: 19.07.2008, 16:42 | Posts: 457 | Location: United Kingdom |
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Post Topic: Posted 24.09.2008, 18:16 |
That looks absolutely brilliant!
 I'm not suffering from insanity. In fact, I'm thoroughly enjoying every minute of it.
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Osok  |
24/7 Modder | Member since: 29.12.2007, 12:34 | Posts: 4592 | Location: US |
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Post Topic: Posted 24.09.2008, 18:18 |
Quote: Originally posted by LandsHeerWhen will it relaesed? its very cool, must have it  I am going to assume you didnt watch the video since at the end it said there is currently no official release date set.
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Starfals  |
Beginner | Member since: 14.01.2008, 04:38 | Posts: 70 | Location: BG |
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Post Topic: Posted 24.09.2008, 18:28 |
once again u have done a great job man [the first fire mod ,the water, and now this  ] i hope u can optimaze it somehow to be like in farcry 2 [not laggy  ] but even if u dont its still great and i guess in 1-3 years we can all play it [when we all have better comps  ]
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net.cat  |
Trained Modder | Member since: 19.06.2008, 15:33 | Posts: 256 | Location: .it |
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Post Topic: Posted 24.09.2008, 18:31 |
next CRYSIS & FARCRY will be developed by only one man: Havoksage
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Andrew.  |
24/7 Modder | Member since: 08.03.2008, 21:06 | Posts: 3246 | Location: Ireland , Kerry |
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Post Topic: Posted 24.09.2008, 18:40 |
Looks awesome , it;s still quite buggy(fire throws up the roof) , but looks nice , ads a lot of realism!
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