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  Beginner BeginnerMember since: 11.02.2010, 00:36Posts: 9 Likes: 0
 

 Post Topic:
PostPosted 28.02.2010, 15:37 
I don't know if your using the original UV's from that b30 base or not, but it looks hideous. Either unwrap it decently or just use the original.

User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 28.02.2010, 21:30 
Quote:
Originally posted by Higuy
I don't know if your using the original UV's from that b30 base or not, but it looks hideous. Either unwrap it decently or just use the original.

All the buildings shown so far are custom so i don't know where you got the idea of me using the model from B30.


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User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 06.03.2010, 14:39 
Would a staff member be kind enough to move this thread to the project forum because i think with all whats going into this it would be better suited to the project forum than the asset one.


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User avatar   Crytek Staff Member Crytek Staff MemberMember since: 11.07.2008, 20:25Posts: 11735Location: Nottingham, UK Likes: 75
 

 Post Topic:
PostPosted 06.03.2010, 14:49 
/Moved per request. :)


Out now! CryENGINE Game Programming with C++, C#, and Lua
Server programmer for Warface, Warface 360, and more
User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 06.03.2010, 15:23 
Quote:
Originally posted by Missing.String
/Moved per request. :)

Thank's, greatly appreciated.
Might start looking into getting some releaseable stuff done soon.
got a fair few thing's ive made and got Teltaur making bitmaps for the wraith now actualy.


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  Trainee TraineeMember since: 02.10.2009, 17:55Posts: 153 Likes: 0
 

 Post Topic:
PostPosted 06.03.2010, 15:49 
and what is releaseable stuff? is that a sandbox map? With the wraith? Or is that the sandbox map even with Master Chief and the Assault rifle?
User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 16.03.2010, 23:41 
Some people might like this.
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  Trainee TraineeMember since: 02.10.2009, 17:55Posts: 153 Likes: 0
 

 Post Topic:
PostPosted 18.03.2010, 16:42 
Didn't you already create a WHOLE Master Chief a long time ago?!
User avatar   Skilled Modder Skilled ModderMember since: 19.04.2009, 01:21Posts: 703Location: Germany Likes: 84
 

 Post Topic:
PostPosted 19.03.2010, 01:04 
I would suggest you to not use so many triangles on the helmet!
If you want to subdeviede it ti will get a pain in the ass to get a proper and good looking result


User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 19.03.2010, 01:26 
Quote:
Originally posted by sunnlok
I would suggest you to not use so many triangles on the helmet!
If you want to subdeviede it ti will get a pain in the ass to get a proper and good looking result

That's actualy just the way 3DS max triangulates the planes as their non planar, those will get fixed and smoothing groups will be added.
Yes jessonei i did make a full spartan model but i have chosen not to use it as it gave me too much trouble while trying to link it all up.


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  Trainee TraineeMember since: 02.10.2009, 17:55Posts: 153 Likes: 0
 

 Post Topic:
PostPosted 19.03.2010, 15:53 
So you make things you do not use? :tongue:
User avatar   Skilled Modder Skilled ModderMember since: 19.04.2009, 01:21Posts: 703Location: Germany Likes: 84
 

 Post Topic:
PostPosted 19.03.2010, 23:04 
are you modeling in editable poly or in editable mesh?


User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 20.03.2010, 01:53 
Quote:
Originally posted by sunnlok
are you modeling in editable poly or in editable mesh?
Editable poly, and all the faces i make are quads not triangles.ImageImage


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Last edited by Cobby on 20.03.2010, 15:44, edited 3 times in total.
  Trainee TraineeMember since: 02.10.2009, 17:55Posts: 153 Likes: 0
 

 Post Topic:
PostPosted 20.03.2010, 14:45 
Good I guess, but if you work so long on the half of the helmet, the whole spartan will take like 5 years.
User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic:
PostPosted 20.03.2010, 17:07 
Helmet nearly done.
needs lower piece modeled for where the head inserts.
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