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  Beginner BeginnerMember since: 17.03.2012, 10:36Posts: 10 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 05.08.2012, 06:53 
Hi i really like the new version of the mod but is it possible to use my own custom tod with your mod?

User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1171Location: Belgrade Likes: 2
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 05.08.2012, 10:10 
Quote by yordan159753:
Hi i really like the new version of the mod but is it possible to use my own custom tod with your mod?

I think that you can do it, but right now only way is to edit my mission_mission0.xml files, for each level, and paste there your tod over my in that files. If you don't know how to do it, then maybe I can release source of all levels with my mod, so you can use it via editor and simply import your tods. ;)


  Beginner BeginnerMember since: 30.06.2011, 15:35Posts: 11 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 20.08.2012, 07:30 
I found in the web an old mod for UT99 that remembered your mod, but with a real freeaim implement:
http://www.dslyecxi.com/botg_infiltration.html

Do you think that is possible implement in your mod?
Or maybe a new standalone mod with this function... or QM for Crysis 2 with that... beautiful!
User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1171Location: Belgrade Likes: 2
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 20.08.2012, 14:51 
Quote by manukio81:
I found in the web an old mod for UT99 that remembered your mod, but with a real freeaim implement:
http://www.dslyecxi.com/botg_infiltration.html

Do you think that is possible implement in your mod?
Or maybe a new standalone mod with this function... or QM for Crysis 2 with that... beautiful!

I just watched video of that mod, it is very good, I must say that I am impressed. People create that mod on that time, wow! Now everything is much much easy, I am sure. Ok. A lot of that stuff is already there in QM for Crysis 1, and some stuff is there by default, in original game.
For Crysis 2, it is impossible to made it, since Crytek lock a lot of stuff, especially camera, so I cannot change movement of cam, on way what I need, so creating freeaim is impossible in C2, shame but true. :(


  Beginner BeginnerMember since: 30.06.2011, 15:35Posts: 11 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 21.08.2012, 04:55 
Yeah, that's a shame, it could be spectacular ...
In EQ for Crysis 1, is there a way that no shots are always pointing to the center?
Because even if the gun is not centered, the shots are always the center, that's a bug. It is as if it were only visual freeaim, know what I mean?
If you solve that, the freeaim would be perfect in your mod.

Unos ejemplos en HL2:
http://www.youtube.com/watch?v=-cPkuRvTMKg
http://www.youtube.com/watch?v=5AcJ86f6RU0
http://www.youtube.com/watch?v=2VIWu0fhIs4

Regards!
User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1171Location: Belgrade Likes: 2
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 23.08.2012, 22:33 
Quote by manukio81:
is there a way that no shots are always pointing to the center?
Because even if the gun is not centered, the shots are always the center, that's a bug. It is as if it were only visual freeaim, know what I mean?
If you solve that, the freeaim would be perfect in your mod.


I try already that, but without success. :(


  Beginner BeginnerMember since: 30.06.2011, 15:35Posts: 11 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 25.08.2012, 14:43 
Here someone did something similar result, although not very well done:
http://www.youtube.com/watch?v=1UHSqhIm ... r_embedded

Source:
http://forums.beyondunreal.com/showthread.php?p=2475252

The original mod was Wiisis, and someone change the code to use the mouse.
That mod was made for a modder from here:
viewtopic.php?f=179&t=21042
http://www.renevo.com/wiisis/Default.aspx
User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1171Location: Belgrade Likes: 2
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 25.08.2012, 18:04 
Quote by manukio81:
Here someone did something similar result, although not very well done:
http://www.youtube.com/watch?v=1UHSqhIm ... r_embedded

Source:
http://forums.beyondunreal.com/showthread.php?p=2475252

The original mod was Wiisis, and someone change the code to use the mouse.
That mod was made for a modder from here:
viewtopic.php?f=179&t=21042
http://www.renevo.com/wiisis/Default.aspx

It is not bad, but as I can see it is created to support Wii mote, and it is hard coded, so it is not simple mod like my for example, you know. And most important is that there is no download, I mean all links are broken, even those source for modders, I cannot try it at all. :(


  Beginner BeginnerMember since: 30.06.2011, 15:35Posts: 11 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 09.09.2012, 02:37 
Here a video with freeaim in WIP game with CryEngine2, sweeeet
http://www.youtube.com/watch?v=gSiadPjB ... ature=plcp

viewtopic.php?f=353&t=92839
  Beginner BeginnerMember since: 13.01.2013, 05:49Posts: 4 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 16.01.2013, 01:25 
Sweet mod. I was busting my head against EIM for the last few days. Glad I tried yours. One minor issue though. Changing the bind for slow time was something I couldn't have figured out if I hadn't been learning what I have to get EIM to work. Anyways, for anyone wishing to change the bind to something else you have to edit the .xml in the levels folder of the mod. Open it with notepad, then search for key="y". Replace y with whatever key you want to use, in my case mouse5. Save it, then run the mod like normal. This will have to be done for each level.
User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1171Location: Belgrade Likes: 2
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 16.01.2013, 22:32 
Quote by LastQuestion:
Sweet mod. I was busting my head against EIM for the last few days. Glad I tried yours. One minor issue though. Changing the bind for slow time was something I couldn't have figured out if I hadn't been learning what I have to get EIM to work. Anyways, for anyone wishing to change the bind to something else you have to edit the .xml in the levels folder of the mod. Open it with notepad, then search for key="y". Replace y with whatever key you want to use, in my case mouse5. Save it, then run the mod like normal. This will have to be done for each level.

Thanks!
Yes, it is easy to change it, you explain, just need to edit .xml file for each level. ;)


  Beginner BeginnerMember since: 13.01.2013, 05:49Posts: 4 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 19.01.2013, 06:40 
Quote by promuckaj:
Quote by LastQuestion:
Sweet mod. I was busting my head against EIM for the last few days. Glad I tried yours. One minor issue though. Changing the bind for slow time was something I couldn't have figured out if I hadn't been learning what I have to get EIM to work. Anyways, for anyone wishing to change the bind to something else you have to edit the .xml in the levels folder of the mod. Open it with notepad, then search for key="y". Replace y with whatever key you want to use, in my case mouse5. Save it, then run the mod like normal. This will have to be done for each level.

Thanks!
Yes, it is easy to change it, you explain, just need to edit .xml file for each level. ;)


I've since done several more edits to customize this mod. Really nice btw. One issue. I'd like to edit the xmls so that each level will load the free aim/head bob settings I prefer. I've been unable to figure out which line's I'll need to edit. Any guidance would be welcome.
  Beginner BeginnerMember since: 13.01.2013, 05:49Posts: 4 Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 23.01.2013, 02:48 
Did some capture and a made a video with your mod running. Gorgeous. I did some minor edits to blur/sharpening/saturation/contrast.
User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1171Location: Belgrade Likes: 2
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 23.01.2013, 14:30 
@LastQuestion
Hey buddy, nice video! :)

BTW you have a PM. ;)


User avatar   Beginner BeginnerMember since: 20.10.2011, 02:35Posts: 23Location: UK Likes: 0
 

 Post Topic: Re: Quality Mod (dof, realistic tods, C2 sounds, slow motion
PostPosted 22.02.2013, 18:55 
Could you re-upload the "Additional Music Pack for QualityMod" please ? :)


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