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User avatar   Beginner BeginnerMember since: 19.04.2012, 18:48Posts: 3 Likes: 0
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 19.04.2012, 19:03 
Congratulations have been really nice work.

User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5096 Likes: 229
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 30.08.2012, 04:10 
any info?


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User avatar   Uber Modder Uber ModderMember since: 02.07.2011, 17:02Posts: 1306Location: HQ Likes: 79
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 30.08.2012, 11:51 
Quote by maniac2109:
@McKool: Sorry, I've got no profile on ModDB until now. I don't know, if I should create one, I've heard it's a lot of efford to keep it updated. But I could send you a message everytime I post an update :D


Not at all bro, not at all ;) I highly suggest you to create one, mine servers as a online portfolio :)


Image
Sometimes the small stuff does matter

Quote by Lavizh:
This thread is so useless it doesn't even deserve the database space it requires.

/Closed for obvious reasons.
  Beginner BeginnerMember since: 03.08.2011, 23:39Posts: 69 Likes: 10
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 30.08.2012, 13:13 
Hey guys :)
Quote by modsuki:
any info?
I know it's been a long time since the last update. But I'm already planning a nice update with some good news in the next weeks, so stay tuned! And thanks for the interest! :))

Quote by CryStalker:
Not at all bro, not at all ;) I highly suggest you to create one, mine servers as a online portfolio :)
Mh, seems pretty useful and nice then. I think I'm going to create a profile with the new update I announced previously. Thanks for the tip mate :D

Quote by wootwoots:
totaly agree. Sometime the Ce2 still look far away better than the Ce3 ^^
And greate job ! from what i can see from the screens, thoses maps are really really well made. : )
Quote by Dollface:
Congratulations have been really nice work.
Thanks a lot guys :)) Sorry I didn't answer earlier.


User avatar   Uber Modder Uber ModderMember since: 02.07.2011, 17:02Posts: 1306Location: HQ Likes: 79
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 30.08.2012, 13:23 
Quote by maniac2109:
Quote by CryStalker:
Not at all bro, not at all ;) I highly suggest you to create one, mine servers as a online portfolio :)


Mh, seems pretty useful and nice then. I think I'm going to create a profile with the new update I announced previously. Thanks for the tip mate :D


Welcome, add me once you've made a profile, ill tell you how it works ;)

http://www.moddb.com/members/iloner1


Image
Sometimes the small stuff does matter

Quote by Lavizh:
This thread is so useless it doesn't even deserve the database space it requires.

/Closed for obvious reasons.
  Beginner BeginnerMember since: 03.08.2011, 23:39Posts: 69 Likes: 10
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 09.10.2012, 16:47 
Hey everyone :)
As you surely noticed, the update in the "next few weeks" I announced some time ago had to be delayed since I didn't make as much progress as I thought I will do.
So I just wanted to inform you guys that I haven't forgotten you, I'm currently working hard on the mod and the update is definitely coming!
Stay tuned :))

PS: So far, I have been waiting for a new update until I had enough stuff to show. But If you want, I could do more smaller updates (maybe with just 1, 2 screens and some news).


  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 09.10.2012, 18:17 
Hey,

Well, just follow your will regarding updates. If you are happy to share a few of your work but more regularly, post your media, I'd be happy to see it :o
User avatar   Uber Modder Uber ModderMember since: 25.01.2010, 15:54Posts: 2053Location: Moscow, Russia Likes: 57
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 10.10.2012, 14:53 
Quote by wootwoots:
Quote by DevilDante:
Looks great.. CryEngine2 is still rocking despite being about 5 years old, eh ? :)

totaly agree. Sometime the Ce2 still look far away better than the Ce3 ^^

Thats why i prefer CE2. CE3 visuals tend to overtake Call of Duty by pale grayness.


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  Beginner BeginnerMember since: 03.08.2011, 23:39Posts: 69 Likes: 10
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 31.12.2012, 20:17 
Hello everyone!
Just in time for New Year's Eve I've got a new update for you. Because I made the last update over half a year ago, my intention for the new year is to post updates more frequently :D
But in the meantime, I made some good progress.

The third map is now completely finished. So now 3 of 4 maps are playable continuously. Here are some new screenshots of the map:

Image Image Image Image
Image Image Image

Currently I work on the last map of NuclearCataclysm. Special about it is that the heightmap was made with GeoControl, and i think the result is pretty cool. The last two pictures are from the newest area. As you can see, the models are not very advanced yet. At the moment, I model everything roughly, then export it into the Engine and see how it looks ingame. Better textures, more details etc. will follow of course. The holes on the last Screen lead to tunnels made by Mr.H0n$3L who gave them to me kindly. You will reckognize them by the higher quality :D

Image Image Image Image

Here is a screen of the first map. This area was revised by RED (who also helps me with tod, sky and leveldesign tips). He made this beautiful scene:

Image

The last new thing is about my flyable F-35 I've introduced earlier. She now has a more detailed cockpit and a fixed HUD (I know, the F-35 doesn't have a fixed HUD, but I think it's much cooler this way :D ). Inside the HUD you can see a Flash texture developed by Befubo . I think did that very well :) The texture has replaced my old HUD I made via Flowgraph. Of course, it still works fully realtime and dynamically. The displays will also get a Flash texture which provide additional information about the plane, weapon systems etc. I also improved some other things; for instance, the own Air-to-Air-rockets can be distracted by enemy flares.
So here's a picture of the new cockpit. The second picture shows Jaco_E's great UH-60 BlackHawk I made a new cockpit for.

Image Image

I hope, you like the update, I'd be very happy about any comments & criticism. I wish you a nice evening and a great new year! :)


User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5096 Likes: 229
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 31.12.2012, 20:42 
G R E A T


My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar   Experienced Modder Experienced ModderMember since: 14.10.2008, 20:14Posts: 508Location: Glasgow Scotland UK Likes: 1
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 01.01.2013, 01:23 
;) Thanks for the update great work happy new year to you. ;) ;)
  Beginner BeginnerMember since: 03.08.2011, 23:39Posts: 69 Likes: 10
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 01.01.2013, 18:54 
Thanks for the nice comments guys :D


User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5096 Likes: 229
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 01.01.2013, 19:05 
we can control the fighter? :p


My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
  Beginner BeginnerMember since: 03.08.2011, 23:39Posts: 69 Likes: 10
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 01.01.2013, 19:19 
Yes, you can :)
Here is the link to the first post about it, of course, many things have changed since that. You will have a nice mission to accomplish which also fits well into the story line :)
I'll try to make a trailer/video about it soon :)

Edit: Now I finally made a profile on ModDB (currently awaiting authorisation) . Feel free to leave a comment :D


  Trained Modder Trained ModderMember since: 18.02.2008, 23:31Posts: 259 Likes: 10
 

 Post Topic: Re: [WIP] Nuclear Cataclysm
PostPosted 02.01.2013, 16:55 
Looks pretty nifty, nice job so far...