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User avatar   Trained Modder Trained ModderMember since: 09.08.2011, 08:58Posts: 334Location: Moskow, Russia Likes: 4
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 14.04.2012, 18:09 
removed


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User avatar   Trained Modder Trained ModderMember since: 09.08.2011, 08:58Posts: 334Location: Moskow, Russia Likes: 4
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 29.04.2012, 14:46 
Attitude, hello!
Your critics is very important for me, it'll help me in future. And about my mod. If you know (but you didn't know :P ) this mod and map Long Night was test maps. I trained when did they. All this did only for my next project. But yes, you are right and you helped me. So, thank you! :)


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  Beginner BeginnerMember since: 28.12.2011, 12:32Posts: 78 Likes: 0
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 29.04.2012, 16:37 
Hey, how did you model the terrain?

In Cry Engine or did you build it in a modeling program?


My OpenSource projects @ GitHub

https://github.com/thefarcry118/Banana-Phone
User avatar   Trained Modder Trained ModderMember since: 09.08.2011, 08:58Posts: 334Location: Moskow, Russia Likes: 4
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 29.04.2012, 16:39 
thefarcry, in CryENGINE 2.


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User avatar   Beginner BeginnerMember since: 23.03.2012, 23:32Posts: 31 Likes: 1
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 11.05.2012, 06:21 
nice work man! i love battleifield! if only you could import the vehicles too with first person view :/
User avatar   Trained Modder Trained ModderMember since: 09.08.2011, 08:58Posts: 334Location: Moskow, Russia Likes: 4
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 11.05.2012, 14:53 
Quote by scope11:
nice work man! i love battleifield! if only you could import the vehicles too with first person view :/

Oh, you are right! :happy: But now I am not so good modder... :unsure: So, may be in future!


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User avatar   Beginner BeginnerMember since: 11.04.2012, 12:25Posts: 46Location: South Africa Likes: 1
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 04.06.2012, 16:31 
I like Wake island alot. best BF2 map ever!
User avatar   Trained Modder Trained ModderMember since: 09.08.2011, 08:58Posts: 334Location: Moskow, Russia Likes: 4
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 04.06.2012, 18:06 
Yes, you are right! :)


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  Beginner BeginnerMember since: 03.07.2014, 01:06Posts: 50Location: Melbourne, Australia. Likes: 1
 

 Post Topic: Re: Wake Island (battlefield)
PostPosted 02.08.2014, 09:33 
Quote by DevilDante:
Uhm, someone's already working on it in CryEngine3 (check the relative forums), maybe you guys should team up for this map. :)


if they are, where is it. i cannot find through searching the relative forums...



@megalolpronoob: i have been trying to create an AAS (advance and secure) type game based on my all-time fav game Joint Operations. i have played BF's also and enjoyed them, but not as much as JO. it looks to me like you have been able to create a working Progressive Spawn Point system with take-down flags for this, yes? if so, would it be possible to 'adjust' your code to work in Cry3? if so, i would like permission to use your mod as a basis for what i want to do, if thats ok with you? i may end up using most of it as you have done a lot of work and it looks amazing, and i would of course give full credit to yourself (and others?) where applicable.

chers.
.LJ
  Beginner BeginnerMember since: 02.03.2011, 16:46Posts: 62Location: Russia Likes: 8
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 02.08.2014, 10:59 
Hello, LaughingJack! So, you may use my mod, I made it only by myself. I didn't create system of take-down flags, I made just cutscene, and I don't know would it work in CE3 or not. So, use everything you want of my mod :)
Best wishes,
Dima
  Beginner BeginnerMember since: 03.07.2014, 01:06Posts: 50Location: Melbourne, Australia. Likes: 1
 

 Post Topic: Re: Wake Island (battlefield) Released !!!
PostPosted 04.08.2014, 00:09 
Hi Mega', thank you very kindly for allowing me to use stuff from your mod, very, very much appreciated.
:-)
.LJ