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tda  |
Trained Modder | Member since: 04.11.2007, 04:22 | Posts: 242 | Location: UK |
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Post Topic: Posted 02.02.2008, 14:33 |
Looks really sick dude, great work for the turnaround time. It'd be good to see this in an instant action server rotation i think.
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Dark shadow  |
24/7 Modder | Member since: 22.11.2007, 17:08 | Posts: 4907 | Location: Switzerland |
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Post Topic: Posted 02.02.2008, 14:35 |
and again: great work  )
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Pereza0  |
Trained Modder | Member since: 01.12.2007, 21:40 | Posts: 356 |
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Post Topic: Posted 03.02.2008, 00:49 |
And again and again: great work  )
Meooooooooooooooooooooooooow
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rocker_lx  |
Trainee | Member since: 31.10.2007, 12:43 | Posts: 165 | Location: Luxemburg |
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Post Topic: Posted 03.02.2008, 01:51 |
Impressive. All I can say. :tongue:
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Darfid  |
Trainee | Member since: 15.04.2007, 17:26 | Posts: 164 | Location: France |
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Post Topic: Posted 03.02.2008, 21:43 |
Hi all In first, thx for all your comments its push me to try to do the best grafic that i can.  As promised an update of the storage house with texture and powerful lighting (no this lighting in final version but more a rainy lighting day), i'll working now on another set of dirty building always for the map.    CC welcome See Next update...
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Probber  |
Trainee | Member since: 28.10.2007, 12:23 | Posts: 188 | Location: Germany |
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Post Topic: Posted 03.02.2008, 21:52 |
i must cry ;(.............because its so awesome!!
Last edited by Probber on 03.02.2008, 21:52, edited 1 time in total.
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Darfid  |
Trainee | Member since: 15.04.2007, 17:26 | Posts: 164 | Location: France |
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Post Topic: Posted 04.02.2008, 10:04 |
Update OUTSIDE VIEW
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Kantholz  |
Beginner | Member since: 09.11.2007, 17:52 | Posts: 98 | Location: Germany |
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Post Topic: Posted 04.02.2008, 13:51 |
oh wow, how much time did it take to model this storage depot?? looks awesome, cant wait to move around this map
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aNoN_  |
Hardcore Modder | Member since: 14.11.2007, 03:25 | Posts: 905 | Location: Sweden |
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Post Topic: Posted 04.02.2008, 13:56 |
Last edited by aNoN_ on 04.02.2008, 14:21, edited 2 times in total.
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Codename22  |
Uber Modder | Member since: 15.11.2007, 20:40 | Posts: 1069 | Location: The Netherlands |
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Post Topic: Posted 04.02.2008, 14:19 |
Wow! Again some damn awsome updates! woohoo! I love it!  this imgae reminds me of a building in my neighboorhood... cool! this is the one in my neighboorhood:  It's the building on the right. I also was ruined but they restored it  It looks surprisingly the same :O
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aNoN_  |
Hardcore Modder | Member since: 14.11.2007, 03:25 | Posts: 905 | Location: Sweden |
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Post Topic: Posted 04.02.2008, 14:21 |
 Those walltextures were UTTER CHEAP man, plz make them better :]
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BMW335i  |
Experienced Modder | Member since: 28.10.2007, 03:38 | Posts: 582 | Location: Kentucky |
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Post Topic: Posted 04.02.2008, 14:29 |
Nothing wrong with the textures - may want to up the saturation or change gama though. Also be careful when distributing commercial textures with models - most comm textures are sold with the intent to be used in rendering and not redistribution with models - check your license rights. aNoN_ - Recomend you find a nicer way to make constructive comments or make your own textures.
Last edited by BMW335i on 04.02.2008, 14:39, edited 1 time in total.
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tda  |
Trained Modder | Member since: 04.11.2007, 04:22 | Posts: 242 | Location: UK |
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Post Topic: Posted 04.02.2008, 14:46 |
Again a bombardment of amazingly fast modelling+texturing man, great stuff.
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Darfid  |
Trainee | Member since: 15.04.2007, 17:26 | Posts: 164 | Location: France |
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Post Topic: Posted 04.02.2008, 15:13 |
Probber : thx a lot dont cry its just a game. Kantholz : i making this storage model (modeling + texturing + import + physics) in 2 days. average 7 hours by day.  Codename22 : thx a lot dude, i never went to your country and it's not me who lack desire but it must be a coincidence of my creative mind ! :tongue: BMW335i : Good question I am going to clarify your doubts, I use texture library of environment-textures.com a texture Pay Site with a membership for pro and amateur Use, Commercial license is Open. And i use a lot of personnal photography taked with my Canon. And the others part i use CGtextures.com a Pay site. Rules member extract : "Use of the Textures is only allowed under the following conditions:" - Private or commercial use - Use in 2D or 3D computer graphics, movies and printed media - Incorporation in computer games, 3D models - Selling 3D models bundled with modified versions of the textures I never use copyright textures or other personnal work. its for the noob's. tda : ironic humour ?  :baby: yeah its not a Very high definition of pixel but i prefer to have a 80 FPS ratio in my map than a 10 FPS and 2048 X 2048 texture ratio. see next upload...
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DavsTaylor  |
Beginner | Member since: 10.01.2008, 15:41 | Posts: 10 |
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Post Topic: Posted 04.02.2008, 15:18 |
Omg, that is awesome when the SDK kits out this map will be legendary, I would try sell it to crytek  darfid: you definatly have a talent
Last edited by DavsTaylor on 04.02.2008, 15:19, edited 1 time in total.
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