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Kenturrac  |
Trained Modder | Member since: 27.10.2007, 14:11 | Posts: 225 | Location: Germany, Berlin |
Likes: 0 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Video 1/7!* Posted 01.07.2012, 17:11 |
I'm normally not that kind of guy who praise alot, but I really liked what I saw in this video. Loved the composition, the lighting and variety. Keep it up! But, I wouldn't be the guy which I am, if I did not note one thing. 1:16 - 1:36: This lighting is really strange. I think its because of the lack of a vis area. At moment it looks like the UDK unlit mode.
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megalolpronoob  |
Trained Modder | Member since: 09.08.2011, 08:58 | Posts: 330 | Location: Moskow, Russia |
Likes: 2 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Video 1/7!* Posted 01.07.2012, 19:45 |
 I don't know what to say... All your time then you spent with SandBox 2 was and is the gold time! You did, that a lot of modders can't. It's really epic! Your map looks like a new game on CryEngine 2! A very nice video too!  And I have a one small question: how much time need a good player in Crysis, that to complete your mission(s) in map? And thank you a lot for your great work! P. S. nice fling car.
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The Vulture  |
Media Support | Member since: 30.07.2008, 00:36 | Posts: 3756 | Location: Sthlm, Sweden |
Likes: 2 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Video 1/7!* Posted 02.07.2012, 21:02 |
Thanks guys! Appreciate the kind words.
@ Kenturrac: Hm it's an outside area all covered in shadows. You generally don't use visareas for outdoor scenes. Not sure how to make that better actually.
@ megalolpronoob: I'm aiming for 1 hour or more. Depends on the player of course. Definitely more than one hour if you play the entire map (there's more than one way to go).
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fligmin  |
Hardcore Modder | Member since: 23.09.2008, 15:36 | Posts: 802 |
Likes: 0 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Video 1/7!* Posted 03.07.2012, 00:10 |
Looking real good. Sad to say I no longer have crysis instaled so will probably never get to play it. My only crit is the grass on the far side of the road in the beach part. The color is wrong or its to bright, I really noticed it when you were moving through it. Otherwise an epic peice of work.
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F37  |
Hardcore Modder | Member since: 19.09.2009, 15:04 | Posts: 810 | Location: Bordeaux, France |
Likes: 7 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Video 1/7!* Posted 03.07.2012, 23:34 |
Nice scenes. Lighting in the vent may look weird regarding lightsource placement and color maybe. Cave light might be a bit too bright as well as the grass color close to the beach. The stairs part fooled me, I thought it was an horizontal bridge in the first place  . Sunset colors are lovely, hope to see the heart cloud formation.
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Nano  |
24/7 Modder | Member since: 31.03.2008, 22:36 | Posts: 3247 | Location: United Kingdom |
Likes: 0 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. Posted 20.08.2012, 18:57 |
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The Vulture  |
Media Support | Member since: 30.07.2008, 00:36 | Posts: 3756 | Location: Sthlm, Sweden |
Likes: 2 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. Posted 29.08.2012, 21:05 |
Sup, Nano? Here's a new pic outside the earthquake area. Hope you like it.
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Fortran  |
Has no life | Member since: 27.12.2007, 01:50 | Posts: 6478 | Location: Nottingham |
Likes: 0 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Pic 29/8!* Posted 29.08.2012, 21:15 |
Is looking as great as ever Vulture! The amount of time and attention you have put in to detail is outstanding.
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F37  |
Hardcore Modder | Member since: 19.09.2009, 15:04 | Posts: 810 | Location: Bordeaux, France |
Likes: 7 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Pic 29/8!* Posted 29.08.2012, 22:41 |
Great scene Vulture ! I've got the feeling of the destruction from the earthquake that contrast with the peacefull beach nearby. Keep up the good work
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megalolpronoob  |
Trained Modder | Member since: 09.08.2011, 08:58 | Posts: 330 | Location: Moskow, Russia |
Likes: 2 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Pic 29/8!* Posted 30.08.2012, 09:17 |
Ah, it's so beautiful!  Great scene! I love it.
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aNoN_  |
Hardcore Modder | Member since: 14.11.2007, 03:25 | Posts: 905 | Location: Sweden |
Likes: 0 |
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Post Topic: Re: [WIP] - Hongzhou Harbor. *New Pic 29/8!* Posted 17.09.2012, 00:50 |
Looks very nice Vult! Its amazing how long this project has been going on. How many years now? Anyway, have you had any thoughts about migrating? Am not aware of how difficult a migration would be though, any imput would be nice. Still I think the overall looks of CE3 surpasses the previous version of the engine. Keep up the great work brother. ps. Black Mesa Source is finally done after all these years just in case u missed the news, one has to check it out of course  Not that it has anything to do with this, still..
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