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  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1450Location: Estonia Likes: 3
 

 Post Topic: Untouched (Alps) [RELEASE]
PostPosted 01.02.2009, 17:07 
Ok I couldn't hold myself back and stared yet another project :rolleyes:.(just a little side project, to do something new and test the engines capabilities as well my own)
All I can say about it is that i have worked on it for 2 days, and the gameplay is going to be well different(tightly under wraps for now) :P. I might release a private blank (only environment, no AI and stuff like that).


Screens:
Image

Image

Image

Image

Image

Image
(terrain generated in Geocontrol, pines from Éxodus pine tree pack, 4096*4096m map, TOD is very very wip and sorry for the absence of actual clouds)

Any feedback/questions appreciated.

More information coming.

/Ats


Last edited by atsest on 08.05.2010, 16:58, edited 13 times in total.

User avatar   Uber Modder Uber ModderMember since: 21.05.2008, 00:43Posts: 1039Location: Norway Likes: 11
 

 Post Topic:
PostPosted 01.02.2009, 17:17 
looks very promising mate

love the mountains and how well the TOD is blending with it.

please, continue!

and I suggest using rocks and not textures for the ground at the 2nd image

maniche


Lead Level Designer - Traction Wars
User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2830Location: USA Likes: 118
 

 Post Topic:
PostPosted 01.02.2009, 17:43 
I like the fact that you used a large patchy snow tecture for the mountains, very creative and unique. Also it kinda looks good with no clouds although in that climate it's almost impossible for that to happen.. good beta TOD actually simulates the look of it being cold.

all in all, great start. :D


WIP Portfolio:
http://www.ryanschake3D.weebly.com (Very old now)

"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
User avatar   24/7 Modder 24/7 ModderMember since: 21.12.2007, 21:49Posts: 3136Location: Belgium Likes: 0
 

 Post Topic:
PostPosted 01.02.2009, 18:04 
wow, this looks awesome, the mountains are very well done


Give a man a fire, he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life
User avatar   Has no life Has no lifeMember since: 13.10.2008, 19:48Posts: 6496Location: Squiggers' kitchen Likes: 0
 

 Post Topic:
PostPosted 01.02.2009, 18:04 
Wow, that looks awesome :P

Oh, and please dont use that big pictures ! :O


- It's all about the bread.
  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1450Location: Estonia Likes: 3
 

 Post Topic:
PostPosted 01.02.2009, 18:59 
The problem is that i m using the dynamic cloud shadows feature (like in assassins creed), so there are moving shadows on the ground but no clouds.

The original pics were 4.5 MB big, each :rolleyes:. Now they are 0.5 MB.
User avatar   Uber Modder Uber ModderMember since: 16.12.2007, 06:20Posts: 1918Location: Florida, USA Likes: 0
 

 Post Topic:
PostPosted 01.02.2009, 19:12 
I must say that this is probably the most amazing looking map I've seen, it looks absolutely fantastic. Please, if you plan to release this, release a version with just the simple nature, before you add other things (like buildings). Very nicely done.


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User avatar   Hardcore Modder Hardcore ModderMember since: 27.10.2007, 12:36Posts: 817Location: Sweden Likes: 3
 

 Post Topic:
PostPosted 01.02.2009, 19:14 
Simply amazing, keep up the good work :)


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User avatar   Uber Modder Uber ModderMember since: 02.08.2008, 02:12Posts: 1671 Likes: 1
 

 Post Topic:
PostPosted 01.02.2009, 19:16 
atest i watched all the tutorials for geo control but i still cant make mountains like that but sometimes i make a god height map and i want to play with it in game so i load it into the editor and its slightly too noisy for me to play on it or make anything look good so i click smooth then the whole things turns into hills.

example of some canyons.

edit: i export to height field greyscale


Last edited by icomrade on 01.02.2009, 19:17, edited 1 time in total.
User avatar   Experienced Modder Experienced ModderMember since: 06.05.2008, 14:21Posts: 477Location: here and there Likes: 0
 

 Post Topic:
PostPosted 01.02.2009, 19:22 
oh, you've made the nicest mounains i've ever seen. Keep up your great work :P.


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User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5102 Likes: 230
 

 Post Topic:
PostPosted 01.02.2009, 19:25 
add more detail! bump & detail on snow! keep good working!

Image


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Last edited by modsuki on 01.02.2009, 19:26, edited 1 time in total.
  Trained Modder Trained ModderMember since: 19.06.2008, 08:52Posts: 219Location: Slovakia Likes: 0
 

 Post Topic:
PostPosted 01.02.2009, 19:30 
This look really fantastic :))
User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2830Location: USA Likes: 118
 

 Post Topic:
PostPosted 01.02.2009, 19:56 
I wanna see some more :D


WIP Portfolio:
http://www.ryanschake3D.weebly.com (Very old now)

"True redundancy is when you are writing a description to describe the word that describes the description you used to describe it." - Christopher Purches
User avatar   Hardcore Modder Hardcore ModderMember since: 27.10.2007, 12:36Posts: 817Location: Sweden Likes: 3
 

 Post Topic:
PostPosted 02.02.2009, 20:50 
Quote:
Originally posted by themodman101
I wanna see some more :D


+1 :D


Image
User avatar   Experienced Modder Experienced ModderMember since: 27.02.2008, 01:31Posts: 463 Likes: 0
 

 Post Topic:
PostPosted 02.02.2009, 21:15 
I always like the Exodus Pines. If you can get the clouds to appear to float on the tops of the mountains, that might look awesome! Anyway, these pix look really good, even without the clouds.