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User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 23.04.2012, 22:49 
Hmmm... i liked previous shots more, and definitely too much blur for my taste..

BTW, about vegetation bending; increasing "Bending"-value in vegetation tool above 1 is ok, i guess there has been change in scale it affects. 100 is probably maximum, and values above 5 or something around it creates bending at usual wind speeds below 10 m/s. 20 is quite a lot..


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

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User avatar   Trainee TraineeMember since: 19.08.2011, 05:56Posts: 195 Likes: 0
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 24.04.2012, 02:58 
Yes slightly too much blur, but if you are only using it for "beauty shots" then blur is ok :)


User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 25.04.2012, 14:16 
One more question, when I switch into the game in the Sandbox (Ctr+G), sun becomes crazy and starts move very fast, sunrise, sunset, sunrise, sunset, every 5 seconds. How can I fix it?


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User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 25.04.2012, 14:21 
Adjust Play Speed in Time of Day editor found in Terrain-menu  ;)


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 25.04.2012, 14:32 
Thanks.}}}


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  Trained Modder Trained ModderMember since: 08.08.2011, 17:20Posts: 283 Likes: 13
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 25.04.2012, 14:53 
Quote by Talvipakkanen:
Adjust Play Speed in Time of Day editor found in Terrain-menu  ;)


Thanks. :happy:
User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 25.04.2012, 15:36 
I started bulid another part of island, I add trees, grass (look screens). Hahhaha... But... when I switched to game... I noticed that vegetation larger than need to be. :cheesy: Now I need to rebuild them. :))
Attachments:

Editor 2012-04-25 17-30-29-83.jpg
Editor 2012-04-25 17-28-10-16.jpg
Editor 2012-04-25 17-28-00-26.jpg



My works:
_________________________
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User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 28.04.2012, 12:40 
I'm back. :cheesy: I rescaled vegetation, started paint the ground. That's it. I recorder video on this island and goind to download it on this site :happy: , but first I have to edit it (Fraps recorded 2,5 Gb). :evil:
Attachments:

Editor 2012-04-28 14-30-14-91.jpg
Editor 2012-04-28 14-29-53-12.jpg
Editor 2012-04-28 14-26-58-19.jpg



My works:
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User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 28.04.2012, 18:48 
I moved to another Forum on this site:

"CryENGINE 3 --> Showcase Gallery --> Levels". Because I use Sandbox 3.4 SDK and this Sandbox 2 forum showcase gallery.))) This topic will be here anyway, but I'll continue there.)))


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User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 28.04.2012, 21:07 
You can ask a moderator to move this thread to appropriate forum  ;)


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 25.06.2012, 21:39 
Dear administrators, delete this topic. Thanks.


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User avatar   Hardcore Modder Hardcore ModderMember since: 11.11.2011, 07:36Posts: 838Location: Asia Likes: 2
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 30.06.2012, 09:04 
Quote by NikitaCryGear:
Thanks a lot. ;)

Today I changed: Fog bottom (I think the sea looks better now), Blur (too much blur?), Sun rays, Terrian displacement map and some HDR and light settings.

i think you should adjust the water color. I think it will look better like in far cry :happy:


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User avatar   Trained Modder Trained ModderMember since: 19.04.2012, 13:55Posts: 245 Likes: 10
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 30.06.2012, 09:43 
Thanks for your advice, of course, but I deleted this island and constructed the new one. You can see it:
"Forums --> Cryengine 3 --> Levels --> the same name of the topic.")))


My works:
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My page: http://www.youtube.com/user/Nikita1404Tube

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User avatar   Hardcore Modder Hardcore ModderMember since: 11.11.2011, 07:36Posts: 838Location: Asia Likes: 2
 

 Post Topic: Re: Cryengine 3 Sandbox first project.
PostPosted 30.06.2012, 09:46 
Quote by NikitaCryGear:
Thanks for your advice, of course, but I deleted this island and constructed the new one. You can see it:
"Forums --> Cryengine 3 --> Levels --> the same name of the topic.")))

Okay i will check it out :)


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Role :Texture artist
My skills : Level Designer|Game Designer|Sound Designer|3D Artist|2D Artist|