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ceylonfarmer  |
Hardcore Modder | Member since: 11.11.2011, 07:36 | Posts: 811 | Location: Asia |
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Post Topic: Re: CryENGINE Art Thread Posted 09.08.2012, 14:07 |
Quote by arbuz1994: some thing i made recently   High poly grass?
 Role :Texture artist My skills : Level Designer|Game Designer|Sound Designer|3D Artist|2D Artist|
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CryStalker  |
Hardcore Modder | Member since: 02.07.2011, 17:02 | Posts: 938 | Location: Amsterdam |
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Post Topic: Re: CryENGINE Art Thread Posted 09.08.2012, 16:23 |
Looking damn fine man! You nailed the C1 feeling in these shots!
Quote by Cry-Ruan: Today we celebrate the birth of the close function, dealing with pointless threads since forever.
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arbuz1994  |
Trainee | Member since: 04.11.2010, 17:27 | Posts: 133 |
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Post Topic: Re: CryENGINE Art Thread Posted 09.08.2012, 16:44 |
Quote by ceylonfarmer: High poly grass? no, i used a 2d texture , and the grass is only made of 36 polygons
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megalolpronoob  |
Trained Modder | Member since: 09.08.2011, 08:58 | Posts: 330 | Location: Moskow, Russia |
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Post Topic: Re: CryENGINE Art Thread Posted 14.08.2012, 16:11 |
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arbuz1994  |
Trainee | Member since: 04.11.2010, 17:27 | Posts: 133 |
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Post Topic: Re: CryENGINE Art Thread Posted 14.08.2012, 18:49 |
a pic from a map that i am working on right now
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megalolpronoob  |
Trained Modder | Member since: 09.08.2011, 08:58 | Posts: 330 | Location: Moskow, Russia |
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Post Topic: Re: CryENGINE Art Thread Posted 15.08.2012, 11:39 |
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Tiesto  |
Hardcore Modder | Member since: 08.12.2009, 01:33 | Posts: 952 | Location: Glasgow,Scotland |
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Post Topic: Re: CryENGINE Art Thread Posted 19.08.2012, 15:05 |
This image is 20 k! (20000 x 17000) Releasing this map this week
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iSqueezee  |
Uber Modder | Member since: 05.11.2011, 16:26 | Posts: 1814 | Location: Czech Republic |
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Post Topic: Re: CryENGINE Art Thread Posted 19.08.2012, 16:45 |
@Tiesto That GeoSphere looks nice
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andrey_filantrop  |
Uber Modder | Member since: 25.01.2010, 15:54 | Posts: 1741 | Location: Moscow, Russia |
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Post Topic: Re: CryENGINE Art Thread Posted 19.08.2012, 20:19 |
Megalol, thats a cool showcase, mate. You need to add all this to your current map  Tiesto, the spaceship is nice. As far as i can see, it consists of many various Crysis stuff, so i guess it was rather painfull to find all these parts to match in one ship...Btw, you've stolen all space stars. Why, man?
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Tiesto  |
Hardcore Modder | Member since: 08.12.2009, 01:33 | Posts: 952 | Location: Glasgow,Scotland |
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Post Topic: Re: CryENGINE Art Thread Posted 19.08.2012, 22:18 |
Quote by andrey_filantrop: Megalol, thats a cool showcase, mate. You need to add all this to your current map  Tiesto, the spaceship is nice. As far as i can see, it consists of many various Crysis stuff, so i guess it was rather painfull to find all these parts to match in one ship...Btw, you've stolen all space stars. Why, man?  Yep it is indeed made of different Crysis 1 parts wasnt that painfull to put together it was quite therapeutic  As for the stars ? i don't what happend to them , star intensity was @ 3 last time i checked. Maybe its the glow off the "GeoSphere" making space so dark ?
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Plastix  |
Uber Modder | Member since: 15.10.2009, 10:44 | Posts: 1195 | Status: Online |
Likes: 23 |
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Post Topic: Re: CryENGINE Art Thread Posted 29.08.2012, 00:49 |
Test screen:
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Tiesto  |
Hardcore Modder | Member since: 08.12.2009, 01:33 | Posts: 952 | Location: Glasgow,Scotland |
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Post Topic: Re: CryENGINE Art Thread Posted 29.08.2012, 14:23 |
Quote by Plastix: Test screen:  Plastix are you goin to share those textures or not
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Plastix  |
Uber Modder | Member since: 15.10.2009, 10:44 | Posts: 1195 | Status: Online |
Likes: 23 |
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Post Topic: Re: CryENGINE Art Thread Posted 29.08.2012, 22:50 |
Quote by Tiesto: Plastix are you goin to share those textures or not  «Neon» signs i got from google. Buildings - 3d models (with interiors).
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.gametime.  |
Hardcore Modder | Member since: 23.09.2009, 19:59 | Posts: 900 |
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Post Topic: Re: CryENGINE Art Thread Posted 30.08.2012, 00:11 |
Quote by Plastix: Test screen:  omg yes, this is amazing. maybe get some building variety. seriously that is movie quality. do u think you can get such results with ce3, too? same goes for this one, i wonder if it can look as good in ce3. Quote by megalolpronoob:
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Plastix  |
Uber Modder | Member since: 15.10.2009, 10:44 | Posts: 1195 | Status: Online |
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Post Topic: Re: CryENGINE Art Thread Posted 30.08.2012, 03:49 |
Quote by .gametime.: omg yes, this is amazing. maybe get some building variety. seriously that is movie quality. I have a lot of buildings (with and and without interiors), now i need to tweak em for night scene. Quote by .gametime.: do u think you can get such results with ce3, too? Shure, cuz CE3 is very good for unreal/beyond reality type of environment. But because of awful PS plugin (ctytiff) porting everything to CE3 will be pain in the ass.
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