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Dark shadow  |
24/7 Modder | Member since: 22.11.2007, 17:08 | Posts: 4907 | Location: Switzerland |
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Post Topic: Posted 27.06.2008, 09:20 |
now that I think about that, better to move the thread in WIP assets
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Jimmarn  |
Skilled Modder | Member since: 05.12.2007, 20:20 | Posts: 649 | Location: Norway |
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Post Topic: Posted 27.06.2008, 13:23 |
wow, really looking forward to this, hope you manage to get good voice actors with good mics.
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Shadez  |
Uber Modder | Member since: 27.10.2007, 14:12 | Posts: 1661 | Location: Iceland |
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Post Topic: Posted 27.06.2008, 16:15 |
sounds and looks awsome , will it be available for download here? :tongue:
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sebastian___  |
Experienced Modder | Member since: 01.12.2007, 20:29 | Posts: 521 | Location: Germany |
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Shawshank  |
Trainee | Member since: 17.02.2008, 21:36 | Posts: 192 |
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Post Topic: Posted 06.07.2008, 19:12 |
That's just amazing. Can't wait to see it.
AMD Phenom II x6 1055T ± 4GB RAM ± GAINWARD GTX 275â„¢ ± WIN7 64BIT †Shawshank â€
Last edited by Shawshank on 06.07.2008, 19:12, edited 1 time in total.
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Midian  |
Beginner | Member since: 29.08.2004, 19:04 | Posts: 22 |
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Post Topic: Posted 06.07.2008, 19:21 |
omg this is soooo awesome... !! keep up work man.. !!!!
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net.cat  |
Trained Modder | Member since: 19.06.2008, 15:33 | Posts: 256 | Location: .it |
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Post Topic: Posted 06.07.2008, 19:29 |
O________________________O AMAZING!!!!!!!!!
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Exodus  |
Uber Modder | Member since: 24.02.2008, 15:56 | Posts: 2479 | Location: Location: Location: Location: |
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Post Topic: Posted 06.07.2008, 19:40 |
Very nice !  Altough, I really hope this will not be a "copy", or too similiar to LOST. What I mean is, and this is something Jubei has thought me (Thanks man  ) is - If your idea is 'similiar' to something, what will make me watch THIS, and not the real thing ? ?( Why would I want to watch a almost photo realistic machinima, if I can ALREDY watch a REAL movie ? ?( Those are the questions you HAVE to answer, your stuff MUST have something original, so it will give everyone a reason to actually getting interested in it  The same in CGC, why play it, if you can play Bioshock\F.E.A.R series ? These are the questions I must answer  ) Cheers ! :easter:
[url=tinyurl.com/49aty4]  [/url] [url=tinyurl.com/4dk6we]  [/url] Quitted modding.
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xGj  |
Uber Modder | Member since: 22.02.2008, 20:01 | Posts: 1407 |
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Post Topic: Posted 07.07.2008, 14:52 |
8o
Sorry, I actually meant to say... 8o
8o
8o8o8o
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sebastian___  |
Experienced Modder | Member since: 01.12.2007, 20:29 | Posts: 521 | Location: Germany |
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Post Topic: Posted 08.07.2008, 10:57 |
Thanks everyone.
Exodus : Actually , there's nothing similar to LOST in this movie. Not even the idea. The only thing similar is they are both adventure movies, the action taking place in remote exotic places (this movie is not even set on a island). So this idea is pretty original (at least to me - I didn't see or read something similar to this).
Also I don't treat this movie project as a machinima project. But as a normal 3d movie, with the hope that this will eventually will turn into a real movie (filmed with actors ..and so on)
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Exodius  |
Beginner | Member since: 05.06.2006, 05:15 | Posts: 36 | Location: Perth, Australia |
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Post Topic: Posted 08.07.2008, 11:25 |
Great photo manip poster.
Also a very nice looking preview. Looking forward to this a LOT.
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Gatman  |
Trainee | Member since: 28.10.2007, 06:51 | Posts: 188 | Location: Perth, WA |
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Post Topic: Posted 16.07.2008, 11:12 |
Very nice work! Really, really like what you've done. Hopefully this goes far!
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123cry  |
Beginner | Member since: 26.02.2008, 06:44 | Posts: 58 |
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Post Topic: Posted 16.07.2008, 13:01 |
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pixman  |
Beginner | Member since: 04.01.2008, 21:46 | Posts: 7 |
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Post Topic: Posted 21.07.2008, 11:30 |
Sebatien very good work,
I think Crysis is the first step in quality realtime 3d animation production (far beyond low quality machinima). And your work is a proof. It would be necesary to develop tools for camera matching and composition with other 3d animation tools. For example export of rpf. files. I want to match an animation done in 3dsMax (characters) with a Crysis cutscene (enviroment) and composite both. Is it possible to export the animation data from a camera in Max and assign it to a camera for the cutscene ? You can export from Max to Crysis an objetc with the camera motion. Would it be possible to link the cutscene camera to this object ? Has anybody try something related with this.
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sebastian___  |
Experienced Modder | Member since: 01.12.2007, 20:29 | Posts: 521 | Location: Germany |
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Post Topic: Posted 21.07.2008, 18:37 |
All sorts of camera synchronization between Crysis and Max and even different 3d packages like Maya, are possible. With different workarounds.
Linking an animated objects to a camera is not enough. Maybe if you also match the FOV. Maybe if I will have some time, I can make a quick tutorial about camera transfer.
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