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  Experienced Modder Experienced ModderMember since: 01.12.2007, 20:29Posts: 521Location: Germany Likes: 2
 

 Post Topic:
PostPosted 02.03.2009, 07:16 
This project is still going. Since I don't have video updates yet, here are at least some screenshots with some TOD and other tests :

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User avatar   Beginner BeginnerMember since: 30.07.2008, 19:32Posts: 60Location: Toronto, Can Likes: 0
 

 Post Topic:
PostPosted 03.03.2009, 06:37 
This is simply gorgeous. You have a good feel for cinematography (from what I can tell from the screenshots) ;)
  Uber Modder Uber ModderMember since: 29.10.2008, 00:17Posts: 1696Location: Finland Likes: 0
 

 Post Topic:
PostPosted 03.03.2009, 12:36 
Quote:
Originally posted by FiLTHY
This is simply gorgeous. You have a good feel for cinematography (from what I can tell from the screenshots) ;)


+1! :))

EDIT: 666! :D


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Jos osaat suomea, olet kova äijä. Perkeleen kova.


Last edited by GTLi on 03.03.2009, 12:38, edited 1 time in total.
User avatar   Uber Modder Uber ModderMember since: 28.01.2009, 20:54Posts: 2050Location: Under Ruan's bed. Likes: 0
 

 Post Topic:
PostPosted 03.03.2009, 12:38 
In the words of Darth Vader....

"Impressive."

Beware the clammy hands of Crytek probably coming across to claim you for cutscenes. :tongue:


CryDev's professional troll.


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  Skilled Modder Skilled ModderMember since: 26.04.2008, 13:07Posts: 692Location: Belgium / Croatia Likes: 0
 

 Post Topic:
PostPosted 03.03.2009, 17:08 
really nice! :) looking forward seeing more from this
User avatar   Beginner BeginnerMember since: 09.07.2008, 11:36Posts: 75Location: Netherlands Likes: 0
 

 Post Topic:
PostPosted 03.03.2009, 22:09 
Nice! When I look at those screenshots it's like im watching a movie already!


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User avatar   24/7 Modder 24/7 ModderMember since: 23.04.2008, 19:49Posts: 3901Location: Horsham, West Sussex Likes: 54
 

 Post Topic:
PostPosted 03.03.2009, 22:32 
very nice! :D however the blur on the 3rd pic is a bit too heavy :))


Freelance Lighting/Visualization Artist
User avatar   Uber Modder Uber ModderMember since: 15.02.2008, 17:24Posts: 2604Location: sweden Likes: 2
 

 Post Topic:
PostPosted 03.03.2009, 22:42 
he is hiding that they guy is holding his arms and looking at the girls ass :P xD

nice work as always :P


RIP Pepsi 1999-2010. Computer 8 gb ram 460 gtx 1 gb amd phenom II x4
User avatar   24/7 Modder 24/7 ModderMember since: 23.04.2008, 19:49Posts: 3901Location: Horsham, West Sussex Likes: 54
 

 Post Topic:
PostPosted 03.03.2009, 23:24 
Quote:
Originally posted by mackan4762
he is hiding that they guy is holding his arms and looking at the girls ass :P xD

nice work as always :P


oh yea didnt notice him :D


Freelance Lighting/Visualization Artist
User avatar   Hardcore Modder Hardcore ModderMember since: 10.05.2008, 21:35Posts: 884Location: Puyallup, Washington, USA Likes: 0
 

 Post Topic:
PostPosted 05.03.2009, 04:38 
thats pretty smexy right there
User avatar   Has no life Has no lifeMember since: 27.12.2007, 01:50Posts: 6478Location: Nottingham Likes: 2
 

 Post Topic:
PostPosted 08.03.2009, 14:52 
Fantastic work with this, really hope it makes release. Would love to learn some of your work-flow for myself as it would be incredibly useful for anybody attempting to make cinematic quality cut-scenes. Anyway great stuff sebastian.


Associate Producer - New World Interactive
  Experienced Modder Experienced ModderMember since: 01.12.2007, 20:29Posts: 521Location: Germany Likes: 2
 

 Post Topic:
PostPosted 10.03.2009, 08:50 
Thanks. About the workflow, I don't know what to say. It's nothing special. If anybody has a question I will answer here.

I also use a custom Depth of field and custom motion blur. What that means is I modified the Depth Of Field and Motion Blur file in Crysis - for a better quality.

And I also use a Vignette - That dark round that surrounds the pictures. At first I did that in post processing - after the capture was done. But then I realised I can do that very well inside Sandbox in real time.

Also each camera has a different FOV to simulate how a real shooting is done - using multiple lenses depending of each shot.



Quote:
Originally posted by Hawkeye|Puppy
very nice! :D however the blur on the 3rd pic is a bit too heavy :))


NO. It's not to heavy at all. In fact in many of my scenes it's too little. For a game level - yes it would be to much . But look - in movies the DOF effect would be far more pronounced. And don't forget that also is dependent of the zoom or type of the lens.

Some pictures from the LOST show

Here - no blur at all - because they used a wide lens :

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Here - tons of blur because they used a 300mm lens or more :

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User avatar   Trained Modder Trained ModderMember since: 04.03.2009, 12:50Posts: 249 Likes: 0
 

 Post Topic:
PostPosted 10.03.2009, 09:07 
looks awesome :Di can;t wait
User avatar   Uber Modder Uber ModderMember since: 29.12.2007, 12:38Posts: 1225Location: The Netherlands, Boxmeer Likes: 15
 

 Post Topic:
PostPosted 10.03.2009, 11:09 
fantastic effects on the screenshots.


User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 19:21Posts: 335Location: Germany Likes: 0
 

 Post Topic:
PostPosted 10.03.2009, 11:30 
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I dont know why but this one of the best light settings ive seen in CE2. the water looks totally realistic.


Michael Betke
Environment Artist, Level Designer
http://www.MichaelBetke.net