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XquZ  |
Beginner | Member since: 14.01.2008, 19:11 | Posts: 5 | Location: Germany |
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huetze  |
Beginner | Member since: 01.01.2008, 05:08 | Posts: 13 | Location: Germany |
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Post Topic: Posted 15.01.2008, 23:22 |
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FAlcom  |
Beginner | Member since: 14.01.2008, 19:20 | Posts: 1 |
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Post Topic: Posted 15.01.2008, 23:28 |
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Duruk  |
Uber Modder | Member since: 29.12.2007, 12:38 | Posts: 1180 | Location: The Netherlands, Boxmeer |
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Post Topic: Posted 16.01.2008, 17:54 |
Cool great work. Its huge on framerate but fun to play with. thanks I just love standing in the blastwave:
Last edited by Duruk on 16.01.2008, 17:59, edited 1 time in total.
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Suilenroc  |
Beginner | Member since: 05.01.2008, 21:40 | Posts: 5 |
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Post Topic: Posted 16.01.2008, 20:44 |
Hehe, I've been using this in some custom levels of mine. As soon as I hit the boombutton, my framerate TANKS. Well, not actually the framerate, it stays in the 20s-30s, but the game slows down to the equivalent of .5FPS
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ChaosWolf  |
Beginner | Member since: 26.11.2007, 05:10 | Posts: 60 | Location: London |
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Post Topic: Posted 19.01.2008, 03:20 |
__________________________________________________________________________ 8800GTS 320MB, CORE:600, MEMORY:900, SHADER:500
Q6600 @ 3GHZ
3GB RAM
Crysis plays at 27-49 fps and never drops below 23
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Warboy  |
Beginner | Member since: 08.01.2008, 03:33 | Posts: 35 |
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Post Topic: Posted 21.01.2008, 18:03 |
Can you apply these effects to the TAC gun?
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TYRANICK  |
Trained Modder | Member since: 05.11.2007, 21:28 | Posts: 369 | Location: England |
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Post Topic: Posted 21.01.2008, 19:16 |
Quote: Originally posted by Warboy Can you apply these effects to the TAC gun? Thats what i was thinking. Dam we need people like you XquZ for rad's project lol Actually after testing it... maybe not. No offense dude but its impossible to replicate this in real time, everything just freezes and even by turning that cvar off still lags me down to like 2 fps  Why? Is the engine just not capable of rendering it all? Or do out PCS still suck? lol
Q6600 @ 2.4ghz| 8800GTS 512MB G92 @ 700/2050 Stable| Crucial Ballistix (2x1GB) RAM stock
Last edited by TYRANICK on 21.01.2008, 19:58, edited 1 time in total.
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XquZ  |
Beginner | Member since: 14.01.2008, 19:11 | Posts: 5 | Location: Germany |
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Post Topic: Posted 22.01.2008, 05:43 |
i´m still working on that... the problem is, that really EVERYTHING gets destroyed.... thats just to much for our cpu´s... i´ve got a core2duo e6400 and it´s impossible to use this nuke on a crysis singleplayer map for example... but it runs alot better on a real highend cpu, like my brother´s core 2 quad with 4x 3.0 ghz.... @warboy: sure, thats no problem, but i´m trying to make that a little more cpu friendly first
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MWLL|Death_Grin  |
Hardcore Modder | Member since: 16.10.2007, 23:13 | Posts: 884 | Location: Iowa, USA |
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Post Topic: Posted 22.01.2008, 05:56 |
Yeah its way to much for any modern CPU to handle unless you had a dedicated physics card- assuming the engine even supports it. Thats why I would assum cryteks nuke isn't like the one in the tech demo (thats why its called a Tech Demo..demoing their tech not ours, lol)
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Warboy  |
Beginner | Member since: 08.01.2008, 03:33 | Posts: 35 |
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Post Topic: Posted 22.01.2008, 06:43 |
Quote: Originally posted by XquZi´m still working on that... the problem is, that really EVERYTHING gets destroyed.... thats just to much for our cpu´s... i´ve got a core2duo e6400 and it´s impossible to use this nuke on a crysis singleplayer map for example... but it runs alot better on a real highend cpu, like my brother´s core 2 quad with 4x 3.0 ghz.... @warboy: sure, thats no problem, but i´m trying to make that a little more cpu friendly first  Don't worry about it, I have a Q6600 running at 3.85Ghz. And Plenty of power to push anything you throw at me. I run Ultra High Settings @ 1280x720 with 8xQ AA and i get 30-40 FPS. So I can handle it.
Last edited by Warboy on 22.01.2008, 06:44, edited 1 time in total.
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TYRANICK  |
Trained Modder | Member since: 05.11.2007, 21:28 | Posts: 369 | Location: England |
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Post Topic: Posted 26.01.2008, 03:30 |
Wtf? You can have this thing blow the sh't out of "island" and not make it slow down your comp at all? So you got your CPU clocked to 3.85 there;s no way you can handle this nuke espeically at those settings...I DEMAND PROOF! lol  . Sys_phys_cpu 0 or 1 its either 40fps with physics lag or 3 fps with physics lag...i dont understand how my FPS stays high by everything just...lags ?(
Q6600 @ 2.4ghz| 8800GTS 512MB G92 @ 700/2050 Stable| Crucial Ballistix (2x1GB) RAM stock
Last edited by TYRANICK on 26.01.2008, 03:31, edited 2 times in total.
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Warboy  |
Beginner | Member since: 08.01.2008, 03:33 | Posts: 35 |
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Post Topic: Posted 26.01.2008, 15:54 |
Quote: Originally posted by TYRANICKWtf? You can have this thing blow the sh't out of "island" and not make it slow down your comp at all? So you got your CPU clocked to 3.85 there;s no way you can handle this nuke espeically at those settings...I DEMAND PROOF! lol  . Sys_phys_cpu 0 or 1 its either 40fps with physics lag or 3 fps with physics lag...i dont understand how my FPS stays high by everything just...lags ?(  Records: 3DMark01 - [url="http://service.futuremark.com/compare?c=3682260_4"]71278[/url] 3DMark03 - [url="http://service.futuremark.com/compare?c=3682260_3"]48150[/url] 3DMark05 - [url="http://service.futuremark.com/compare?c=3682260_2"]22883[/url] 3DMark06 - [url="http://service.futuremark.com/compare?c=3682260_1"]15861[/url] SuperPI 1m - [url="http://img213.imageshack.us/img213/1927/4188ge1.png"]12.109s[/url] SuperPI 32m - [url="http://img204.imageshack.us/img204/8159/32m3oc1.png"]12m 25.469[/url] Current OS Systems: Mac OS X 10.4.9, Windows Vista 64-Bit Ultimate, Linux Ubuntu 64-bit, Windows XP SP3.and You saw my test video with Rad's nukes, I didn't get any major slowdowns with it
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TYRANICK  |
Trained Modder | Member since: 05.11.2007, 21:28 | Posts: 369 | Location: England |
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Post Topic: Posted 26.01.2008, 19:31 |
Quote: Originally posted by WarboyQuote: Originally posted by TYRANICKWtf? You can have this thing blow the sh't out of "island" and not make it slow down your comp at all? So you got your CPU clocked to 3.85 there;s no way you can handle this nuke espeically at those settings...I DEMAND PROOF! lol  . Sys_phys_cpu 0 or 1 its either 40fps with physics lag or 3 fps with physics lag...i dont understand how my FPS stays high by everything just...lags ?(  Records: 3DMark01 - [url="http://service.futuremark.com/compare?c=3682260_4"]71278[/url] 3DMark03 - [url="http://service.futuremark.com/compare?c=3682260_3"]48150[/url] 3DMark05 - [url="http://service.futuremark.com/compare?c=3682260_2"]22883[/url] 3DMark06 - [url="http://service.futuremark.com/compare?c=3682260_1"]15861[/url] SuperPI 1m - [url="http://img213.imageshack.us/img213/1927/4188ge1.png"]12.109s[/url] SuperPI 32m - [url="http://img204.imageshack.us/img204/8159/32m3oc1.png"]12m 25.469[/url] Current OS Systems: Mac OS X 10.4.9, Windows Vista 64-Bit Ultimate, Linux Ubuntu 64-bit, Windows XP SP3.and You saw my test video with Rad's nukes, I didn't get any major slowdowns with it  Well yeah I could handle that easily too. But this nuke there's something majorlly wrong...I know it blasts everything...but I tried doing it on the "physics" map since thats small and everything just goes slow mod, fps stays tight but you know...the game just slows down. Them links dont work  425x9 @ 3.83ghz...Is that safe? I didnt know you could clock a q6600 by that much lol Hmm some nice cooling there. Wait an 8500 and a 6400 ? I thought you needed exactly the same RAM in each of the slots And with that moniter and no SLI either...pretty nice dude. stock gpu clocks im guessing. Well something tells me that overclocking will get me nowhere... Im gonna try on a different map...maybe the physics map is just messed up somehow. Are you using sys_phys_ 1 or 0 ?
Q6600 @ 2.4ghz| 8800GTS 512MB G92 @ 700/2050 Stable| Crucial Ballistix (2x1GB) RAM stock
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Soviet  |
Beginner | Member since: 30.01.2008, 20:15 | Posts: 3 |
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Post Topic: Posted 31.01.2008, 22:12 |
This is by far one of craziest nukes I have ever seen.
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