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User avatar   Maths Wizard Maths WizardMember since: 30.09.2008, 02:17Posts: 4893Location: The Land of Sinnamon Likes: 6
 

 Post Topic:
PostPosted 24.06.2010, 06:43 
In my opinion it's good, but the textures look really flat. ;)


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  Trainee TraineeMember since: 11.09.2008, 00:41Posts: 101 Likes: 0
 

 Post Topic:
PostPosted 24.06.2010, 06:53 
if it's a forest, i recommend you get rid of the jungle flora
User avatar   Trained Modder Trained ModderMember since: 21.07.2009, 10:39Posts: 259Location: Israel,Netanya Likes: 0
 

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PostPosted 24.06.2010, 07:07 
Very nice Vegetation ! i very liked it
When you finish it it's should be very helpful in small exploring maps !

( Awesome ! )


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User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9503Location: Finland Likes: 38
 

 Post Topic:
PostPosted 24.06.2010, 08:44 
Looks very nice, though you should base your veggies to some real-life plant references like Ultimarage said. :) I've been doing some ground plants myself, but I'll be sure to use these when they're released!
User avatar   Skilled Modder Skilled ModderMember since: 05.07.2008, 18:24Posts: 657Location: CANADA Likes: 0
 

 Post Topic:
PostPosted 24.06.2010, 08:59 
Makes me feel like eating them like an vegetarian animal
User avatar   Skilled Modder Skilled ModderMember since: 16.01.2010, 20:35Posts: 744Location: California, USA Likes: 0
 

 Post Topic:
PostPosted 24.06.2010, 09:14 
I agree with real-life plant references, and also you need some damage on those leaves. Sure they're high resolution and pretty looking, but it doesn't seem to blend in. Try getting some dirt for the terrain as well as some forest grass, and water in there, it will look really good then ;). And rocks would be nice too.


Last edited by slicer91 on 24.06.2010, 09:14, edited 1 time in total.
User avatar   Uber Modder Uber ModderMember since: 31.10.2008, 17:38Posts: 1228Location: Croatia Likes: 1
 

 Post Topic:
PostPosted 24.06.2010, 10:45 
... and Silent once again proves that he's the master of hi-res textures.
Brilliant, Silent. I'd love to see more pictures.

Just fix that fern, as slicer91 said.


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  Skilled Modder Skilled ModderMember since: 10.01.2009, 03:51Posts: 775 Likes: 0
 

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PostPosted 24.06.2010, 11:05 
I wish you luck buddy... Good Start I member teaching you how to Import to crysis looks like you have come along way an on the way to making wonderful things.


User avatar   Skilled Modder Skilled ModderMember since: 07.10.2008, 08:33Posts: 716Location: Australia Likes: 0
 

 Post Topic:
PostPosted 24.06.2010, 15:37 
:tongue: Thanks Ulysses182 I've got another picture below

And thankyou Vanity Assassian, that means a lot to me :)

Here is a new plant, I need to work on the texture wrapping of the stem. More will come soon :)

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User avatar   Trained Modder Trained ModderMember since: 21.07.2009, 10:39Posts: 259Location: Israel,Netanya Likes: 0
 

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PostPosted 24.06.2010, 15:46 
Your work just awesome never saw anything good like this :D

Btw: Will you make trees ??


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User avatar   Skilled Modder Skilled ModderMember since: 07.10.2008, 08:33Posts: 716Location: Australia Likes: 0
 

 Post Topic:
PostPosted 24.06.2010, 17:21 
TeddyBeer567, Yes I will make trees. :) and thankyou aswell


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User avatar   Hardcore Modder Hardcore ModderMember since: 23.09.2009, 19:59Posts: 893 Likes: 1
 

 Post Topic:
PostPosted 24.06.2010, 18:40 
Quote:
it's a little to green


i'd say its a little too perfect :)


User avatar   Trained Modder Trained ModderMember since: 22.07.2009, 21:17Posts: 248Location: West Australia Likes: 1
 

 Post Topic:
PostPosted 24.06.2010, 19:19 
You may be able to use Sebastians dirt shader to great effect, for the adding of dirt. Then hopefully it will not also be indentical to each specific model of plant?? It may save you some work as they make a great foundation...

Lovely green leaves like this almost need to make use of what is used in the skin shader, give it some surface subscattering. Maybe I'm asking too much, tho the technique has been around for skin shading for a fair while.
Bah, why bother, it looks great already.

Might I suggest, instead of using those blackberry looking leaves covering the ground (the lil ones with jagged edges in groups of three's). Make lil clusters of 3 leaf clovers, clover often covers forest floors like grass.
User avatar   Maths Wizard Maths WizardMember since: 30.09.2008, 02:17Posts: 4893Location: The Land of Sinnamon Likes: 6
 

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PostPosted 25.06.2010, 09:49 
I still think they look kind of flat. They need much more detailed and stronger normals, brighter speculars, and the ToD is weird. :P I think it looks really cartoony. You can always see the comparison between the pictures and your signature, and I think the signature looks much more realistic. The new leaves are... flat, and the colour of the greens seems kind of unfitting aswell. :)


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Rayman: Revenge of the Dark - Leader, Composer, Audio, Modeller, Animator, Level Designer
Arthias: Prologue - Composer, Audio


Last edited by RayFan9876 on 25.06.2010, 09:50, edited 1 time in total.
User avatar   Skilled Modder Skilled ModderMember since: 16.01.2010, 20:35Posts: 744Location: California, USA Likes: 0
 

 Post Topic:
PostPosted 25.06.2010, 09:54 
Quote:
Originally posted by RayFan9876
I still think they look kind of flat. They need much more detailed and stronger normals, brighter speculars, and the ToD is weird. :P I think it looks really cartoony. You can always see the comparison between the pictures and your signature, and I think the signature looks much more realistic. The new leaves are... flat, and the colour of the greens seems kind of unfitting aswell. :)


^This, is exactly what I mean, you explained it beautifully ;).