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User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9869Location: Finland Likes: 176
 

 Post Topic: Re: So I made some trees - SPRUCE PACK UPDATE 2 16.1.2011
PostPosted 20.01.2012, 14:43 
What campaign? To my knowledge none of the Crysis games have pine or spruce trees in them, so I don't really understand which trees you would like to replace with these ones... ?(

You can always edit the Crysis or Crysis 2 levels in Sandbox and place the trees wherever you want.

User avatar   Uber Modder Uber ModderMember since: 25.01.2010, 15:54Posts: 2053Location: Moscow, Russia Likes: 57
 

 Post Topic: Re: So I made some trees - SPRUCE PACK UPDATE 2 16.1.2011
PostPosted 22.01.2012, 17:43 
Heh, just noticed this update, shame on me. The date of your last update headline is 2011 not 2012 for some reason Well, Grimmy you done all of them extremely attractive. :love: I see his majesty CE3 provides a bit strange gray shadows on your nice fern plants in 07.01.2012 update or its an optional thingie? :puppy:


Loving God gives you Happiness, Knowledge, Strength and Freedom.
AURAYAMA on Crydev & AURAYAMA in Russia :)
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User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9869Location: Finland Likes: 176
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 22.01.2012, 18:22 
Heh my bad - forgot to change the year when copy-pasting the update text... :P

I don't really know what gray shadows you mean, mind posting a screenshot? I updated the fern normal map to be stronger in the 7.1. update.
User avatar   Uber Modder Uber ModderMember since: 25.01.2010, 15:54Posts: 2053Location: Moscow, Russia Likes: 57
 

 Post Topic: Re: So I made some trees - SPRUCE PACK UPDATE 2 16.1.2011
PostPosted 22.01.2012, 19:29 
Quote by the_grim:
Posted 07.01.2012, 11:07
fern_new.jpg

Here they are hiding^ Many pale gray shadows.^


Loving God gives you Happiness, Knowledge, Strength and Freedom.
AURAYAMA on Crydev & AURAYAMA in Russia :)
Portfolio: AndreyFilantrop on deviantART
Life by FlowGraph!
User avatar   Superstar Dolphin Superstar DolphinMember since: 16.08.2004, 10:46Posts: 9869Location: Finland Likes: 176
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 22.01.2012, 22:02 
Oh that you mean - it's the ToD, and more probably an environment probe casting a blue ambient light on the ferns. ;)
User avatar   Database Support Database SupportMember since: 04.05.2009, 13:47Posts: 2908Location: Germany Likes: 140
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 25.01.2012, 21:18 
Wow, so you have actually continued working on them? Nice to see that, going to download them now. :)
  Beginner BeginnerMember since: 01.07.2011, 21:51Posts: 54 Likes: 2
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 23.12.2012, 21:09 
Delete This Post Please...
  Trainee TraineeMember since: 12.05.2012, 22:10Posts: 129 Likes: 1
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 09.06.2013, 20:50 
Hey Grim, nice trees. By the way, how you managed to distribute 9 million trees on your map? I am getting error on about 2 million long time ago and can't do anything (editor just crashes).
User avatar   Trainee TraineeMember since: 19.08.2011, 19:50Posts: 134Location: Switzerland Likes: 0
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 12.07.2013, 16:42 
sweet, thanks for these!
  Trainee TraineeMember since: 26.06.2013, 06:06Posts: 115Location: Sault Ste. Marie, Ontario, Canada Likes: 7
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 27.08.2013, 07:56 
Thanks VERY much for these and the awesome grass assets too!
User avatar   Beginner BeginnerMember since: 18.12.2013, 00:20Posts: 33Location: Manchester, NH Likes: 0
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 19.01.2014, 00:06 
I just decided to give your trees a go in the 3.5.6 sandbox, and was impressed overall. I saw a few issues with bending, though. The birches have a sharp angle around 3' off the ground that looks awkward, and some of the branches don't bend with the trunks. I don't know if you're still developing this tree-pack, but in case you are, I captured a video to illustrate it:


Building better worlds. All of them.
  Beginner BeginnerMember since: 18.12.2012, 05:29Posts: 63 Likes: 6
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 19.01.2014, 01:51 
Can you please share download link for the latest pak?
  Experienced Modder Experienced ModderMember since: 22.08.2013, 15:13Posts: 487 Likes: 120
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 19.01.2014, 02:32 
Quote by aVo-07:
Can you please share download link for the latest pak?

http://dl.dropbox.com/u/4227541/mw_trees.pak ;)


Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in the fruit salad.
  Beginner BeginnerMember since: 21.02.2014, 03:00Posts: 5 Likes: 0
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 27.02.2014, 03:12 
Quote by the_grim:
UPDATE 2.9.2010


I've been making some ground plants to populate the floor of my forest, and I'll just release some of them because it seems I won't work any longer on them anyway. I've made one bunch of elder (a small ground-cover plant) and 2 variations of a common fern.

The ground cover plants and the ferns are included in the release, the round leaf plants are ordinary Crysis models. I'm planning to do a couple more variations of the elder (smaller and larger bunches), but seeing as I haven't done anything for them during the last few months, I might as well give the finished one to you guys. The fern has also been sitting on my harddrive for a while, but a few days ago I played around a bit with the model - the result is two variations of a fern plant, complete with detail bending and touch bending! ;) Kudos to nekosaur and Mr. Guybrush II for a touch bending tutorial which actually worked (unlike the official docs which lack awful many vital steps in the process).


Download the plants here, just extract the PAK file from inside the zip and drop it into your Game folder (or Yourmod\Game). Try them, and tell me what you think! ;)


I've extract the PAK file from inside the zip and drop it into Game folder but when I run Crysis are visible only original texture. Why? Thanks
User avatar   Beginner BeginnerMember since: 18.12.2013, 00:20Posts: 33Location: Manchester, NH Likes: 0
 

 Post Topic: Re: So I made some trees - UPDATE UPDATE 6.1.2012
PostPosted 27.02.2014, 15:28 
Quote by scan72:
I've extract the PAK file from inside the zip and drop it into Game folder but when I run Crysis are visible only original texture. Why? Thanks


Are you running the Sandbox so you can place the new tree assets?


Building better worlds. All of them.