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sideshowbob  |
Uber Modder | Member since: 12.06.2007, 12:47 | Posts: 1560 | Location: germany |
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Post Topic: [Video tutorial ] highpoly-normal-map-baking with XSI ultima Posted 21.12.2007, 20:26 |
/ color dance
Last edited by sideshowbob on 08.03.2010, 21:12, edited 71 times in total.
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mechwarrior  |
Trained Modder | Member since: 06.10.2007, 05:44 | Posts: 350 | Location: colon |
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Post Topic: RE: [WIP]Custom Huts Posted 21.12.2007, 20:34 |
How did you get those hut models ingame?
No
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Killuminati91  |
Skilled Modder | Member since: 05.11.2007, 18:06 | Posts: 703 | Location: Germany |
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Post Topic: Posted 21.12.2007, 20:36 |
very nice. Now texturize them, and make them destroyable xD
o
L_
OL
This is Schäuble. Copy Schäuble into your signature to help him on his way to Überwachungsstaat.
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phresh  |
Experienced Modder | Member since: 29.10.2007, 22:25 | Posts: 473 |
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Post Topic: Posted 21.12.2007, 20:38 |
mechwarrior: The old Far Cry exporters work for static (cgf) models. There are tutorials on here for Max and Maya.
Nice huts =]
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sideshowbob  |
Uber Modder | Member since: 12.06.2007, 12:47 | Posts: 1560 | Location: germany |
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Post Topic: RE: [WIP]Custom Huts Posted 21.12.2007, 20:38 |
Quote: Originally posted by mechwarrior How did you get those hut models ingame? xsi -> crosswalk -> 3dmax 8 > cgf exporter -> cryengine ?(
/ color dance
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Skully  |
Trainee | Member since: 04.12.2007, 02:00 | Posts: 178 |
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Post Topic: RE: [WIP]Custom Huts Posted 22.12.2007, 00:06 |
Nice, I like XSI too.. Did you use the ModTool???
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Aon  |
Beginner | Member since: 21.12.2007, 04:59 | Posts: 20 |
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Post Topic: RE: [WIP]Custom Huts Posted 22.12.2007, 02:04 |
Yay for huts which can be used for earlier time periods as well as random islands!
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sideshowbob  |
Uber Modder | Member since: 12.06.2007, 12:47 | Posts: 1560 | Location: germany |
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Post Topic: RE: [WIP]Custom Huts Posted 23.12.2007, 04:26 |
just finished this .. texture is wip :easter:
/ color dance
Last edited by sideshowbob on 23.12.2007, 04:27, edited 1 time in total.
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General_Jung  |
Experienced Modder | Member since: 29.08.2007, 20:11 | Posts: 432 | Location: Germany 56 |
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Post Topic: Posted 23.12.2007, 13:57 |
Hello Guys,
this is a really good work. Will it be available for public?
Greetings from Germany. General.Jung eSport-Community and [eSC] Clan http://esportcommunity.comCrysis 2: Release Power Struggle & Linux Server Binaries !
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TripTucker  |
Trainee | Member since: 05.12.2007, 08:57 | Posts: 125 | Location: Croatia |
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Post Topic: Posted 23.12.2007, 14:06 |
Wow that is a very nice model.
[align=center]  [/align]
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sideshowbob  |
Uber Modder | Member since: 12.06.2007, 12:47 | Posts: 1560 | Location: germany |
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Post Topic: Posted 23.12.2007, 17:52 |
thanks guys Quote: Originally posted by General_Jung
this is a really good work. Will it be available for public? hmm maybe :O edited some of the textures + added normal- and detail bump map + made a damaged pillar
/ color dance
Last edited by sideshowbob on 23.12.2007, 19:12, edited 2 times in total.
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sideshowbob  |
Uber Modder | Member since: 12.06.2007, 12:47 | Posts: 1560 | Location: germany |
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Post Topic: Posted 25.12.2007, 15:56 |
a smal bridge
/ color dance
Last edited by sideshowbob on 25.12.2007, 17:36, edited 1 time in total.
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sideshowbob  |
Uber Modder | Member since: 12.06.2007, 12:47 | Posts: 1560 | Location: germany |
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Post Topic: Posted 25.12.2007, 22:39 |
chinese pavillion
/ color dance
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modsuki  |
24/7 Modder | Member since: 02.02.2007, 07:25 | Posts: 4446 |
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Post Topic: Posted 26.12.2007, 00:51 |
Nice Models. Please make indoor map! :tongue:
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Nerv3  |
Uber Modder | Member since: 11.11.2007, 11:21 | Posts: 2316 | Location: Germany |
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Post Topic: Posted 26.12.2007, 03:51 |
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