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  Beginner BeginnerMember since: 20.06.2010, 22:26Posts: 5Location: Germany Likes: 0
 

 Post Topic: Crysis Blue Moon Alien Assets
PostPosted 06.06.2012, 13:12 
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Hi Everyone,
The Mod "Crysis Blue Moon" is closed.
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I don't know, if anybody need this, but i will realease all my Aliens.
At first the Skinns, and later the Weapons if you want them
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36 or more Skinns

User avatar   Trained Modder Trained ModderMember since: 09.08.2011, 08:58Posts: 334Location: Moskow, Russia Likes: 4
 

 Post Topic: Re: Crysis Blue Moon Alien Assets
PostPosted 06.06.2012, 16:54 
wow. :) Nice work! Last pic is a tiberium alien. :))


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  Beginner BeginnerMember since: 20.06.2010, 22:26Posts: 5Location: Germany Likes: 0
 

 Post Topic: Re: Crysis Blue Moon Alien Assets
PostPosted 06.06.2012, 17:54 
More Pics:
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  Beginner BeginnerMember since: 20.03.2009, 21:46Posts: 1 Likes: 0
 

 Post Topic: Re: Crysis Blue Moon Alien Assets
PostPosted 10.06.2012, 16:14 
Oh dear give us your assets, there are awesome !
User avatar   Experienced Modder Experienced ModderMember since: 17.07.2011, 04:14Posts: 585Location: The TyTilian Core Likes: 2
 

 Post Topic: Re: Crysis Blue Moon Alien Assets
PostPosted 10.06.2012, 17:07 
I am diggin’ the green ones! Somehow I just feel a connection with them ;)
  Beginner BeginnerMember since: 20.06.2010, 22:26Posts: 5Location: Germany Likes: 0
 

 Post Topic: Re: Crysis Blue Moon Alien Assets
PostPosted 10.06.2012, 23:34 
The green ones are the Jungletrooper,
skinns:

Normal Trooper
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->normal weapons MOAC

Specialist
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->EMP Weapons

Jumper
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As the name says

Elite
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Leader: Can hide other Troopers
Trooper: Can hide himself
->MOAC