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  Beginner BeginnerMember since: 20.03.2012, 01:21Posts: 2 Likes: 0
 

 Post Topic: Using Cryengine, Without the Crisis game disc
PostPosted 20.03.2012, 01:25 
Is it possible to use the game engine to create games, Instead of using Crisis's game disc?

User avatar   Has no life Has no lifeMember since: 11.07.2008, 20:25Posts: 11738Location: Nottingham, UK Likes: 84
 

 Post Topic: Re: Using Cryengine, Without the Crisis game disc
PostPosted 20.03.2012, 01:26 
The CryENGINE Free SDK is designed exactly for this purpose.


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  Beginner BeginnerMember since: 20.03.2012, 01:21Posts: 2 Likes: 0
 

 Post Topic: Re: Using Cryengine, Without the Crisis game disc
PostPosted 20.03.2012, 01:28 
Okay thank you
User avatar   Experienced Modder Experienced ModderMember since: 13.12.2011, 19:25Posts: 511Location: Argentina Likes: 0
 

 Post Topic: Re: Using Cryengine, Without the Crisis game disc
PostPosted 20.03.2012, 01:48 
Quote by Hmm83:
Is it possible to use the game engine to create games, Instead of using Crisis's game disc?

You dont need it...with the Crysis wars demo and its mod sdk, you can create a full conversion...A game from scratch...for free, of course...
User avatar   Hardcore Modder Hardcore ModderMember since: 16.06.2010, 11:41Posts: 868Location: West Lafayette, Indiana Likes: 0
 

 Post Topic: Re: Using Cryengine, Without the Crisis game disc
PostPosted 23.03.2012, 01:00 
But it's pointless, because of three posts above this.


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User avatar   Experienced Modder Experienced ModderMember since: 13.12.2011, 19:25Posts: 511Location: Argentina Likes: 0
 

 Post Topic: Re: Using Cryengine, Without the Crisis game disc
PostPosted 23.03.2012, 16:34 
Quote by da3dsoul:
But it's pointless, because of three posts above this.


Nop,You can not make a distributable game with that s**t
  Uber Modder Uber ModderMember since: 26.01.2010, 01:17Posts: 1146 Likes: 29
 

 Post Topic: Re: Using Cryengine, Without the Crisis game disc
PostPosted 23.03.2012, 21:19 
You can, if with login. Regardless, it is better to develop with ce3 sdk to begin with, if a standalone game is what is intended, licensing/options and information will probably be around sometime soon, so the login issue would unlilely be irrelevant by tje time of any of any release of a game.