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  Just getting started Just getting startedMember since: 12.06.2012, 07:16Posts: 4 Likes: 0
 

 Post Topic: Custom terrain from 3ds max to cryengine
PostPosted 22.06.2012, 16:11 
I am having an issue with an imported mesh that i want to use as terrain in the engine. I walk through it and i wan to be able to walk on it. it is a mountain like terrain and i can't figure out how to add collision to it so that i can walk on it. If anyone can help me out I would greatly appreciate it.

User avatar   Skilled Developer Skilled DeveloperMember since: 15.04.2008, 13:25Posts: 759Location: Russia, Moskow Likes: 34
 

 Post Topic: Re: Custom terrain from 3ds max to cryengine
PostPosted 22.06.2012, 18:12 
Big meshes loosing collision - engine limitation. Check console - then you moving this mesh it causes error message.


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  Just getting started Just getting startedMember since: 12.06.2012, 07:16Posts: 4 Likes: 0
 

 Post Topic: Re: Custom terrain from 3ds max to cryengine
PostPosted 22.06.2012, 21:20 
huh?