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SlyShade  |
Uber Modder | Member since: 09.03.2008, 21:08 | Posts: 1759 | Location: Croatia |
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Post Topic: Is there: Entity exploded node? FOUNDED Posted 01.09.2008, 21:36 |
Does Entity:GetPlayer node works in MP. I am trying to create something cool in MP. Just say. Thanks.
Last edited by SlyShade on 03.09.2008, 22:28, edited 3 times in total.
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p5ym0n  |
Uber Modder | Member since: 19.08.2007, 23:06 | Posts: 1203 | Location: Bristol, UK |
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Post Topic: RE: Which nodes work in MP? - need to create cool stuff in M Posted 01.09.2008, 22:57 |
Nope, that node is deprecated anyway. Local player doesn't work as you expect either - it always reports the sever.
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SlyShade  |
Uber Modder | Member since: 09.03.2008, 21:08 | Posts: 1759 | Location: Croatia |
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Post Topic: Posted 01.09.2008, 23:54 |
So... which one can I use for the player?
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Dark shadow  |
24/7 Modder | Member since: 22.11.2007, 17:08 | Posts: 4907 | Location: Switzerland |
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Post Topic: Posted 02.09.2008, 00:12 |
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Xmeagol  |
Uber Modder | Member since: 14.04.2008, 14:24 | Posts: 1749 |
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Post Topic: Posted 02.09.2008, 01:49 |
YES
i mean no.. WE NEED MP NODES
did you miss the thread i made about Game:LocalPlayer?
anyway
If you dont have an solid idea of what you want to do with FG then it's not worth your time
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SlyShade  |
Uber Modder | Member since: 09.03.2008, 21:08 | Posts: 1759 | Location: Croatia |
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Post Topic: Posted 03.09.2008, 21:14 |
Is there any node that knows has an entity explode, car or something? I have searched in the nodes and I've found nothing.
Edit: I've found it, sorry for taking your time.
Last edited by SlyShade on 03.09.2008, 21:24, edited 1 time in total.
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0xsergy  |
Uber Modder | Member since: 16.05.2008, 02:20 | Posts: 1339 | Location: Ontario, Canada |
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Post Topic: Posted 03.09.2008, 22:12 |
[FONT=comic sans ms] I is back^^"[/FONT] 
Last edited by 0xsergy on 03.09.2008, 22:12, edited 1 time in total.
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SlyShade  |
Uber Modder | Member since: 09.03.2008, 21:08 | Posts: 1759 | Location: Croatia |
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Post Topic: Posted 03.09.2008, 22:29 |
And so you know it is vehicle:damage node.
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