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User avatar   Beginner BeginnerMember since: 22.12.2011, 00:21Posts: 40Location: Wales Likes: 0
 

 Post Topic: Cryengine 2 cutseans
PostPosted 29.07.2012, 00:36 
hello
1) how would i create a first person cutscean for my level
2) how can i make my own animations and import them into the cryengine 2
3)how can i attach a weapon to animation object
Thanks for the help in advanced

User avatar   Hardcore Modder Hardcore ModderMember since: 11.11.2011, 07:36Posts: 811Location: Asia Likes: 0
 

 Post Topic: Re: Cryengine 2 cutseans
PostPosted 29.07.2012, 10:33 


Image
Role :Texture artist
My skills : Level Designer|Game Designer|Sound Designer|3D Artist|2D Artist|
User avatar   Beginner BeginnerMember since: 22.12.2011, 00:21Posts: 40Location: Wales Likes: 0
 

 Post Topic: Re: Cryengine 2 cutseans
PostPosted 29.07.2012, 15:30 
ok thanks for the reply one last question i have got my cutscean to work but when it finishes it does not spawn me correctly. i put in the flow graph that once the cutscean finishes i spawn at spwan point. but all i get is the hud and i can only see out of the camera how do i fix this?
User avatar   Hardcore Modder Hardcore ModderMember since: 11.11.2011, 07:36Posts: 811Location: Asia Likes: 0
 

 Post Topic: Re: Cryengine 2 cutseans
PostPosted 29.07.2012, 16:21 
You are having trouble with player not appearing in the tag point right? did you try using proximity triggers?
I think this Flowgraph will work :))
Image


Image
Role :Texture artist
My skills : Level Designer|Game Designer|Sound Designer|3D Artist|2D Artist|
User avatar   Beginner BeginnerMember since: 22.12.2011, 00:21Posts: 40Location: Wales Likes: 0
 

 Post Topic: Re: Cryengine 2 cutseans
PostPosted 31.07.2012, 18:03 
heres the part of the flow graph which controls the cutscean and the track veiw also what happens when the cutscean finshes
Attachments:

next.jpg
flow graph.jpg
help 1.jpg

User avatar   Beginner BeginnerMember since: 22.12.2011, 00:21Posts: 40Location: Wales Likes: 0
 

 Post Topic: Re: Cryengine 2 cutseans
PostPosted 02.08.2012, 20:04 
OK fixed the problem turned out I had a conflicting flow-graph