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JasperHope  |
Uber Modder | Member since: 06.01.2009, 16:43 | Posts: 1051 | Location: England |
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Post Topic: First person arm attachments Posted 16.07.2010, 11:45 |
I've tried to find the arms in the character editor but nothing will work. Any suggestions?
 Solanum is back - Artifex Games
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CoD511  |
Honourable Member | Member since: 21.12.2007, 04:15 | Posts: 6323 | Location: Western Australia |
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Post Topic: Posted 16.07.2010, 12:13 |
If you mean the character file location for the arms, it's: Objects/Weapons/Arms_Global/arms_nanosuit_**.chr
The ** being either us or asian.
Last edited by CoD511 on 16.07.2010, 12:13, edited 1 time in total.
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JasperHope  |
Uber Modder | Member since: 06.01.2009, 16:43 | Posts: 1051 | Location: England |
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Post Topic: Posted 16.07.2010, 12:45 |
When I add an attachmnt it doesn't show on the arms ingame.
 Solanum is back - Artifex Games
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andrey_filantrop  |
Uber Modder | Member since: 25.01.2010, 15:54 | Posts: 1741 | Location: Moscow, Russia |
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Post Topic: Posted 16.07.2010, 12:50 |
^in all my levels always shown, maybe problem with its position? In that folder you will find some about 6 models of arms - try any other. It must work good! Or you mean charAttachHelper to that arms model?
Last edited by andrey_filantrop on 16.07.2010, 13:33, edited 2 times in total.
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CoD511  |
Honourable Member | Member since: 21.12.2007, 04:15 | Posts: 6323 | Location: Western Australia |
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Post Topic: Posted 16.07.2010, 12:56 |
If I'm understanding you correctly: It wouldn't, as you can't save attachment information directly to a .chr file, instead having to save it as a .cdf with the game still loading the unmodified .chr file. If you save it as a .cdf with your attachments added, next step would be to open player.lua (Scripts/Entities/actor) and change the fpItemHandsModel parameter from chr to cdf. If that's not what you mean please elaborate on what you're trying to do.
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andrey_filantrop  |
Uber Modder | Member since: 25.01.2010, 15:54 | Posts: 1741 | Location: Moscow, Russia |
Likes: 11 |
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Post Topic: Posted 16.07.2010, 12:59 |
^Callofduty511 - youve made me upset. I thought he makes simply file of chanels using character editor or trying to make animated arms at least.:] ALso ^ JasperHope, if you need arms (animated!!!) i may give a FG to use anim object as if that were real players' arms instead of players' (first person) real arms. But any way i cant understand what your idea is about
Last edited by andrey_filantrop on 16.07.2010, 14:01, edited 2 times in total.
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JasperHope  |
Uber Modder | Member since: 06.01.2009, 16:43 | Posts: 1051 | Location: England |
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Post Topic: Posted 16.07.2010, 16:09 |
Andreyyou musn't have read my posts. I want to add an attatchment to the first person arms - god knows where you got animating them from ;P, thanks for trying anyway  . And I think that might work, callofduty, thanks  . I'm surprised nobody has ever tried this before... I guess it could be possible to just export the arm model with the attatchment from 3ds and switch between models ( if that's possible ).
 Solanum is back - Artifex Games
Last edited by JasperHope on 16.07.2010, 16:11, edited 1 time in total.
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andrey_filantrop  |
Uber Modder | Member since: 25.01.2010, 15:54 | Posts: 1741 | Location: Moscow, Russia |
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Post Topic: Posted 16.07.2010, 20:29 |
^LOL :] I saw words "character editor" and forgot about everything around. Sometimes it happens with me.
Last edited by andrey_filantrop on 16.07.2010, 20:37, edited 1 time in total.
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cpt.ahab  |
Beginner | Member since: 28.11.2010, 14:18 | Posts: 39 |
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Post Topic: Posted 08.12.2010, 17:31 |
Jasper do you fix this problem? If yes, can you tell me how? i have this problem too.
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