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  Beginner BeginnerMember since: 11.07.2012, 23:12Posts: 4 Likes: 0
 

 Post Topic: Importing particle effects
PostPosted 12.07.2012, 04:15 
is it possible to import particle effects into CryEngine 3 from Maya 2013?

User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 10381Location: Hamar, Norway Likes: 512
 

 Post Topic: Re: Importing particle effects
PostPosted 12.07.2012, 07:22 
Two different particle systems i guess? Unless you mean animated textures?


 
 
 

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  Beginner BeginnerMember since: 11.07.2012, 23:12Posts: 4 Likes: 0
 

 Post Topic: Re: Importing particle effects
PostPosted 12.07.2012, 07:28 
well, the particles have added colors in them, im mostly using them to create visual effects, such as weather patterns, fire, and water
User avatar   Database Support Database SupportMember since: 30.09.2008, 02:17Posts: 5323Location: The Land of Sinnamon Likes: 112
 

 Post Topic: Re: Importing particle effects
PostPosted 12.07.2012, 12:05 
The systems function completely separate and different from each other. I don't see how in the world that would be possible.


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Last edited by RayFan9876 on 15.93.2014, 05:29, edited 58 times in total.
  Beginner BeginnerMember since: 11.07.2012, 23:12Posts: 4 Likes: 0
 

 Post Topic: Re: Importing particle effects
PostPosted 13.07.2012, 01:29 
so more than likely im just gonna have to make this stuff in Cryengine?
User avatar   Database Support Database SupportMember since: 30.09.2008, 02:17Posts: 5323Location: The Land of Sinnamon Likes: 112
 

 Post Topic: Re: Importing particle effects
PostPosted 13.07.2012, 02:32 
Quote by raxxius:
so more than likely im just gonna have to make this stuff in Cryengine?

You have to. The particle system in CryEngine is actually decently simple to get the hang of, and the documentation has lots on it for you to follow.


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Last edited by RayFan9876 on 15.93.2014, 05:29, edited 58 times in total.