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  Beginner BeginnerMember since: 19.08.2011, 23:21Posts: 11 Likes: 4
 

 Post Topic: Compound Bow Mod
PostPosted 08.02.2013, 16:10 
Image


Author: Nevil112
Date of the start of development: 22.11.12
Release date: 7.02.13
Readiness: 100%.
Image

changelist of 2.0 version:
1. Improved animations (for First person).
2. Improved MainPoses.
3. Third person animations.
4. Added three type arroes: Explosive (sticky); Electric (additional damage radius - 4 meters). Rocket (hit - explosion)
5. Added different damage for each type of bowstring (High Draw Weight. Low Draw Weight).
6. Balanced damege on all type arrow.
7. Changed all specular maps and glosslines.
8. Now compound bow more often will come across on the maps.
9. Small changes on bow model
10. optimized model for a third person

Install:
1. Open archive and drag the folder "CompoundBowMod" in folder "Crysis 2/Mods".
2. Run the game, go to the menu "Mods".
3. select the mod "CompoundBowMod" and click on the bottom right "Load".
4. The game will automatically restart.
5. Next, select either "Compaign", either "Mod. Compaign" and select the desired episode.

Screenshots:
Image
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mod edit : Link removed due to request.

Copyright:
Dissemination of mod to other resources is permitted only with the written consent of the author, with the obligatory indication of the author (Nevil112) and the official theme of the project.

User avatar   Trainee TraineeMember since: 09.09.2012, 09:49Posts: 108 Likes: 1
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 18:56 
Can u make bow separate ?!
I mean without level's, for integration in other mods ?!

Lol, russian Crysis.
User avatar   Uber Modder Uber ModderMember since: 25.01.2010, 15:54Posts: 2053Location: Moscow, Russia Likes: 57
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 19:01 
Awesome shots! Could be funny to test it in Free SDK either :)


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User avatar   Trainee TraineeMember since: 22.01.2008, 17:44Posts: 145Location: Germany Likes: 0
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 20:28 
Version 2.0 :D realy realy nice !! Now its possible to make sweet Screenshots in 3rd Person view :evil:
User avatar   Skilled Modder Skilled ModderMember since: 03.06.2010, 19:54Posts: 725Location: Germany Likes: 5
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 20:50 
Quote by andrey_filantrop:
Awesome shots! Could be funny to test it in Free SDK either :)

Won't work.

@Mod, looks great, gonna test it.

But Nevil seem to have bailed out of this forums.. But damn, his attitude towards others wasn't really friendly...
User avatar   Experienced Modder Experienced ModderMember since: 20.01.2012, 21:45Posts: 529Location: Brazil Likes: 57
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 20:54 
Wow :D very good xD


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User avatar   Database Support Database SupportMember since: 30.07.2007, 07:27Posts: 414Location: Myrtle beach Likes: 47
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 21:13 
great job!

edited for good reasons


Image
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Miscreated Discussion: http://bitly.com/RwQ0cZ
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Last edited by csprance on 10.02.2013, 05:37, edited 2 times in total.
User avatar   Uber Modder Uber ModderMember since: 02.07.2011, 17:02Posts: 1302Location: HQ Likes: 78
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 21:20 
Quote by csprance:
was this bow just ripped from crysis 3? or did you actually model that?


"Date of the start of development: 22.11.12"

Lol


Image
Sometimes the small stuff does matter

Quote by Lavizh:
This thread is so useless it doesn't even deserve the database space it requires.

/Closed for obvious reasons.
User avatar   Trainee TraineeMember since: 09.09.2012, 09:49Posts: 108 Likes: 1
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 21:21 
Quote by csprance:
was this bow just ripped from crysis 3? or did you actually model that?


Maybe from MP demo ?!
User avatar   Experienced Modder Experienced ModderMember since: 20.01.2012, 21:45Posts: 529Location: Brazil Likes: 57
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 21:32 
I do not think he used the bow crysis 3, has many differences!


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User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1213Location: Belgrade Likes: 6
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 22:09 
This look very interesting. I will try this.

It will be great if there is some source version of this, so that it can be integrated in other levels and mods.

Thanks for this mate.


User avatar   Uber Modder Uber ModderMember since: 02.07.2011, 17:02Posts: 1302Location: HQ Likes: 78
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 22:17 
Everyone, he modelled this himself, I've seen him both model and animate it, please leave him in his dignity, things like speculation only lead to conflict :P


Image
Sometimes the small stuff does matter

Quote by Lavizh:
This thread is so useless it doesn't even deserve the database space it requires.

/Closed for obvious reasons.
User avatar   Trainee TraineeMember since: 22.01.2008, 17:44Posts: 145Location: Germany Likes: 0
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 22:48 
In some Levels the zoom doesn't work, or did i something wrong ?
Even the HUD is wrong sometimes

Image

The animation when a new arrow comes out of the box is very cool!
User avatar   Database Support Database SupportMember since: 30.07.2007, 07:27Posts: 414Location: Myrtle beach Likes: 47
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 22:57 
great job!


Image
Miscreated - Survival RPG Project: http://bit.ly/QxreJl
Miscreated Discussion: http://bitly.com/RwQ0cZ
Website: http://Www.MiscreatedGame.Com

Personal Portfolio and Resume: Http://www.Csprance.com


Last edited by csprance on 10.02.2013, 05:35, edited 2 times in total.
  Beginner BeginnerMember since: 09.01.2010, 19:41Posts: 64Location: Canada Likes: 4
 

 Post Topic: Re: Compound Bow Mod
PostPosted 08.02.2013, 23:08 
Woops never mind, my last comment was quite stubborn.

Great job man :)


Last edited by flameomega on 13.02.2013, 06:44, edited 1 time in total.