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User avatar   Uber Modder Uber ModderMember since: 04.05.2011, 17:12Posts: 1216Location: Belgrade Likes: 6
 

 Post Topic: Re: UPDATE 17 Sept - CRYSIS REVIVAL v1.4 - HD TEXTURE PACK!
PostPosted 17.09.2011, 12:06 
Really nice maps! It reminds me on crysis 1. ;)

It will be great if someone can make whole crysis 1 levels in new SB3.



User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5172 Likes: 252
 

 Post Topic: Re: UPDATE 17 Sept - CRYSIS REVIVAL v1.4 - HD TEXTURE PACK!
PostPosted 18.09.2011, 18:47 
Graphics bug...

Crysis2 2011-09-19 01-41-42-140.jpg
Crysis2 2011-09-19 01-41-52-984.jpg
Crysis2 2011-09-19 01-41-56-156.jpg

I don't have any bug in original Crysis1 & Crysis2.


My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar   Experienced Modder Experienced ModderMember since: 07.07.2011, 20:44Posts: 494Location: France Likes: 11
 

 Post Topic: Re: UPDATE 17 Sept - CRYSIS REVIVAL v1.4 - HD TEXTURE PACK!
PostPosted 18.09.2011, 21:25 
Are you in dx9?


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User avatar   Experienced Modder Experienced ModderMember since: 07.07.2011, 20:44Posts: 494Location: France Likes: 11
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 19.09.2011, 07:46 
New version (1.5) of Crysis Revival Mod whit 3 maps for 2H30 gaming.

Download MOD:
http://www.megaupload.com/?d=CEBUG3O3

Changes:
-TOD-modification (lower brightness and blur) on maps
-Improvement of the finish-ground of the map 03
-Changed all textures (HD Detail Bump mapping)


Image


Last edited by rGOt on 19.09.2011, 23:27, edited 1 time in total.
User avatar   Has no life Has no lifeMember since: 02.02.2007, 07:25Posts: 5172 Likes: 252
 

 Post Topic: Re: UPDATE 17 Sept - CRYSIS REVIVAL v1.4 - HD TEXTURE PACK!
PostPosted 19.09.2011, 08:06 
Quote by rGOt:
Are you in dx9?


Yes. But is it problem?


My Crytek News Blog - http://bit.ly/aFSbnP
My Massive Crysis Maps Guide - http://bit.ly/f5ifhe
My CryEngine Screens - http://bit.ly/wIDNDJ
My Youtube - http://bit.ly/xIg1l1
My Twitter - http://bit.ly/yZtaoH0
User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 19.09.2011, 12:01 
Quote by rGOt:
New version (1.5) of Crysis Revival Mod whit 3 maps for 2H30 gaming.

Download MOD:
http://www.megaupload.com/?d=ICEG1G3V

Changes:
-TOD-modification (lower brightness and blur) on maps
-Improvement of the finish-ground of the map 03
-Changed all textures (HD Detail Bump mapping)


scripts folder?
User avatar   Experienced Modder Experienced ModderMember since: 07.07.2011, 20:44Posts: 494Location: France Likes: 11
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 19.09.2011, 12:20 
Quote by lonelypatrick:
Quote by rGOt:
New version (1.5) of Crysis Revival Mod whit 3 maps for 2H30 gaming.

Download MOD:
http://www.megaupload.com/?d=ICEG1G3V

Changes:
-TOD-modification (lower brightness and blur) on maps
-Improvement of the finish-ground of the map 03
-Changed all textures (HD Detail Bump mapping)


scripts folder?


http://rgot.free.fr/CrysisRevivalMod/sc ... cripts.rar


Quote by modsuki:
Quote by rGOt:
Are you in dx9?


Yes. But is it problem?


possible, try the latest version


Image
User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 19.09.2011, 20:29 
WoW!!!! means its part of the mod, or you posted a perfectly separated thing? ok, i'm not a genius, but i dont wanna download thelatest version til i dont know this.

anyway, i'm really greatful for you! Thanks!
User avatar   Experienced Modder Experienced ModderMember since: 07.07.2011, 20:44Posts: 494Location: France Likes: 11
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 19.09.2011, 21:22 
The latest version is buggy (map 01), I would put the correct version (1.5) the morning line.
otherwise, you can paste the folder "scripts" in the folders "Crysis1Revival\GameCrysis2".


Image


Last edited by rGOt on 20.09.2011, 07:35, edited 1 time in total.
User avatar   Experienced Modder Experienced ModderMember since: 07.07.2011, 20:44Posts: 494Location: France Likes: 11
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 19.09.2011, 23:27 
ok, good version (map01 bugs fixed) --> http://www.megaupload.com/?d=CEBUG3O3


Image
User avatar   Experienced Modder Experienced ModderMember since: 26.02.2010, 19:51Posts: 440 Likes: 1
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 21.09.2011, 17:11 
i put the scripts folder into gamecrysis2 just like you told! And its AWESOME!!!! i can have my own preferred weapons! thanks!! One little thing! dont take as complaining please okay? i have some graphic bugs in level one, and level 2! The same purpling stuff modsuki posted. Maybe its my pc only, but its still there. But without that its a trully amazing work! thank you being here!! You're great part of this community!
User avatar   Trained Modder Trained ModderMember since: 27.10.2007, 14:11Posts: 225Location: Germany, Berlin Likes: 0
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 23.09.2011, 06:18 
i played it, and... i really dont like it. i mean why is this vegetation so big? there is absolutly zero orientation and this is just one thing which needs to be improved.

leveldesign is not take an editor and place randomly some assets...

for the next time start with this. its just a little help, but a good beginning.
http://www.worldofleveldesign.com/categories/books_dvds/ultimate-level-design-guide-11day-level-design-guide-ebooks.php


Design Intern @ Yager Development
http://www.kentutainment.de
User avatar   Experienced Modder Experienced ModderMember since: 07.07.2011, 20:44Posts: 494Location: France Likes: 11
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 23.09.2011, 07:37 
Quote by Kenturrac:
i played it, and... i really dont like it. i mean why is this vegetation so big? there is absolutly zero orientation and this is just one thing which needs to be improved.

leveldesign is not take an editor and place randomly some assets...

for the next time start with this. its just a little help, but a good beginning.
http://www.worldofleveldesign.com/categories/books_dvds/ultimate-level-design-guide-11day-level-design-guide-ebooks.php


show me the way, master Djedi ....

Quote by lonelypatrick:
i put the scripts folder into gamecrysis2 just like you told! And its AWESOME!!!! i can have my own preferred weapons! thanks!! One little thing! dont take as complaining please okay? i have some graphic bugs in level one, and level 2! The same purpling stuff modsuki posted. Maybe its my pc only, but its still there. But without that its a trully amazing work! thank you being here!! You're great part of this community!


Thank you for your enthusiasm


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  Beginner BeginnerMember since: 30.08.2011, 21:18Posts: 47 Likes: 0
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 23.09.2011, 16:37 
I liked the bonus map best, the final battle was great! We need more SP maps - there were loads for C1!
User avatar   Skilled Modder Skilled ModderMember since: 30.04.2010, 14:42Posts: 714Location: Russia Likes: 22
 

 Post Topic: Re: UPDATE 19 Sept - CRYSIS REVIVAL v1.5 - ALL TEXTURES HD
PostPosted 23.09.2011, 17:38 
Kenturrac

I can agree with you about the level, but I can't say that the "book" you've linked to is a good source of knowledge. I've read it's and I am sorry to say that it is rather insipid and empty, not to mention arguable structure and examples (sometimes it's just a collection of short notes on non-sequential topics, illustrated with some, often irrelevant, game). Maybe that resource would be more helpful: level-design.org.

And it is also great to learn from developer articles like these: http://www.clement-melendez.com/portfolio/articles.html that aren't only focusing on level design techniques but provide you with actual example of experience, workflow, a way of how a level was designed, how problems that appeared in the process were solved, etc.

Cheers. :)