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User avatar   Database Support Database SupportMember since: 04.05.2009, 13:47Posts: 2906Location: Germany Likes: 139
 

 Post Topic: Crysis 2 - The Journey
PostPosted 27.07.2014, 18:46 
The Journey

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Hey guys, I'd like to introduce the Crysis 2 modding project I've been working on in my spare time.

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Gameplay
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I've designed the map in a way that there are always multiple ways to overcome enemies and achieve your misison.

You can sneak past CELL and silently deactivate the anti aircraft batteries or you can blast your way through, throwing C4 at everything that moves. Be aware though - they'll call reeinforcements
if you choose the rambo route.

Alternatively, there are always some nice sniping spots if you prefer to take on CELL from a distance - or maybe you prefer to stay in close touch with your opponents and want to power-kick cars, crates, barrels or any other object in their direction - your choice!



Story

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CELL has coccupied an important military harbor that needs to be conquered back. In order to accomplish this, Prophet has to disable all enemy anti air craft.

State of the project

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• Design pass : Mostly done.
• Art pass : In Progress.
• Release Date : TBA


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Lighting/Level Artist

working at metricminds

Portfolio: http://www.behance.net/Zezeri

Crysis 2: The Journey

User avatar   Trained Modder Trained ModderMember since: 11.12.2013, 20:18Posts: 217Location: Utah, United States Likes: 93
 

 Post Topic: Re: Crysis 2 - The Journey
PostPosted 27.07.2014, 20:26 
Very cool!

I am going to love this when it comes out :)
User avatar   Uber Modder Uber ModderMember since: 25.05.2013, 16:44Posts: 1182 Likes: 126
 

 Post Topic: Re: Crysis 2 - The Journey
PostPosted 27.07.2014, 21:03 
Awesome....

Zezeri - you are going to be the reason I reinstall C2 :)


"There is no book or teacher to give you the answers,to show you the path.Choose your own way! Do not follow me,or anyone else"

Level Designer.
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Skype - dstranska1
User avatar   Database Support Database SupportMember since: 04.05.2009, 13:47Posts: 2906Location: Germany Likes: 139
 

 Post Topic: Re: Crysis 2 - The Journey
PostPosted 29.07.2014, 11:21 
Thanks guys - glad you like it :-)


Lighting/Level Artist

working at metricminds

Portfolio: http://www.behance.net/Zezeri

Crysis 2: The Journey
User avatar   Beginner BeginnerMember since: 29.01.2012, 23:58Posts: 39Location: Turkey-İstanbul Likes: 3
 

 Post Topic: Re: Crysis 2 - The Journey
PostPosted 05.08.2014, 09:28 
Waiting on mod developer video.The story may be more detailed?Good work
User avatar   Trainee TraineeMember since: 25.08.2011, 16:30Posts: 151Location: Lazytown Likes: 5
 

 Post Topic: Re: Crysis 2 - The Journey
PostPosted 17.08.2014, 10:31 
Looks nice, almost as good as the 3.6
Well, that is to be expected from a pro...
Do you intend to let the players enter that ship once the mod is finished? Could also be cool to get to higher places such as the crains and stuff.


NItimur In Vetinum
User avatar   Uber Modder Uber ModderMember since: 25.05.2013, 16:44Posts: 1182 Likes: 126
 

 Post Topic: Re: Crysis 2 - The Journey
PostPosted 17.08.2014, 23:40 
Gameplay video,Zez? :)


"There is no book or teacher to give you the answers,to show you the path.Choose your own way! Do not follow me,or anyone else"

Level Designer.
Image

Skype - dstranska1