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  Trainee TraineeMember since: 20.04.2013, 21:05Posts: 153 Likes: 2
 

 Post Topic: Two Mods In one level
PostPosted 30.07.2013, 03:51 
Hi everybody i have a question i used quality mod in my level and i want to use drivable _civ_car
so how can i use the two mods in my level

User avatar   Uber Modder Uber ModderMember since: 19.09.2009, 09:30Posts: 2511Location: Finland Likes: 145
 

 Post Topic: Re: Two Mods In one level
PostPosted 30.07.2013, 09:45 
Combine the mods. If they aren't using the same files (I bet they aren't, in this case.) you can just copy the drivable cars files to the quality mod's file structure.
  Trainee TraineeMember since: 20.04.2013, 21:05Posts: 153 Likes: 2
 

 Post Topic: Re: Two Mods In one level
PostPosted 30.07.2013, 16:53 
Than you for your help
but how can i change the texture for the QM?
We have two file in the qmod : (Enable lite rainbow LF)
and (Enable strong rainbow LF)
i press Y for the two textures file but nothing change
I installed it and works very good but the effects of the rainbow does not exist and i tried to change the setting by using f11- f12 -U-T- On the keyboard but the rainbow dos not exist So what should i do ?
Thanks again
User avatar   Trained Modder Trained ModderMember since: 22.02.2009, 15:28Posts: 230Location: Brazil Likes: 4
 

 Post Topic: Re: Two Mods In one level
PostPosted 31.07.2013, 19:48 
The rainbow effect, as far as I know it has to be manually configured through Flowgraph in oder to it appears in the correct location, when you look at the sun's direction.

The strange thing is that even not configured, the effect should appear, even if it was in the wrong place.
You really should ask promukaj about this. He will probably have all your answers.