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User avatar   Beginner BeginnerMember since: 30.10.2007, 06:10Posts: 59Location: Base Camp Likes: 0
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 22.02.2012, 20:34 
Quote by NanoTurtle:
Me gusta.
The ground looks too black though.


the ground should be not brown but redish orange, thats the color of soil in Vietnam.

User avatar   Skilled Modder Skilled ModderMember since: 20.11.2007, 21:07Posts: 773Location: Germany Likes: 49
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 23.02.2012, 22:01 
Hey TPI 007, thanks for telling us :)

Folks we want to present a riverscene inside the jungle, enjoy!!

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User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 23.02.2012, 22:15 
Nice, but maybe colors are too saturated?


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
User avatar   Beginner BeginnerMember since: 30.10.2007, 06:10Posts: 59Location: Base Camp Likes: 0
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 23.02.2012, 22:21 
Quote by XtremeGhost:
Hey TPI 007, thanks for telling us :)

Folks we want to present a riverscene inside the jungle, enjoy!!

Image


no probs... by the way, i'm really Vietnamese..

and also... the river looks really nice. Is there anyway I can help with this project? I can host maps or dedicated server for you guys.
User avatar   Skilled Modder Skilled ModderMember since: 20.11.2007, 21:07Posts: 773Location: Germany Likes: 49
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 06.03.2012, 22:31 
Hello everybody, we would like to show you update on the mod progress, Iam working hard on the map and have created many different things for it!!! I have created a watermill and a bridge for the river; Could manage to get fish working for the river; I have made different track view sequences(helis crashing); Added flashes simulating background fights; Have modelled much more vegetation stuff like banana tree, new big trees and etc. ; Exported custom jungle ambience sounds with fmod, now fully working ingame; New vietnam flagpole; Added village with houses made by mackan; I have exported a custom player model which is working now with skin arms and gloves;Made environment mapping(rice paddys and mountain jungles) and a lot of more!!!

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User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1516Location: Tulsa, OK Likes: 21
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 06.03.2012, 22:41 
Quote by XtremeGhost:
Hello everybody, we would like to show you update on the mod progress, Iam working hard on the map and have created many different things for it!!! I have created a watermill and a bridge for the river; Could manage to get fish working for the river; I have made different track view sequences(helis crashing); Added flashes simulating background fights; Have modelled much more vegetation stuff like banana tree, new big trees and etc. ; Exported custom jungle ambience sounds with fmod, now fully working ingame; New vietnam flagpole; Added village with houses made by mackan; I have exported a custom player model which is working now with skin arms and gloves;Made environment mapping(rice paddys and mountain jungles) and a lot of more!!!

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Why are you using so many custom assets if you are just making a mod ? If all the assets are custom you could just list this as a CE3 game


"The DAY AFTER" set in an open world Chicago and NY
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http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
  Hardcore Modder Hardcore ModderMember since: 19.09.2009, 15:04Posts: 817Location: Bordeaux, France Likes: 9
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 07.03.2012, 00:17 
Nice work, very "new" look, even though vegetation or ToD is a bit dark. Who is working on this mod with you and mackan ?
User avatar   Uber Modder Uber ModderMember since: 05.11.2011, 16:26Posts: 1967Location: Czech Republic Likes: 49
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 09.03.2012, 20:27 
Finally, I have been waiting for pictures months! :))
User avatar   Skilled Modder Skilled ModderMember since: 20.11.2007, 21:07Posts: 773Location: Germany Likes: 49
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 10.03.2012, 20:09 
Quote by TheMagnumman357:
Quote by XtremeGhost:
Hello everybody, we would like to show you update on the mod progress, Iam working hard on the map and have created many different things for it!!! I have created a watermill and a bridge for the river; Could manage to get fish working for the river; I have made different track view sequences(helis crashing); Added flashes simulating background fights; Have modelled much more vegetation stuff like banana tree, new big trees and etc. ; Exported custom jungle ambience sounds with fmod, now fully working ingame; New vietnam flagpole; Added village with houses made by mackan; I have exported a custom player model which is working now with skin arms and gloves;Made environment mapping(rice paddys and mountain jungles) and a lot of more!!!

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Why are you using so many custom assets if you are just making a mod ? If all the assets are custom you could just list this as a CE3 game


We decided to use the mod sdk for crysis 2 as it has not so much bugs as free sdk. And this is a full conversion mod for crysis 2.


Thanks to you for the nice comments :) And the tod is dark because it is getting evening at this time, we have a dynamic tod which cycles through all day and night times!!!

I'd like to say that I am working on a very realistic jungle not seen before with a nice amount of vegetation objects, animals like spiders and snakes and... Stay tuned for more media coming these days!!!
User avatar   Skilled Modder Skilled ModderMember since: 17.08.2011, 16:25Posts: 746Location: Genova, Italy Likes: 3
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 10.03.2012, 21:08 
Looks great, and as Magnum said it's a shame you're not releasing it as a full game !

Be sure to add a ''Donate'' button somewhere on your website, if you got one.
I think you deserve some revenue for your work ! :)


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User avatar   Uber Modder Uber ModderMember since: 15.02.2008, 17:24Posts: 2604Location: sweden Likes: 2
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 10.03.2012, 23:42 
The Reson we are using so much custom props is becuse that without all the custom vegitiatons,
the map would never be like vietnam ;)

Also here is a picture of the VC Soldier's Texture
vc.jpg
User avatar   Beginner BeginnerMember since: 30.10.2007, 06:10Posts: 59Location: Base Camp Likes: 0
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 10.03.2012, 23:58 
Quote by mackan4762:
The Reson we are using so much custom props is becuse that without all the custom vegitiatons,
the map would never be like vietnam ;)

Also here is a picture of the VC Soldier's Texture
vc.jpg


character is nice but he looks american in VC uniform. Face does not look asian (Vietnamese) at all. good job nonetheless
User avatar   Uber Modder Uber ModderMember since: 15.02.2008, 17:24Posts: 2604Location: sweden Likes: 2
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 14.03.2012, 10:11 
To answear a previous question the team contains only by and xtremeghost
User avatar   Experienced Modder Experienced ModderMember since: 27.02.2008, 01:31Posts: 463 Likes: 0
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 16.03.2012, 16:44 
I'd like to play this just to see all those cool colors... whether it's realistic or not. I hope you are about to release it soon?
User avatar   Trainee TraineeMember since: 25.08.2011, 16:30Posts: 151Location: Lazytown Likes: 5
 

 Post Topic: Re: Welcome To Vietnam
PostPosted 16.03.2012, 19:40 
Have a TOD cycle video while camera is flying adound instead.


NItimur In Vetinum