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MrEnergy  |
Beginner | Member since: 04.07.2011, 04:00 | Posts: 81 | Location: somewhere over the rainbow |
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Post Topic: Re: THE DAY AFTER mod Posted 17.12.2011, 15:13 |
Quote by TheMagnumman357: Some more photos from another mission, tell me what you think.
Editor 2011-12-11 19-48-15-956.png
Editor 2011-12-11 19-51-22-722.png
Editor 2011-12-11 19-39-21-198.png like the tod on this one : )
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 17.12.2011, 20:56 |
Quote by MrEnergy: Quote by TheMagnumman357: Some more photos from another mission, tell me what you think.
Editor 2011-12-11 19-48-15-956.png
Editor 2011-12-11 19-51-22-722.png
Editor 2011-12-11 19-39-21-198.png like the tod on this one : ) Yeah i really changed the tod settings on that level, to give it a much more real look, and I did it without increasing the contrast to 2.5 haha
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 08.01.2012, 06:55 |
Now that i have everything set up on my new pc, i can post photos and videos on DX 11 ultra, so i will probably post some new photos today or tomorrow. Also i am now working on another level, that is set in nyc.
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 04:11 |
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Keiyentai  |
Beginner | Member since: 04.03.2007, 10:37 | Posts: 13 | Location: Mount Vernon,Washington |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 05:22 |
Awesome looking mod man, love the rain. Can't wait to get my new rig up so I can see this is action. Keep up the good work.
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 05:46 |
Quote by Keiyentai: Awesome looking mod man, love the rain. Can't wait to get my new rig up so I can see this is action. Keep up the good work. Thanks bro, i will. Also i really worked on making the rain and lighting look amazing, it looks great in motion. Im really trying to go for that futuristic dystopian super city look, really tall buildings, bright lights, huge electronic billboards. It plays into the story line too, their will be huge billboards that say stuff like " Big brother is watching " about gov control and martial law. It will have a really deep storyline
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Keiyentai  |
Beginner | Member since: 04.03.2007, 10:37 | Posts: 13 | Location: Mount Vernon,Washington |
Likes: 0 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 06:46 |
Awesome. Would be cool to see another vid with a bit better fps lol but don't get me wrong your work is amazing looking. Just gotta hide some parts of the level lol. Unfortunately the laptop I am on I couldn't run the SDK if my life depended on it let alone any 3D modeling apps -_- but anywho keep up the good work man.
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 07:01 |
Quote by Keiyentai: Awesome. Would be cool to see another vid with a bit better fps lol but don't get me wrong your work is amazing looking. Just gotta hide some parts of the level lol. Unfortunately the laptop I am on I couldn't run the SDK if my life depended on it let alone any 3D modeling apps -_- but anywho keep up the good work man. Haha, that video was on my radeon 4250 laptop! I built a gtx 570 pc around Christmas so i can run it maxed now. Also i will have to use some occluders to get the fps up, even my 570 runs it at 20 fps maxed! But i will figure out how to get it very optimized once im closer to done with the mod
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Keiyentai  |
Beginner | Member since: 04.03.2007, 10:37 | Posts: 13 | Location: Mount Vernon,Washington |
Likes: 0 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 07:13 |
 OPTIMIZE MAN lol. if your tanking a 570GTX >_> yea...lol. Is the map trying to load everything at once? Also you were mentioning a dystopian type of city have you seen the tech demo for Samaritan for UDK? Might give you some idea's.
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 07:33 |
Quote by Keiyentai: 8o OPTIMIZE MAN lol. if your tanking a 570GTX >_> yea...lol. Is the map trying to load everything at once? Also you were mentioning a dystopian type of city have you seen the tech demo for Samaritan for UDK? Might give you some idea's. Yeah man that tech demo was pretty amazing, but I am getting a lot of ideas from stuff like 1984, equilibrium, v for vendetta, blade runner, babylon AD, Irobot. If you haven't read 1984 you should, its a really good book, i usually dont like reading much, but this book was amazing, and really changed my view of things in the world. Also i will work on optimizing, i have a lot of lighting effects, and my polygon count is hitting 7 million!
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Keiyentai  |
Beginner | Member since: 04.03.2007, 10:37 | Posts: 13 | Location: Mount Vernon,Washington |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 07:56 |
I know of 1984 and its basis but never got to reading it. I should see if the local book store has it. 7Million  holy hell man. Normal and Paralax maps are YOUR FRIEND MAN lol.
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DevilDante  |
Skilled Modder | Member since: 17.08.2011, 16:25 | Posts: 746 | Location: Genova, Italy |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 16:16 |
Well, i wouldn't say the TOD and the lighting is great.. it still needs A LOOOT of work imho. In some screens there is no sun, it's almost raining and the sky is covered in clouds, yet you can clearly see everything as the brightness is bumped 100%.. I think you should add some fog or at least add some darkness to it, otherwise it looks unnatural: look at the TOD in City Hall map.
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 19:40 |
Quote by DevilDante: Well, i wouldn't say the TOD and the lighting is great.. it still needs A LOOOT of work imho. In some screens there is no sun, it's almost raining and the sky is covered in clouds, yet you can clearly see everything as the brightness is bumped 100%.. I think you should add some fog or at least add some darkness to it, otherwise it looks unnatural: look at the TOD in City Hall map. Which level, are you talking about ? The night time one where its raining is actually too dark in game, and wouldn't there be clouds if its raining ? About the others, i am going to reduce the brightness in the rooftop level, and the other one set in nyc, is very early in development, so I haven't worked on the tod much. But if your talking about the one in chicago at night time, when its raining, just explain a little more what you mean, and I will be sure to fix it. Thanks
Last edited by TheMagnumman357 on 10.01.2012, 19:46, edited 1 time in total.
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TheMagnumman357  |
Uber Modder | Member since: 18.10.2011, 02:04 | Posts: 1460 | Location: Tulsa, OK |
Likes: 7 |
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Post Topic: Re: THE DAY AFTER mod Posted 10.01.2012, 19:44 |
Quote by Keiyentai: I know of 1984 and its basis but never got to reading it. I should see if the local book store has it. 7Million  holy hell man. Normal and Paralax maps are YOUR FRIEND MAN lol. Haha yeah they definitely are...!
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DevilDante  |
Skilled Modder | Member since: 17.08.2011, 16:25 | Posts: 746 | Location: Genova, Italy |
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Post Topic: Re: THE DAY AFTER mod Posted 12.01.2012, 01:40 |
Quote by TheMagnumman357: Quote by DevilDante: Well, i wouldn't say the TOD and the lighting is great.. it still needs A LOOOT of work imho. In some screens there is no sun, it's almost raining and the sky is covered in clouds, yet you can clearly see everything as the brightness is bumped 100%.. I think you should add some fog or at least add some darkness to it, otherwise it looks unnatural: look at the TOD in City Hall map. Which level, are you talking about ? The night time one where its raining is actually too dark in game, and wouldn't there be clouds if its raining ? About the others, i am going to reduce the brightness in the rooftop level, and the other one set in nyc, is very early in development, so I haven't worked on the tod much. But if your talking about the one in chicago at night time, when its raining, just explain a little more what you mean, and I will be sure to fix it. Thanks Screens 1-2-3
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