Hi guys, I've been working on an archery mod using CryENGINE 3 SDK for a game concept I'm working on. Thought i'd pop it up on here for you all to pick apart and to make sure that nanosuited guy wielding a bow in those Crysis 3 leaked images doesn't steal all the bow and arrow based glory
It's a first pass prototype made entirely in Flowgraph. This stage of the prototype includes variable arrow draw strength, piercing based on material and angle of collision and deals damage to enemies.
Next up; - Better optimisation and reliability of hit check - Bow model
I'll get a screengrab of my Flowgraph up here later today.
Can you set this up for multible bows with different propeties and perhaps make a more personal and less crysis 3 copying. Perhaps a little old style RPG.
Can you set this up for multible bows with different propeties and perhaps make a more personal and less crysis 3 copying. Perhaps a little old style RPG.
Uhm...how can he copy of Crysis 3 if it's not even released
Back to work, but still very busy...just time technical flexible positions please
Can you set this up for multible bows with different propeties and perhaps make a more personal and less crysis 3 copying. Perhaps a little old style RPG.
Uhm...how can he copy of Crysis 3 if it's not even released