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User avatar   Beginner BeginnerMember since: 18.02.2010, 23:09Posts: 36Location: Paris Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 01:01 
Quote by Ultimarage:
It really seems like you just want people to do stuff for you with minimal work from yourself.

You sound like an idea guy. :P


I don't have the skills, but I'm bored to see great maps not even shared. It's a big loss for a community. Go on SourceForge, you'll see many people without skills making miracles. I'm not skilled enough to make a great map, but I know the basics, and I'd like to make something cool and there's a community full of great mappers/modders/developers so why not ? :)

User avatar   Experienced Modder Experienced ModderMember since: 18.08.2011, 15:08Posts: 523Location: Canada Likes: 2
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 02:27 
I downloaded the map to start working on it, you forgot to save it as Global Share. :cheesy:


Quote:
[1:49:53 PM] fedayk1ntr: Join the Dark side
[1:50:04 PM} themodman101: You may have cookies, but we have all the milk.
User avatar   Beginner BeginnerMember since: 18.02.2010, 23:09Posts: 36Location: Paris Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 02:49 
Ok ! Well, I'll work on it tomorrow... It's 2:44am in France now... A bit too late to turn on my main computer. I can make a heightmap tomorrow if you want, I know how to use World Machine 2. And if you need some more help... Just ask ! I'll start learning Lua/C++ coding for CE3 during these 3 months (Summer break).
User avatar   Experienced Modder Experienced ModderMember since: 18.08.2011, 15:08Posts: 523Location: Canada Likes: 2
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 03:04 
Go ahead for the heightmap! Also, I started to work on a flowgraph for minor tweaks (FOV, Near FOV, My Remastered NV + TV, Slow-Mo, and so on)

I'll post it up on SVN ASAP.


Quote:
[1:49:53 PM] fedayk1ntr: Join the Dark side
[1:50:04 PM} themodman101: You may have cookies, but we have all the milk.
User avatar   Experienced Modder Experienced ModderMember since: 18.08.2011, 15:08Posts: 523Location: Canada Likes: 2
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 03:10 
Here is version 1.0 of my Flowgraph (Special Thanks to iSqueezee for the Slow-Mo, and Sharpness). This project is open-source, so here is the flowgraph. (Just make sure to credit the team)
Attachments:

VokusX's_CE3_OS_Tweaks.xml
[11.72 KiB]
Downloaded 27 times


Quote:
[1:49:53 PM] fedayk1ntr: Join the Dark side
[1:50:04 PM} themodman101: You may have cookies, but we have all the milk.
  Beginner BeginnerMember since: 17.02.2012, 21:41Posts: 9 Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 19:26 
I can't open the map... I tried but CryEngine says I'm not permitted to open it and I should contact the owner of it... can you fix that? Please :)
User avatar   Beginner BeginnerMember since: 18.02.2010, 23:09Posts: 36Location: Paris Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 21:01 
I'm on it !
  Beginner BeginnerMember since: 17.02.2012, 21:41Posts: 9 Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 21:23 
Thanks :)
User avatar   Beginner BeginnerMember since: 18.02.2010, 23:09Posts: 36Location: Paris Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 21:25 
It's uploading, I PM you when it's finished. I also added a heightmap, maybe it'll be changed later. Stay tuned.
User avatar   Experienced Modder Experienced ModderMember since: 18.08.2011, 15:08Posts: 523Location: Canada Likes: 2
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 21:38 
Great! I'll start development on it ASAP!


Quote:
[1:49:53 PM] fedayk1ntr: Join the Dark side
[1:50:04 PM} themodman101: You may have cookies, but we have all the milk.
User avatar   Beginner BeginnerMember since: 18.02.2010, 23:09Posts: 36Location: Paris Likes: 0
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 17.06.2012, 21:57 
There is a huge work to make with textures. Currently we need grass, snow and maybe sand.
User avatar   Experienced Modder Experienced ModderMember since: 18.08.2011, 15:08Posts: 523Location: Canada Likes: 2
 

 Post Topic: Re: Free SDK - Open Map Project
PostPosted 18.06.2012, 03:13 
I upped the map, some basic veg. a spawnpoint, fixed the terrain, DOF, my tweaks. Maybe i'll include a full change log for the next release...


Quote:
[1:49:53 PM] fedayk1ntr: Join the Dark side
[1:50:04 PM} themodman101: You may have cookies, but we have all the milk.