Post Topic: Custom Map - Crysis 2 K Block BETA 0.0.4 - Multiplayer Map
Posted 22.09.2012, 17:29
First off I'd like to say that I'm only 17 and not out of high school yet so take everything you see with a grain of salt.
About a year ago (27 of September to be exact) I decided to create a custom Crysis 2 Multiplayer Level based on a part of my High School. Over the last couple of months I've released this map to friends who have the game, they've helped me test and refine this map to how you see it today. Twelve months and nine versions later I felt that the map was good enough to post up on CryDev and MyCrysis forums. My school friends and teachers seem to like it so here it is!
Stages of Development
September 2011 Pre-Alpha Stage [white-boxing]
January 2012 Alpha 0.0.1.5
February 2012 Alpha 0.0.1.6
Alpha 0.0.1.7
Alpha 0.0.1.8
Alpha 0.0.1.8.8
Alpha 0.0.1.9
March 2012 BETA 0.0.2
June 2012 BETA 0.0.3
September 2012 BETA 0.0.4 [Latest]
With this version I spent the last couple of months remodeling the building into cgf file format in 3ds Max, I've also added custom assets like drink fountains and seats (changelog info is in the download)
Videos
K Block BETA 0.0.2
K Block BETA 0.0.3
K Block BETA 0.0.4 [Latest]
As you can see it has been a slow and gradual process, this map is my first level aside from playing around with the Crysis 2 SDK.
Multiplayer Version Download
I've divided the installers into 32 and 64bit versions just to make it a little easier, there is no variation in the content just where the installer points to. These installers work with the Electronic Arts folder, haven't been able to try Origin Games but it should work if you re-point the installer correctly to that folder.
More detailed Install Instructions are contained in the zip folder.
I've put a list of issues that are present in the map, most are minor. I have been able to test this version of the level and installer with some friends and it should work fine. Of course if there is issues feel free to PM me or reply to this post.
Multiplayer Game Modes
At the moment I've implemented Team Instant Action, Instant Action, Capture the Relay and Assault. I do plan on implementing more just haven't got around to it.
Multiplayer Server Use
If you have a Crysis 2 Multiplayer Server feel free to download this map, I don't have a multiplayer server cut down specific version. Also if you do put this level into your rotation just post it in here or PM me.
PS: I would appreciate constructive feedback but if there is anything about building design/layout remember this is modelled off a real world location (everything is accurate to about 10cm)
Post Topic: Re: Custom Map - Crysis 2 K Block BETA 0.0.4 - My First Map
Posted 22.09.2012, 20:25
Quote by USSR_GRAND:
Would you get expelled if you made that a multiplayer map?
It is setup for multiplayer, and no I wouldn't think so. The majority of my teachers know about it and know its for multiplayer, they seem really impressed by it. Also I've put a disclaimer type thing in the readme file (in the download) saying that the map is a fictitious representation etc. etc.
Post Topic: Re: Custom Map - Crysis 2 K Block BETA 0.0.4 - Multiplayer M
Posted 24.09.2012, 05:16
Good things never come from creating schools in FPS games. Which is pretty stupid. Kids these days just play COD. Just enable Ghost so they can't see you on their radars, and don't forget Hardline so you can get that Tac Nuke!
Lead Flowgraph Designer, Binary Sword Pty Ltd Flowgraphs? I'm your guy Sarcasm is ON OFF
Post Topic: Re: Custom Map - Crysis 2 K Block BETA 0.0.4 - Multiplayer M
Posted 24.09.2012, 15:34
Since Crysis 2 and subsequently the K Block Map are set in a fictitious future with fake guns, aliens and nanosuits I don't really see a problem with it.