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  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Crysis 3-ish multiplayer map - Jungle City - Downlaod Now!
PostPosted 02.06.2012, 05:41 
Update 6/20/12: new materials and particles, bug fixes
download here: https://rapidshare.com/#!download|440p4 ... |11180|0|0

or here:http://www.4shared.com/zip/xIduWQSv/Jungle_City-v30.html

ScreenShot0013.jpg

Updated 6/12/12: minor bug fixes, please download new version below

Update 6/11/12: Final map: Supported game modes, TIA, IA, CrashSite, see project page for download and install instructions:
http://www.crydev.net/project_db.php?action=project_profile&team_id=2907&project_id=2763

Mirror:
http://www.4shared.com/zip/Qn_lbqnQ/Jun ... y_v20.html

I'll have a test server up for a bit, C2_lounge.

ScreenShot0006.jpg


Last edited by DrMilzie on 22.06.2012, 05:23, edited 11 times in total.

  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] - need some tips
PostPosted 02.06.2012, 05:43 
shot3.jpg

shot4.jpg
  Uber Modder Uber ModderMember since: 17.06.2011, 10:49Posts: 1474Location: Germany Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] - need some tips
PostPosted 02.06.2012, 08:57 
pretty good, the TOD need some improvements :)

hmm night and the moon is shine like a sun ?


Intel Core i5-2500K
ASRock P67 Pro3
8 GB DDR3-1333
GTX560 2GB
Win7 x64
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] - need some tips
PostPosted 02.06.2012, 21:06 
^ Exactly what I need help with. How do I make the moon light more dynamic and decrease all the fill light everywhere, where everything seems so illuminated. Right my tod settings are basically untouched from when I created a new level, but I can't seem to find what settings adjust all the global illumination of everything, thank you!
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] - need some tips
PostPosted 03.06.2012, 07:32 
Ok, reworked some lighting and hdr bloom effects, and converted to a multiplayer map - how is she looking now?

01.jpg

02.jpg
  Beginner BeginnerMember since: 28.12.2010, 22:31Posts: 73Location: Sydney, Australia Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] - need some tips
PostPosted 03.06.2012, 10:46 
Looks good, I quite like it.

The ToD does need work (though I haven't the faintest idea how to fix the moonlight issue - I'm looking for a solution also), particularly the HDR streaks.

Though so far, your map is looking good, keep up the good work :)
User avatar   Media Support Media SupportMember since: 04.12.2007, 03:23Posts: 7092Location: NorwayStatus: Online Likes: 64
 

 Post Topic: Re: Crysis 3-ish map [WIP] - need some tips
PostPosted 03.06.2012, 10:50 
Yeah you need to reduce the Streaks amount even further.


 
 
 

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  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 06.06.2012, 06:49 
Some new screens from some gameplay :)

vlcsnap-2012-06-06-00h37m50s234.jpg

vlcsnap-2012-06-06-00h42m00s20.jpg
User avatar   Uber Modder Uber ModderMember since: 18.10.2011, 02:04Posts: 1458Location: Tulsa, OKStatus: Online Likes: 7
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 06.06.2012, 06:54 
Very impressive. Nice job


"The DAY AFTER" set in an open world Chicago and NY
Image

http://www.youtube.com/watch?feature=pl ... DOjN0mAfGQ
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 07.06.2012, 08:33 
Working on some custom cubemaps and materials...

ScreenShot0003.jpg

ScreenShot0004.jpg

goodshot1.jpg
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 07.06.2012, 08:35 
goodshot2.jpg
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 07.06.2012, 22:52 
And some more screens, Also working on crash site game mode now :)

ScreenShot0000.jpg

ScreenShot0005.jpg
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 08.06.2012, 03:35 
AFter watching crysis 3 at E3, I wanted to tweak this map to make it a little more "rainforest"/jungle, what do you guys think? better or stick with straight city vegetation?

Crysis2_2012_06_07_21_25_47_388.jpg
  Beginner BeginnerMember since: 28.12.2010, 22:31Posts: 73Location: Sydney, Australia Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 08.06.2012, 07:05 
Looks good, though the water in the middle (in the last screenshot) looks a bit bare - perhaps you could place some water foliage (reeds, algae, lily's, etc.) or perhaps debris (concrete chunks, etc.).

It's looking good though, I'd love to playtest the map when I get the chance.

Quote by DrMilzie:
Image


Also, the water seems too transparent - try increasing the fog to make it less opaque and more a cloudy colour.
  Trained Modder Trained ModderMember since: 30.06.2011, 01:38Posts: 233 Likes: 0
 

 Post Topic: Re: Crysis 3-ish map [WIP] (update 6/5) - download
PostPosted 08.06.2012, 22:27 
Having some fun with the crash site gamemode, tell me what you think,
(sorry for low quality, was captured in editor with fraps)