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User avatar   Skilled Modder Skilled ModderMember since: 29.04.2009, 21:39Posts: 650Location: England Likes: 17
 

 Post Topic: Re: What are you working on?
PostPosted 24.07.2012, 14:36 
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Working on modular pieces for a set i'm working on.

User avatar   Skilled Modder Skilled ModderMember since: 03.06.2010, 19:54Posts: 725Location: Germany Likes: 5
 

 Post Topic: Re: What are you working on?
PostPosted 24.07.2012, 23:17 
After I failed with the lightcycle (which I will continue someday, but not now, it's too frustrating), I tried on something smaller. Again, Tron related:

Image
Image

It's the ID disk of every program on the grid, currently only in HiPoly. I am going for a LoPoly and bake soon, and bring it ingame, I'd love to see the results in the CryEngine. :easter:

It has around 98.000 Polys.
  Uber Modder Uber ModderMember since: 22.08.2011, 09:34Posts: 1854 Likes: 193
 

 Post Topic: Re: What are you working on?
PostPosted 24.07.2012, 23:26 
JustNameless , it was looking soo good, the bike, you have some good talent, keep at it bud. It does get very frustrating working on a set piece of work. I find it good to jiggle between objects or items or even doing some vegetation for relaxation. Keep at it. ;)

@=SW=warlord , like the scene not a who fan myself but looking nice.


User avatar   Skilled Modder Skilled ModderMember since: 03.06.2010, 19:54Posts: 725Location: Germany Likes: 5
 

 Post Topic: Re: What are you working on?
PostPosted 25.07.2012, 01:03 
Looks good in-Engine.

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User avatar   Trained Modder Trained ModderMember since: 20.09.2011, 23:12Posts: 288Location: mexico Likes: 29
 

 Post Topic: Re: What are you working on?
PostPosted 26.07.2012, 08:09 
looks nice Nameless, but i dont get the green background, btw how set antialiasing in he sdk?
User avatar   Skilled Modder Skilled ModderMember since: 03.06.2010, 19:54Posts: 725Location: Germany Likes: 5
 

 Post Topic: Re: What are you working on?
PostPosted 26.07.2012, 11:51 
Quote by robe_id:
looks nice Nameless, but i dont get the green background, btw how set antialiasing in he sdk?

Wanted to cut it out, and set it into a Tron Wallpaper, but it didn't work well, so yeah, I just uploaded it like this.
User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2868Location: USA Likes: 140
 

 Post Topic: Re: What are you working on?
PostPosted 26.07.2012, 22:21 
Shame on you Just nameless! We want it in a full Tron environment. Now get to work on it, and come back when your done. hehe

Just kidding of course, it would be nice to see this with some nice image based lighting. And maybe material the HP version. :)
  Uber Modder Uber ModderMember since: 22.08.2011, 09:34Posts: 1854 Likes: 193
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 11:41 
Few more trees, spruce needs more work. Crits welcomed.

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User avatar   Trained Modder Trained ModderMember since: 29.10.2011, 22:11Posts: 327 Likes: 20
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 11:51 
Can't tell if the colors are too saturated or the ToD's contrast is too high.
The trunk on the big tree on the right looks fantastic but your birch's texture is a bit low res don't you think ?


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User avatar   24/7 Modder 24/7 ModderMember since: 05.11.2011, 08:27Posts: 3426Location: My own HQ. Likes: 451
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 12:43 
Hello ppl
Im at the point of making the bombs for it.
Can anybody tell me what kind of bombs F-35 C uses ? (mostly or mainly)
Gimme a picture maybe ?


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Join the social community today!

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User avatar   Trained Modder Trained ModderMember since: 29.10.2011, 22:11Posts: 327 Likes: 20
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 13:03 
http://www.strategypage.com/militaryfor ... ofcomments

Mostly JDAM's filled with explosives, AIM-9x Sidewinders and Amraam AtA missiles

and http://ukarmedforcescommentary.blogspot ... -f35c.html

says it also has a 25mm quad barrel gatling gun and the ability to internally carry 2000lbs bombs.

You could've googled that yourself BTW. :whatever:


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  Uber Modder Uber ModderMember since: 22.08.2011, 09:34Posts: 1854 Likes: 193
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 13:47 
Thanks for the comments NanoTurtle, nice to get some feedback. The TOD is not very good and I still need to work on all the trees textures and modeling. My aim is to create large trees like in nature.

Still much to learn and may give them to the community once finished if there's interest.

A closer look at the birch

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User avatar   Trained Modder Trained ModderMember since: 29.10.2011, 22:11Posts: 327 Likes: 20
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 13:57 
They look a lot better up close.


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User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2868Location: USA Likes: 140
 

 Post Topic: Re: What are you working on?
PostPosted 27.07.2012, 23:34 
Agree'ed. They look really awesome up close mate :)
User avatar   24/7 Modder 24/7 ModderMember since: 21.12.2007, 21:49Posts: 3151Location: Belgium Likes: 2
 

 Post Topic: Re: What are you working on?
PostPosted 29.07.2012, 23:12 
indeed, it looks great from that view.
this is one of my older projects and I included a "concept drawing" of it
(drawing is a hobby of mine, Still need a lot more practice before I can draw good characters with the right proportions :p).
It still needs some work, but I can say this is almost finished.
Attachments:

ASD.png
ASDP_drawing.png
ASDP.png



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