Granite rocks: 10 variants
Shale type rocks: 3 Variants
Overhangs and cliff rocks: 3 Variants
Dirt and root types: 2 Variants
Small Pebbles to large stones: 3 variantsAlpine area human props Pack:
Barb Wire Fences: 4 variants
Wooden Fences: 4 Variants
Platforms and small buildings: 4 variants
Sawmill Area Assets: Many Log piles of varying quality and type. 2 VariantsTerrain Textures:
all are 2048x2048 TexturesPackage notes:Rock Pack
All textures for all rocks are 2048x2048 and ready for downsizing if it fits your project better.
2 of the Huge rocks are 4096x4096 because they are meant to be used as very large rocks that either fill in the background or make area's impassable.Pine Pack
Textures for the Pines range from 1024x1024 to 2048x2048 for Cinema style projects
In the future I'm going to be making a filler pack with dead, broken, and fallen tree's. Alpine area human props
These range from 2048 x 2048 to 1024 x 1024
the objects themselves are meant to be used a few times, and aren't the most detailed or anything, they are very good filler pieces for a larger overall scene.Updates and releases
I will be releasing monthly updates to the asset pack that will be putting in new items and fixing any issues that arise as surely there will be many differing opinions on the way these should be used.
Once a Pack is released check back here every once and a while and there should be updates for you to download.
Upcoming tutorials will be placed here. The planned tutorials are as follows:Rocks:
Part 1: Modeling Process
Part 2: Baking process
Part 2: Texturing ProcessVegitation:
Part 1: branch and Leaf modeling
Part 2: Working with Alphas and Masks
Part 3: Billboarding
Part 4: Putting it all together (Export and material setup)Basic Asset creation: (Making a barb Wire fence)
Part 1: Modeling process
Part 2: Texturing and Physics Proxys
Part 3 Importation.
_____________________________________________________DOWNLOAD LINKS:Pine Pack viewtopic.php?f=310&t=76283&p=930685#p930685
I would really like for you guys to post what you get out of the pack here.. both good and bad so it can be improved as much as possible..