Good model. I really got a kick out of watching her go to a t-pose to fire, hilarious. I notice you chose to animate the face with bones, interesting choice. So how many extra bones have you added to the basic biped hierarchy?
How did you replaced crysis character to your custom character...? You must create one video tutorials on this
This is the SDK so he didn't had to replace the crysis character (called nanosuit ^^) just the player model of the sdk...but if you want to replace it in every level, just read the threads about this...there are about 2-4 of it.
game/scripts.entities/actor/player.lua open it in notepad fileModel = "Objects/Characters/Female/Female.cdf", clientFileModel = "Objects/Characters/Female/Female.cdf", fpItemHandsModel = "Objects/Weapons/Agent_fp/Agent_fp_Global.chr", objFrozenModel= "Objects/Characters/Female/Female.cdf", change things to your characters cdf gonna be slightly different but all the lines are bunched together so just look for something similar
Hi. First of all - great model Can you tell me how/if it is possible to make put the model onto the agents skeleton? What do I have to do to make that? Thanks in forward - Peter