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User avatar   Beginner BeginnerMember since: 18.08.2011, 16:05Posts: 89Location: Germany Likes: 1
 

 Post Topic: post-apocaliptic walker | +just wannt to sa Hi ^^ (update)
PostPosted 18.08.2011, 16:26 
Hi,
my name is Alex, and I would like to introduce myself to crydev.net community and may be to find people to work together on some interesting project.
I see presentation videos of CE3, and I love the way how looks environment and light etc. And I don't believe that noone will create some nice project with it. So keep in mind, if you like my works and you are doing some project, I am a person who want to create something interesting, with high quality and new.

Here is my work I'd like to share with you:
Image

Image

Image

I hope you like it, anyway, critics are welcome!

p.s. sry for my english.

Regards,
Alex




Last edited by Z_man on 07.03.2012, 06:04, edited 3 times in total.

User avatar   Skilled Modder Skilled ModderMember since: 01.12.2009, 22:36Posts: 737Location: Egypt Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 18.08.2011, 16:48 
Hi and welcome to Crydev =D
About the screens, they are totally awesome. I think you really have a good future =D
User avatar   Beginner BeginnerMember since: 18.08.2011, 16:05Posts: 89Location: Germany Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 18.08.2011, 17:00 
Thanks for believing in me, I hope you are right, I'm glad that you like it. :)


User avatar   Beginner BeginnerMember since: 31.10.2010, 01:26Posts: 8 Likes: 0
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 18.08.2011, 23:04 
Very impressive work. Have you got some kind of online portfolio?
  Trained Modder Trained ModderMember since: 29.06.2011, 21:46Posts: 219Location: Eugene, OR Likes: 3
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 19.08.2011, 00:24 
Very nice work Z_man. You did well on capturing the intensity in his facial expression. Looking forward to seeing it textured.
  Beginner BeginnerMember since: 18.08.2011, 23:56Posts: 1 Likes: 0
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 19.08.2011, 18:31 
wow! your work is really good, I would like to do stuff like that.
sorry for my english i just speak spanish.
User avatar   Beginner BeginnerMember since: 23.11.2009, 15:41Posts: 65 Likes: 0
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 20.08.2011, 01:03 
woah..
NICE!

Willkommen auf Crydev ;)
User avatar   Beginner BeginnerMember since: 18.08.2011, 16:05Posts: 89Location: Germany Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 20.08.2011, 03:32 
Thanks guys, will try to not disappoint you in the future too. ^^

And as I said before, I do this show off not for comments only, I also would like to join or to start some project using CE2 sdk.


User avatar   Uber Modder Uber ModderMember since: 10.04.2010, 22:50Posts: 1230Location: In front of a computer Likes: 3
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 20.08.2011, 03:50 
Can you show any other examples of your work? I am in need of a character artist! My project may or may not be on the Stand alone sdk, though I will be using Cry Engine no matter what :D
  Trainee TraineeMember since: 13.07.2011, 06:26Posts: 115 Likes: 0
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 20.08.2011, 04:13 
What modeling software is that? Mudbox or Zbrush? I can't believe that you can do that with a polygonal modeling software. Maybe with clever use of normals but that is very detailed!
Nice job and I look forward to the texturing.


Image
3D Artist||2D Artist||Level Designer
User avatar   Beginner BeginnerMember since: 18.08.2011, 16:05Posts: 89Location: Germany Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 20.08.2011, 10:04 
blackhorizon, I have old stuff which can be good enough for indie project (lowpoly ingame etc.), but now I'm building new portfolio from a scratch and this model is the first there. Actually this is the reason why I'm looking for some team to join - to fill my portfolio.

aceman905671, I've done this work with 3ds max and Zbrush ( ~14 500 000 polygons). And this artwork was planned as HD sculpture from a start, I didn't planned to paint it. But may be later I will, don' want to disappoint you guys. ^^


User avatar   Trained Modder Trained ModderMember since: 25.01.2010, 19:04Posts: 377Location: italy,PR Likes: 3
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 22.08.2011, 02:44 
nice model, good detailed... good job ;) take it up
User avatar   Beginner BeginnerMember since: 18.08.2011, 16:05Posts: 89Location: Germany Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 23.08.2011, 14:27 
I'm still here for offers ^^


User avatar   Beginner BeginnerMember since: 18.08.2011, 16:05Posts: 89Location: Germany Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 08.09.2011, 17:58 
Hi,

finally I got free time to texture this guy, take a look:
Image
and here with some post-render:
Image

I hope you like it, and I hope to meet talented members to work with ;)

-Alex


User avatar   Uber Modder Uber ModderMember since: 28.01.2009, 20:54Posts: 2050Location: Under Ruan's bed. Likes: 1
 

 Post Topic: Re: post-apocaliptic walker | +just wannt to sa Hi ^^
PostPosted 08.09.2011, 18:06 
Wow, very impressive work. I'm assuming thats rendered inside Max, rather than CryENGINE?

By the way, you've got a PM from me in regards to some work. :))


CryDev's professional troll.


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