|
|
|
 |
VinoBob  |
Uber Modder | Member since: 11.03.2009, 19:43 | Posts: 1695 | Location: in da hood |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 29.03.2012, 00:31 |
YAPP
"I gots to talk. I gotta tell what I feel."
|
|
|
|
|
|
|
|
 |
Cleric  |
Skilled Modder | Member since: 15.12.2007, 19:42 | Posts: 640 |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 29.03.2012, 04:03 |
I like the foggy ToD, compliments the forest well.
|
|
|
|
|
|
|
darkchazz  |
Experienced Modder | Member since: 01.05.2010, 16:17 | Posts: 459 |
Likes: 3 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 29.03.2012, 21:54 |
^ actually these are moving particles on the left are right side, I use them to make a sense of dust being moved by the wind, really adds up to the scene imo. I do use a lot of fog though, but at a distance
|
|
|
|
|
|
|
 |
[LSD]Timewarp82  |
Trainee | Member since: 11.06.2010, 11:26 | Posts: 139 | Location: Stuttgart / Germany |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 29.03.2012, 23:53 |
Hi again, here my next "tryouts" with promuckaj´s QMod FG 1.8 with some changes from me at some values and commands. Map is Sp-Level "Terminal" also changed some values at some things. Feel free to comment
|
|
|
|
|
|
|
chicken  |
Uber Modder | Member since: 17.06.2011, 10:49 | Posts: 1471 | Location: Germany |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 30.03.2012, 03:27 |
the third is perfect ..
Intel Core i5-2500K ASRock P67 Pro3 8 GB DDR3-1333 GTX560 2GB Win7 x64
|
|
|
|
|
|
|
 |
BmB  |
Hardcore Modder | Member since: 28.10.2007, 15:25 | Posts: 844 | Location: Denmark |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 30.03.2012, 05:53 |
Saw an awesome night IRL, had a jab at CryEngine.
|
|
|
|
|
|
|
 |
Cleric  |
Skilled Modder | Member since: 15.12.2007, 19:42 | Posts: 640 |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 30.03.2012, 09:42 |
I like that night ToD you made, it's very calming to look at. Tried to make a "nighttime" version of my map's sky, based on Unreal, for fun, kept the sun for some reason which is why nighttime is in quotes  Also made some floating islands to go with it:
|
|
|
|
|
|
|
 |
VinoBob  |
Uber Modder | Member since: 11.03.2009, 19:43 | Posts: 1695 | Location: in da hood |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 30.03.2012, 14:27 |
Quote by BmB: Saw an awesome night IRL, had a jab at CryEngine.
Looks really nice, could you upload the ToD ?
"I gots to talk. I gotta tell what I feel."
|
|
|
|
|
|
|
 |
BmB  |
Hardcore Modder | Member since: 28.10.2007, 15:25 | Posts: 844 | Location: Denmark |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 30.03.2012, 18:08 |
I actually forgot to save it.
|
|
|
|
|
|
|
SnowDragon  |
Beginner | Member since: 16.02.2012, 20:50 | Posts: 1 |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 30.03.2012, 23:08 |
Those are really cool, I need to learn mine.
|
|
|
|
|
|
|
wenda  |
Beginner | Member since: 25.08.2009, 19:58 | Posts: 76 | Location: France |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 31.03.2012, 00:12 |
Cool stuff guys keep em coming, Here is an update regarding my portfolio project "Forbidden Lands" Pretty much everything is custom made other then the sky which is place-holder at the moment. Still lots of stuff to do (need to make vegetation variation, ruins, trees, detailed ground etc...) Ruins assets are all done (Uved/baked) saving the texturing last for color consistency. http://www.youtube.com/watch?v=8dJZ-hluiug
|
|
|
|
|
|
|
 |
Lex4art  |
Skilled Modder | Member since: 15.04.2008, 13:25 | Posts: 624 | Location: Russian federation, Moskow |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 31.03.2012, 01:07 |
Impressive scape ^^
P.S. Moving cloud shading - moving light with projected texture?
|
|
|
|
|
|
|
 |
VinoBob  |
Uber Modder | Member since: 11.03.2009, 19:43 | Posts: 1695 | Location: in da hood |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 31.03.2012, 01:27 |
Stunning work wenda I still miss the leprechaun with the pot of gold from it (just kidding it looks first class  ) But dont ever put trees or bushes on this, instead create a brook with a small lake perhaps (waterfalls maybe  ), ruins are quite OK, especially a church with some celtic crosses.
"I gots to talk. I gotta tell what I feel."
|
|
|
|
|
|
|
TheChan  |
Trained Modder | Member since: 22.03.2010, 08:07 | Posts: 375 | Location: ***** |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 31.03.2012, 01:32 |
I thought cloud shadows were a feature in CE3?
|
|
|
|
|
|
|
 |
JustNameless  |
Skilled Modder | Member since: 03.06.2010, 19:54 | Posts: 693 | Location: Germany |
Likes: 0 |
| |
|
Post Topic: Re: CryEngine 3 Art Thread Posted 31.03.2012, 02:01 |
Quote by TheChan: I thought cloud shadows were a feature in CE3? They are, I use them sometimes.
|
|
|
|
|