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User avatar   Experienced Modder Experienced ModderMember since: 19.07.2009, 11:21Posts: 451Location: UK Likes: 63
 

 Post Topic: STARWARS ATAT Concept animation just for fun
PostPosted 06.04.2012, 23:58 
Hi all,

I got bored today so I thought I would try something I have wanted to do for a long time, Having learnt much over the years regarding CryEngine 2-3, I thought I would try and animate an ATAT,


http://www.youtube.com/watch?v=-qcc245qsZI

It's not quite finished but wanted to share for comments before I continue on the final cut. It's just a consept idea and nothing more, I will make it available for download too when finished if anyone wants to use the trackview loops ect ect.

You can download it here ;)
viewtopic.php?f=310&t=87597

Cheers,

Jason187781
Attachments:

ATATSCREEN.jpg


Image


Last edited by jason187781 on 07.04.2012, 15:21, edited 1 time in total.

  Beginner BeginnerMember since: 02.10.2011, 06:11Posts: 31Location: Australia Likes: 0
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 07.04.2012, 01:20 
This is Awesome!!! I reckon u should make a star wars mod for crysis 2!
User avatar   24/7 Modder 24/7 ModderMember since: 16.06.2008, 22:11Posts: 4307Location: Oulu, Finland Likes: 7
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 07.04.2012, 08:10 
Nice product of boredom  :D


Zip-line release 2012-04-24 (for CE2 & CE3) · C1 mod project: A mod called Entry
Assets · Blender: Destroyable object tutorial for CryBlend

- currently lost in New Eden -
  Trained Modder Trained ModderMember since: 07.01.2012, 13:00Posts: 396 Likes: 1
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 07.04.2012, 17:01 
awesome


Some 3D Models I have done.
http://dragon3d.webs.com
User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2830Location: USA Likes: 117
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 09.04.2012, 09:37 
Not bad for a product of bordom, I like your overall scene though the lighting could use a little spice :D
  Beginner BeginnerMember since: 02.09.2009, 16:49Posts: 10 Likes: 0
 

 Post Topic:
PostPosted 09.04.2012, 13:31 
Great job.
Hey, make a drivable AT-AT out of it. It would be fun to walk around with it CryEngine-style :happy: .
If someone could create an Hoth map, it would be totally awesome :D .
User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2830Location: USA Likes: 117
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 09.04.2012, 21:15 
That does sound pretty cool, there was a guy on here at one point who started making a hoth map. Not sure who it was. :/
User avatar   Experienced Modder Experienced ModderMember since: 19.07.2009, 11:21Posts: 451Location: UK Likes: 63
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 12.04.2012, 09:05 
Thanks guys,
ps: Does anyone know how I can get this to work in game? The solids dont animate with the attached entity's....
Cheers,
Jason187781
User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 11324Location: Hamar, Norway Likes: 641
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 12.04.2012, 11:59 
Solution would be not to use solids? Export to OBJ and rig it in Max or something.


 
 
 

Image
User avatar   Experienced Modder Experienced ModderMember since: 19.07.2009, 11:21Posts: 451Location: UK Likes: 63
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 15.04.2012, 18:00 
That sounds like a bridge to far for me at the moment. Thanks for the info though bud,
:)
  Uber Modder Uber ModderMember since: 10.02.2008, 13:12Posts: 1450Location: Estonia Likes: 2
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 17.04.2012, 12:56 
Quote by jason187781:
That sounds like a bridge to far for me at the moment. Thanks for the info though bud,
:)

Just convert the solids to .cgf?
User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 11324Location: Hamar, Norway Likes: 641
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 17.04.2012, 13:12 
Yeah just merge Solid sections for your model and convert them to CGF. Or convert the entire model to OBJ and properly set it up via 3D Studio Max or similar.


 
 
 

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User avatar   Uber Modder Uber ModderMember since: 26.11.2007, 02:03Posts: 2830Location: USA Likes: 117
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 22.04.2012, 13:19 
Says the man who wont learn 3dsmax cause he says he hates it and all its functions. hehe
User avatar   News Posters News PostersMember since: 04.12.2007, 03:23Posts: 11324Location: Hamar, Norway Likes: 641
 

 Post Topic: Re: STARWARS ATAT Concept animation just for fun
PostPosted 22.04.2012, 18:56 
You are preaching the truth brother.


 
 
 

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