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User avatar   Experienced Modder Experienced ModderMember since: 18.07.2011, 13:00Posts: 567Location: France Likes: 3
 

 Post Topic: Flownodes cpp
PostPosted 23.04.2012, 15:24 
Hey all
oday, i want created my first node (c++, not C#)..

But i don't understand why i can't found tne nodes sample in FG editor..

(I just need samples just for understand how to works flownode system)

Check that :

Image

Thank you !! :)



Please stop questions on private message ! Forum is here for that ! :)

User avatar   Crytek Staff Member Crytek Staff MemberMember since: 11.07.2008, 20:25Posts: 11734Location: Nottingham, UK Likes: 71
 

 Post Topic: Re: Flownodes cpp
PostPosted 23.04.2012, 15:30 
That's odd, I can see both of those nodes locally. Have you compiled the solution yet? Could be a mismatch between the shipped CryGame DLL and the shipped code.


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User avatar   Experienced Modder Experienced ModderMember since: 18.07.2011, 13:00Posts: 567Location: France Likes: 3
 

 Post Topic: Re: Flownodes cpp
PostPosted 23.04.2012, 15:41 
Hey Ruan,

Yeah it's compiled with success..

Thanx for your reply



Please stop questions on private message ! Forum is here for that ! :)
User avatar   Experienced Modder Experienced ModderMember since: 18.07.2011, 13:00Posts: 567Location: France Likes: 3
 

 Post Topic: Re: Flownodes cpp
PostPosted 23.04.2012, 16:21 
Problem solved !

Wrong path compilation => CryGame.dll never updated !



Please stop questions on private message ! Forum is here for that ! :)