Post Topic: Project: Contingency - A Fan-Made Halo Game
Posted 31.07.2013, 06:05
Recently our project received quite a bit of attention, and we decided that we should make a recruitment post here for any people who may be interested in helping us out with this project!
About the Project
Project Contingency is a fan-made halo game set in the halo universe, it is currently being developed for the PC and will be using the CryEngine 3 SDK. That being said, Project: Contingency is not "another Halo HD CryEngine project", nor is it a continuation of Halo. We are creating aspects unique to the halo series in a ton of new and exciting ways while retaining the core Halo feel. While we can't reveal much info just yet, we are certain that what we do reveal will be exciting.
About the Team
Our team consists of many different types of people, from high school aged students, to industry veterans. From developers in France, to developers in Brazil, we all come together for our mutual Halo franchise. Not a Halo fan? This project may still be profitable to you as it could be a great opportunity to expand your portfolio and your skill set.
Our team consists of over 20 developers(not including applicants), a number that grows with each day. Recently we have received over 40 applications from people eager to join. However, please note that almost all of the developers on our team do this in their free time, allowing them to attend school or work, so we understand if you are unable to commit a ton of your time to this.
Here are some of the things we have been working on. Please note that these are Works in Progress and are readily subject to change. Please also note that this is only a small amount of what we currently have, and does not accurately portray our efforts thus far.
Wanna help out? Currently we are looking for the following positions, however if you are a developer and your desired position isn't listed below, feel free to submit an application! We are looking for as many talented volunteers as possible.
Environment Artist Description: We are looking for a talented environment artist who will help us create epic worlds the player will inhabit, The ideal artist will have a wide tool set, and will be able to go from the concepting stage, to the polish stage. However this is not a requirement, if you are only able to do concepts, or modeling, or texturing feel free to submit an application.
3D Generalist Description: We are looking for a talented 3D artist to help create a wide range of assets, from various props, to weapons and vehicles. If you specialize in a single area (ie vehicle, or weapon design) that is alright as well, as we are in need of developers to cover both those areas.
Any other talented people Description: Do you have a skill that can assist in the production of a video game? Are you interested in the project? Do you have time to commit to it? If so, feel free to contact us, all help is welcome!
If you are interested in joining the team feel free to head over to the recruitment section of our website. Located here or email us at email@example.com. We also may occasionally check any private messages that may be sent through this site.
Last edited by Contingency on 19.08.2013, 22:22, edited 4 times in total.
Post Topic: Re: Project: Contingency - A Fan-Made Halo Game
Posted 19.08.2013, 22:23
Update: August 19th
Wow. We have gotten well over 250 applications thus far, and our team size has nearly tripped. Thanks to all the individuals who applied! As a quick update we are no longer looking for a lot of the positions previously listed. However we are still looking for talented environment artists, and 3d generalists.
If you are interested in the project, and you have skills that you think would benefit a game design team feel free to give us a shout!
We added 2 more concept art images from our project to the recruitment post as well.
Our project also has been featured on kotaku, if you are interested in reading the article, you can find it here