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  Beginner BeginnerMember since: 30.12.2011, 20:34Posts: 5Location: Hungary Likes: 0
 

 Post Topic: Crysis Wars AI
PostPosted 02.01.2012, 03:31 
Hello,

I have a question about the Crysis Wars SP mod (with flowgraph plugin system installed). The AI works perfectly when I'm in the sandbox editor (with Ctrl+G), but if I run the level in pure game mode the AI seems disabled, because all enemy is standing still. I have tried with original Crysis levels too, same happens; so I don't think my level is the fault. Any advice?

  Beginner BeginnerMember since: 30.12.2011, 20:34Posts: 5Location: Hungary Likes: 0
 

 Post Topic: Re: Crysis Wars AI
PostPosted 02.01.2012, 17:17 
It turned out that I needed to add a -devmode command when I launch my mod. Although the official SDK claimed:
* Fixed an issue where AI were only active in devmode.

I'm using patch 1.5 (with SPmod 1.0). Is this normal?