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User avatar   Experienced Modder Experienced ModderMember since: 17.04.2012, 18:19Posts: 424Location: Strathmore, Alberta, Canada Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 29.05.2012, 17:09 
Animations of the player swinging the weapon. Have it so that when player clicks the left mouse button, it triggers a swinging attack.


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  Trained Modder Trained ModderMember since: 05.04.2012, 14:13Posts: 253 Likes: 10
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 29.05.2012, 17:14 
What you need is what I mentioned before: Animations linked to Actions. Take a look at the Rocketlauncher.xml. There you will find a tag that defines which firemode will be used as a melee firemode, the firemode itself, and the action that it wants to use for the attack (ie where you will have to add your animation), although I can't find the action itself.. Look at for example the Fire animation of the SCAR (SCAR.xml) for reference.




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User avatar   Experienced Modder Experienced ModderMember since: 17.04.2012, 18:19Posts: 424Location: Strathmore, Alberta, Canada Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 30.05.2012, 09:18 
So if I made a copy of the rocketlauncher.xml script and customized it with my own values, it should work?


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CPU: AMD FX 6100 @ 3.4GHz
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SSD: Crucial M4 128GB
Case: Zalman Z11 Plus HF1
User avatar   Trained Modder Trained ModderMember since: 03.04.2012, 14:33Posts: 211 Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 30.05.2012, 09:24 
Yes that could work, but i prefer you make your own because of copyright policy.


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User avatar   Experienced Modder Experienced ModderMember since: 17.04.2012, 18:19Posts: 424Location: Strathmore, Alberta, Canada Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 30.05.2012, 09:25 
Yes, I would just be doing it for learning, and to get an understanding of how it works.


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Case: Zalman Z11 Plus HF1
User avatar   Trained Modder Trained ModderMember since: 03.04.2012, 14:33Posts: 211 Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 30.05.2012, 09:27 
OK then i suppose you can do that just do not use it Commerivially. NOw Back to ME I HAVE a question HOW CAN I CREATE A WEAPON FOR THE CE3 MODSDK ive looked at the tutorials and the wiki and the DOCS but it doesnt help please tell me how people PLEASEEEEEEEEEEEEEEEEEE.


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User avatar   Experienced Modder Experienced ModderMember since: 17.04.2012, 18:19Posts: 424Location: Strathmore, Alberta, Canada Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 30.05.2012, 09:30 
What modelling software do you use?

Tutorial for Blender:



Tutorial for 3DS Max:



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SSD: Crucial M4 128GB
Case: Zalman Z11 Plus HF1
User avatar   Trained Modder Trained ModderMember since: 03.04.2012, 14:33Posts: 211 Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 30.05.2012, 10:03 
Thety DONT help Thats a MELEE for The SDK i NEED Weapon For The MOD SDK PLEASEEEEEEEEEE.


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User avatar   Beginner BeginnerMember since: 11.04.2012, 12:25Posts: 42Location: South Africa Likes: 0
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 13.06.2012, 15:34 
thanks for the blender tutorial!
User avatar   Trained Modder Trained ModderMember since: 05.11.2011, 11:11Posts: 320Location: Las Palmas, Spain / Stockholm, Sweden Likes: 3
 

 Post Topic: Re: How Can I Create Own Custom Weapon For CE3SDK
PostPosted 14.06.2012, 15:56 
Quote by chughes27:
Sorry, the pose. And the movement animations. And I suppose I would like to know how to do all of it, but for a melee weapon. I have been unable to find a detailed tutorial on making a fully usable melee weapon, the only tutorials I could find that cover everything were for guns.


Look at the XMLs at \Game\Scripts\Entities\Items\XML\Weapons, you will be wanting to do something offhand.xml and fists.xml

And look here http://www.crydev.net/newspage.php?news=80677