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  Beginner BeginnerMember since: 11.06.2012, 15:47Posts: 19 Likes: 0
 

 Post Topic: Adding an extraction point.
PostPosted 20.06.2012, 16:20 
Hello everyone.

I want to add an extraction point in my game in such a way that once a player reaches it after completing the objectives, the mission automatically ends. I also want to create thing which checks whether the objectives have been fulfilled before the mission ends. I'm new in game development so I need some help. Thank you.

User avatar   Trained Modder Trained ModderMember since: 05.11.2011, 11:11Posts: 321Location: Las Palmas, Spain / Stockholm, Sweden Likes: 4
 

 Post Topic: Re: Adding an extraction point.
PostPosted 20.06.2012, 20:33 
Have you looked in the documentation? http://freesdk.crydev.net/display/SDKDO ... play+Setup


Or tried to google "crysis mission tutorial"?

You might find something like this: http://www.youtube.com/watch?v=S1SNUVEs ... 4879CB7A46

You would probably find the answer quicker than before someone gives you the answer. I can't tell you straight away but I might help you where to look.


  Beginner BeginnerMember since: 11.06.2012, 15:47Posts: 19 Likes: 0
 

 Post Topic: Re: Adding an extraction point.
PostPosted 25.06.2012, 19:16 
I'm checking your links now. Thanks a lot for the help. :)